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vladislavbelov 9757cc2539 Removes direct shader binding, uses BeginPass always following e1374252b7.
Tested By: Stan
Differential Revision: https://code.wildfiregames.com/D4431
This was SVN commit r26199.
2022-01-11 05:56:44 +00:00
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collada
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graphics
Removes direct shader binding, uses BeginPass always following e1374252b7.
2022-01-11 05:56:44 +00:00
gui
Separates terrain alphamap combining and uploading.
2022-01-07 14:33:54 +00:00
i18n
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lib
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lobby
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maths
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mocks
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network
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pch
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ps
Uses core GL functions for GLSL shaders.
2022-01-06 11:41:04 +00:00
renderer
Removes direct shader binding, uses BeginPass always following e1374252b7.
2022-01-11 05:56:44 +00:00
rlinterface
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scriptinterface
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simulation2
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soundmanager
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third_party
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tools
Removes asking GL of current bind framebuffer to avoid syncs.
2022-01-09 07:36:56 +00:00
main.cpp
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test_setup.cpp
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