Logo
Explore Help
Sign In
mirrors/0ad
1
0
Fork 2
You've already forked 0ad
mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-07-03 16:45:22 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
65cc47f6c0340415834c00a80e361665b28ecab3
0ad/source/ps/GameSetup
T
History
Ykkrosh 568c415d0a Convert wchar_t*/wstring arguments to UTF-8 strings in CLogger messages.
This was SVN commit r16188.
2015-01-22 20:37:38 +00:00
..
tests
…
Atlas.cpp
Add the ability to specify a log level when using dlopen and change it to normal for Atlas.
2014-06-05 17:07:04 +00:00
Atlas.h
…
CmdLineArgs.cpp
…
CmdLineArgs.h
…
Config.cpp
Automatically convert all CLogger format strings from wchar_t* to char*.
2015-01-22 20:31:30 +00:00
Config.h
Change the water texture to a new, bigger one, created in Blender (thanks to Enrique). Change settings so that they are more logical, yet allow reverting back to an even lower quality setting. Add a WIP high setting (with foam) which isn't finished yet.
2014-07-01 16:05:05 +00:00
GameSetup.cpp
Convert wchar_t*/wstring arguments to UTF-8 strings in CLogger messages.
2015-01-22 20:37:38 +00:00
GameSetup.h
Make the modmod standalone.
2014-08-25 16:38:54 +00:00
HWDetect.cpp
Automatically convert all CLogger format strings from wchar_t* to char*.
2015-01-22 20:31:30 +00:00
HWDetect.h
…
Paths.cpp
Automatically replace %hs/%ls with %s in CLogger format strings.
2015-01-22 20:36:24 +00:00
Paths.h
…
Powered by Gitea Version: 1.26.2 Page: 1459ms Template: 5ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API