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73e2e8ce001ff3ef08279c66b5ac8cff6dac6240
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pyrolink
56257d110e
Added changes to interactive minimap so that the camera will stay g_YMinOffset away from terrain it's warped to.
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This was SVN commit r2789.
2005-09-28 03:46:05 +00:00
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scripting
- fix w4 warnings
2005-08-09 15:55:44 +00:00
CButton.cpp
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CButton.h
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CCheckBox.cpp
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CCheckBox.h
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CDropDown.cpp
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CDropDown.h
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CGUI.cpp
moved ps/X* to ps/XML/
2005-08-14 23:50:37 +00:00
CGUI.h
moved ps/X* to ps/XML/
2005-08-14 23:50:37 +00:00
CGUIList.cpp
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CGUIList.h
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CGUIScrollBarStyle.cpp
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CGUIScrollBarStyle.h
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CGUIScrollBarVertical.cpp
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CGUIScrollBarVertical.h
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CGUISprite.cpp
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CGUISprite.h
- split up lib/res into file, graphics and sound.
2005-08-12 17:06:53 +00:00
CImage.cpp
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CImage.h
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CInput.cpp
host of changes to accommodate Atlas:
2005-08-14 23:34:37 +00:00
CInput.h
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CList.cpp
- fix w4 warnings
2005-08-09 15:55:44 +00:00
CList.h
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CProgressBar.cpp
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CProgressBar.h
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CRadioButton.cpp
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CRadioButton.h
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CText.cpp
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CText.h
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CTooltip.cpp
Fixed so that you can have both types of tooltip (other-object 0 delay and pop-up non-zero delay) in the same environment. Haven't tested it that thorough, but hopefully all scenarios are covered.
2005-07-25 05:54:58 +00:00
CTooltip.h
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GUI.h
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GUIbase.cpp
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GUIbase.h
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GUIRenderer.cpp
guirenderer: fix bug that was breaking the ScEd button in main menu. it was calling glEnable/glActiveTextureUnit before ogl_tex_bind, which is now also doing that.
2005-09-04 19:48:26 +00:00
GUIRenderer.h
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GUItext.cpp
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GUItext.h
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GUITooltip.cpp
Fixed so that you can have both types of tooltip (other-object 0 delay and pop-up non-zero delay) in the same environment. Haven't tested it that thorough, but hopefully all scenarios are covered.
2005-07-25 05:54:58 +00:00
GUITooltip.h
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GUItypes.h
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GUIutil.cpp
- fix w4 warnings
2005-08-09 15:55:44 +00:00
GUIutil.h
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IGUIButtonBehavior.cpp
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IGUIButtonBehavior.h
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IGUIObject.cpp
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IGUIObject.h
moved ps/X* to ps/XML/
2005-08-14 23:50:37 +00:00
IGUIScrollBar.cpp
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IGUIScrollBar.h
- fix w4 warnings
2005-08-09 15:55:44 +00:00
IGUIScrollBarOwner.cpp
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IGUIScrollBarOwner.h
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IGUITextOwner.cpp
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IGUITextOwner.h
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MiniMap.cpp
Added changes to interactive minimap so that the camera will stay g_YMinOffset away from terrain it's warped to.
2005-09-28 03:46:05 +00:00
MiniMap.h
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