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8a290b3204545fefae8a89079481e82eeac3ea1b
0ad/source/ps/GameSetup
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leper 18ab827886 Change L10n code to use ps/Singleton, so that we can recreate it.
This allows for adding locales in mods.

This was SVN commit r15874.
2014-10-15 16:04:37 +00:00
..
tests
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Atlas.cpp
Add the ability to specify a log level when using dlopen and change it to normal for Atlas.
2014-06-05 17:07:04 +00:00
Atlas.h
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CmdLineArgs.cpp
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CmdLineArgs.h
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Config.cpp
Change the water texture to a new, bigger one, created in Blender (thanks to Enrique). Change settings so that they are more logical, yet allow reverting back to an even lower quality setting. Add a WIP high setting (with foam) which isn't finished yet.
2014-07-01 16:05:05 +00:00
Config.h
Change the water texture to a new, bigger one, created in Blender (thanks to Enrique). Change settings so that they are more logical, yet allow reverting back to an even lower quality setting. Add a WIP high setting (with foam) which isn't finished yet.
2014-07-01 16:05:05 +00:00
GameSetup.cpp
Change L10n code to use ps/Singleton, so that we can recreate it.
2014-10-15 16:04:37 +00:00
GameSetup.h
Make the modmod standalone.
2014-08-25 16:38:54 +00:00
HWDetect.cpp
Improves SDL2 support, includes patch by yashi and fabio, refs #2041:
2014-09-20 12:12:35 +00:00
HWDetect.h
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Paths.cpp
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Paths.h
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