Files
0ad/source/tools/atlas/GameInterface
Ykkrosh d295dacb9b # Add new renderer mode based on GL_ARB_fragment_program.
Change lighting model for new maps to allow better overbrightness.
Cache player colours instead of loading from scripts every time the
renderer wants them.

This was SVN commit r9123.
2011-03-26 20:17:21 +00:00
..
2010-04-03 11:07:42 +00:00
2011-01-29 16:31:48 +00:00
2011-03-23 21:15:22 +00:00
2011-03-23 13:36:20 +00:00
2011-01-29 16:31:48 +00:00