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70dc03e20da4635ae997bc6a220e33d3cdf69e22
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vladislavbelov
23a023507a
Replaces GL_LINES, GL_QUADS, GL_TRIANGLE_STRIP and GL_TRIANGLE_FAN by GL_TRIANGLES.
...
This was SVN commit r26488.
2022-02-26 00:37:27 +00:00
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backend
Moves polygon mode handling to PipelineState and CDeviceCommandContext.
2022-02-25 22:05:06 +00:00
scripting
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AlphaMapCalculator.cpp
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AlphaMapCalculator.h
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BlendShapes.h
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DebugRenderer.cpp
Replaces GL_LINES, GL_QUADS, GL_TRIANGLE_STRIP and GL_TRIANGLE_FAN by GL_TRIANGLES.
2022-02-26 00:37:27 +00:00
DebugRenderer.h
Replaces GL_LINES, GL_QUADS, GL_TRIANGLE_STRIP and GL_TRIANGLE_FAN by GL_TRIANGLES.
2022-02-26 00:37:27 +00:00
DecalRData.cpp
Moves polygon mode handling to PipelineState and CDeviceCommandContext.
2022-02-25 22:05:06 +00:00
DecalRData.h
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HWLightingModelRenderer.cpp
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HWLightingModelRenderer.h
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InstancingModelRenderer.cpp
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InstancingModelRenderer.h
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MikktspaceWrap.cpp
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MikktspaceWrap.h
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ModelRenderer.cpp
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ModelRenderer.h
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ModelVertexRenderer.h
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OverlayRenderer.cpp
Moves polygon mode handling to PipelineState and CDeviceCommandContext.
2022-02-25 22:05:06 +00:00
OverlayRenderer.h
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ParticleRenderer.cpp
Replaces GL_LINES, GL_QUADS, GL_TRIANGLE_STRIP and GL_TRIANGLE_FAN by GL_TRIANGLES.
2022-02-26 00:37:27 +00:00
ParticleRenderer.h
Moves polygon mode handling to PipelineState and CDeviceCommandContext.
2022-02-25 22:05:06 +00:00
PatchRData.cpp
Fixes a degenerate triangle on terrain sides of map corners.
2022-02-25 23:45:54 +00:00
PatchRData.h
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PostprocManager.cpp
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PostprocManager.h
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Renderer.cpp
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Renderer.h
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RenderingOptions.cpp
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RenderingOptions.h
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RenderModifiers.cpp
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RenderModifiers.h
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Scene.cpp
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Scene.h
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SceneRenderer.cpp
Replaces GL_LINES, GL_QUADS, GL_TRIANGLE_STRIP and GL_TRIANGLE_FAN by GL_TRIANGLES.
2022-02-26 00:37:27 +00:00
SceneRenderer.h
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ShadowMap.cpp
Replaces GL_LINES, GL_QUADS, GL_TRIANGLE_STRIP and GL_TRIANGLE_FAN by GL_TRIANGLES.
2022-02-26 00:37:27 +00:00
ShadowMap.h
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SilhouetteRenderer.cpp
Replaces GL_LINES, GL_QUADS, GL_TRIANGLE_STRIP and GL_TRIANGLE_FAN by GL_TRIANGLES.
2022-02-26 00:37:27 +00:00
SilhouetteRenderer.h
Replaces GL_LINES, GL_QUADS, GL_TRIANGLE_STRIP and GL_TRIANGLE_FAN by GL_TRIANGLES.
2022-02-26 00:37:27 +00:00
SkyManager.cpp
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SkyManager.h
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TerrainOverlay.cpp
Replaces GL_LINES, GL_QUADS, GL_TRIANGLE_STRIP and GL_TRIANGLE_FAN by GL_TRIANGLES.
2022-02-26 00:37:27 +00:00
TerrainOverlay.h
Replaces GL_LINES, GL_QUADS, GL_TRIANGLE_STRIP and GL_TRIANGLE_FAN by GL_TRIANGLES.
2022-02-26 00:37:27 +00:00
TerrainRenderer.cpp
Replaces GL_LINES, GL_QUADS, GL_TRIANGLE_STRIP and GL_TRIANGLE_FAN by GL_TRIANGLES.
2022-02-26 00:37:27 +00:00
TerrainRenderer.h
Moves polygon mode handling to PipelineState and CDeviceCommandContext.
2022-02-25 22:05:06 +00:00
TexturedLineRData.cpp
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TexturedLineRData.h
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TimeManager.cpp
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TimeManager.h
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VertexArray.cpp
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VertexArray.h
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VertexBuffer.cpp
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VertexBuffer.h
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VertexBufferManager.cpp
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VertexBufferManager.h
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WaterManager.cpp
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WaterManager.h
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