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85e2e72eb73ade7ab9e2ea07c99323c8af6cf2cb
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History
sanderd17
b289303c25
Fix setting rallypoint via the minimap + fix out-of-world problem when the targeted entity for a rallypoint disappeared
...
This was SVN commit r15328.
2014-06-11 13:36:12 +00:00
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interfaces
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tests
Fix tests
2014-06-09 18:13:29 +00:00
AIInterface.js
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AIProxy.js
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AlertRaiser.js
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Armour.js
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Attack.js
Let the timer hold the latest turnLength instead of the Attack component. Reduces a lot of messages
2014-06-08 09:39:57 +00:00
AttackDetection.js
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AuraManager.js
Fix syntax errors in two auras.
2014-06-04 22:27:36 +00:00
Auras.js
Fix walls + remove debug warning
2014-06-09 17:51:23 +00:00
Barter.js
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BattleDetection.js
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Builder.js
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BuildingAI.js
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BuildRestrictions.js
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Cost.js
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EndGameManager.js
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EntityLimits.js
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Formation.js
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FormationAttack.js
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Foundation.js
New unit renderer.
2014-06-01 18:24:50 +00:00
GarrisonHolder.js
Allow for unification in identity class matching + add the opportunity to combine with AND and OR.
Fixes
#2612
2014-06-05 09:39:36 +00:00
Gate.js
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Guard.js
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GuiInterface.js
Take aura descriptions out of tooltip, let auras be defined in the entity template rather than in JSON files, as they can't be reused anyway. Fix tooltips and auras for all heroes from athen to gaul.
2014-06-09 14:15:05 +00:00
Heal.js
Bring healable classes to the uniform class matching
2014-06-05 10:34:41 +00:00
Health.js
Fix color fade to not go beyond 255 and be integer.
2014-06-04 16:23:56 +00:00
Identity.js
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Loot.js
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Looter.js
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MotionBall.js
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Pack.js
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Player.js
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PlayerManager.js
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ProductionQueue.js
fix productionTime computation on AI common-api
2014-06-10 12:59:42 +00:00
Promotion.js
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RallyPoint.js
Fix setting rallypoint via the minimap + fix out-of-world problem when the targeted entity for a rallypoint disappeared
2014-06-11 13:36:12 +00:00
ResourceDropsite.js
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ResourceGatherer.js
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ResourceSupply.js
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ResourceTrickle.js
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Settlement.js
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SkirmishReplacer.js
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Sound.js
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Stamina.js
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StatisticsTracker.js
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StatusBars.js
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TechnologyManager.js
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TechnologyTemplateManager.js
Fix syntax errors in two auras.
2014-06-04 22:27:36 +00:00
TerritoryDecay.js
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Timer.js
Let the timer hold the latest turnLength instead of the Attack component. Reduces a lot of messages
2014-06-08 09:39:57 +00:00
Trader.js
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TrainingRestrictions.js
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UnitAI.js
Bring healable classes to the uniform class matching
2014-06-05 10:34:41 +00:00
UnitMotionFlying.js
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ValueModificationManager.js
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WallPiece.js
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WallSet.js
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Wonder.js
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