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76120d888b638800b3676fda8a23842ca41d57ab
0ad
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GameSetup
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mimo
3c45599be5
fix default ai difficulty when using autostart, was easy since
f90841cf78
...
This was SVN commit r16015.
2014-11-30 16:35:32 +00:00
..
tests
Fix test
2011-05-07 00:14:17 +00:00
Atlas.cpp
Add the ability to specify a log level when using dlopen and change it to normal for Atlas.
2014-06-05 17:07:04 +00:00
Atlas.h
…
CmdLineArgs.cpp
fix self-test and map load on Windows (avoid mixing dir separators).
2011-05-06 18:45:30 +00:00
CmdLineArgs.h
Path now goes to some trouble to prevent mixing / and \ slashes (causes trouble when hotloading, and some Windows APIs can't handle it, either)
2011-05-04 12:16:51 +00:00
Config.cpp
Remove useless parameter from CFG_GET_VALUE.
2014-11-17 23:29:49 +00:00
Config.h
Change the water texture to a new, bigger one, created in Blender (thanks to Enrique). Change settings so that they are more logical, yet allow reverting back to an even lower quality setting. Add a WIP high setting (with foam) which isn't finished yet.
2014-07-01 16:05:05 +00:00
GameSetup.cpp
fix default ai difficulty when using autostart, was easy since
f90841cf78
2014-11-30 16:35:32 +00:00
GameSetup.h
Make the modmod standalone.
2014-08-25 16:38:54 +00:00
HWDetect.cpp
Improves SDL2 support, includes patch by yashi and fabio, refs
#2041
:
2014-09-20 12:12:35 +00:00
HWDetect.h
…
Paths.cpp
Fix MSVC warning. Refs
#1838
.
2013-02-21 19:59:39 +00:00
Paths.h
Updates data paths on OS X and Windows. On OS X only write to locations inside ~/Library. On Windows make the distinction between local and roaming appdata, and use folder inside My Documents for user-created data.
Fixes
#1145
.
2012-03-22 00:23:31 +00:00