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81df8e5473
Moved default horizon height down to -150.
...
This was SVN commit r3925.
2006-06-01 17:05:42 +00:00
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Small updates to the water shader: Refractions will now be less wavy than reflections, which makes it slightly easier to look through the water, and the water will get less transparent faster at low view angles (my project used different scale so this wasn't happening as fast as it should).
2006-05-31 22:39:29 +00:00
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Moved default horizon height down to -150.
2006-06-01 17:05:42 +00:00
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Public pull mirror of upstream 0 A.D. from Wildfire Games Gitea.
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