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6b10e4b0100f6145b6a25a1a296cfaffe2f59252
0ad
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source
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graphics
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a0a01e7a7d
Linux/GCC Compat, added some includes, ported inline assembly stuff to gnu syntax (and misc. cleanup in ia32.cpp)
...
This was SVN commit r2702.
2005-09-12 23:37:52 +00:00
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scripting
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Camera.cpp
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Camera.h
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Color.h
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Frustum.cpp
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Frustum.h
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GameView.cpp
host of changes to accommodate Atlas:
2005-08-14 23:34:37 +00:00
GameView.h
host of changes to accommodate Atlas:
2005-08-14 23:34:37 +00:00
HFTracer.cpp
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HFTracer.h
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LightEnv.h
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MapIO.h
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MapReader.cpp
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MapReader.h
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MapWriter.cpp
moved ps/X* to ps/XML/
2005-08-14 23:50:37 +00:00
MapWriter.h
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Material.cpp
moved SAFE_DELETE to lib.h
2005-09-08 01:47:45 +00:00
Material.h
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MaterialManager.cpp
moved SAFE_DELETE to lib.h
2005-09-08 01:47:45 +00:00
MaterialManager.h
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MeshManager.cpp
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MeshManager.h
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MiniPatch.cpp
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MiniPatch.h
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Model.cpp
Linux/GCC Compat, added some includes, ported inline assembly stuff to gnu syntax (and misc. cleanup in ia32.cpp)
2005-09-12 23:37:52 +00:00
Model.h
Updated building placement cursor to make the object glow read and not be placeable if trying to place in an invalid area.
2005-09-06 08:25:41 +00:00
ModelDef.cpp
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ModelDef.h
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ObjectBase.cpp
moved ps/X* to ps/XML/
2005-08-14 23:50:37 +00:00
ObjectBase.h
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ObjectEntry.cpp
Linux/GCC Compat, added some includes, ported inline assembly stuff to gnu syntax (and misc. cleanup in ia32.cpp)
2005-09-12 23:37:52 +00:00
ObjectEntry.h
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ObjectManager.cpp
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ObjectManager.h
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Particle.cpp
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Particle.h
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ParticleEmitter.cpp
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ParticleEmitter.h
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Patch.cpp
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Patch.h
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RenderableObject.h
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SkeletonAnim.h
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SkeletonAnimDef.cpp
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SkeletonAnimDef.h
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SkeletonAnimManager.cpp
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SkeletonAnimManager.h
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Sprite.cpp
- both tex.cpp and ogl_tex.cpp had functions named tex_* - confusing. renamed to ogl_tex* to disambiguate.
2005-09-02 02:54:02 +00:00
Sprite.h
- both tex.cpp and ogl_tex.cpp had functions named tex_* - confusing. renamed to ogl_tex* to disambiguate.
2005-09-02 02:54:02 +00:00
Terrain.cpp
Terrain: CalcFromPosition, to convert world-space to tile-space.
2005-09-12 20:04:26 +00:00
Terrain.h
Terrain: CalcFromPosition, to convert world-space to tile-space.
2005-09-12 20:04:26 +00:00
TerrainProperties.cpp
moved ps/X* to ps/XML/
2005-08-14 23:50:37 +00:00
TerrainProperties.h
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Texture.h
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TextureEntry.cpp
- both tex.cpp and ogl_tex.cpp had functions named tex_* - confusing. renamed to ogl_tex* to disambiguate.
2005-09-02 02:54:02 +00:00
TextureEntry.h
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TextureManager.cpp
Linux/GCC Compat, added some includes, ported inline assembly stuff to gnu syntax (and misc. cleanup in ia32.cpp)
2005-09-12 23:37:52 +00:00
TextureManager.h
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Unit.cpp
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Unit.h
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UnitManager.cpp
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UnitManager.h
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