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mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-07-08 15:25:51 +00:00
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Wijitmaker 7f40968760 Updated some stuff. Basic texture for the swordsman, elite javalinist. Got some ideas for making the spearman a bit different than the swordsman. Fixed some entities that I think I broke a few weeks ago by pointing to the wrong actors.
This was SVN commit r2153.
2005-04-20 11:37:37 +00:00
binaries
Updated some stuff. Basic texture for the swordsman, elite javalinist. Got some ideas for making the spearman a bit different than the swordsman. Fixed some entities that I think I broke a few weeks ago by pointing to the wrong actors.
2005-04-20 11:37:37 +00:00
build
Made icon implementation less bad, so that it doesn't conflict with ScEd
2005-03-27 14:03:30 +00:00
source
hopefully fixed bug #57 (limit on version info length was too low). while at it, made cpu_type's length externally visible; split sound stuff into sysdep/snd.h (as with gfx, cpu, mem) and in general cleaned up a bit.
2005-04-19 17:07:05 +00:00
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Initial revision
2003-09-21 21:24:53 +00:00
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Public pull mirror of upstream 0 A.D. from Wildfire Games Gitea.
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