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synced 2026-07-27 22:33:06 +00:00
6fbce9c355268bda75bf24cb2d171d69be4083ac
- color: the sse codepath is now detected and activated from within color.cpp, which avoids making ia32 dependent on the color header. it's called from gamesetup!InitRenderer. - move VFSUtil::EnumDirEnts to vfs.cpp!vfs_dir_enum - allows it to be used from within lib/ without dependency on ps (annoying for other projects) This was SVN commit r3764.
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Public pull mirror of upstream 0 A.D. from Wildfire Games Gitea.
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