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622ceeda94825bb6baf0eb6e6fc35ac566df781e
- add note on performance in TextureManager.cpp debug_stl: more fine-grained #if STL_DINKUMWARE (gets this closer to working on other STL implementations) vfs.h: improved dox and moved vfs_path public functions here. cursor: pass g_mouse_x as a parameter (SwEng) This was SVN commit r2595.
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Public pull mirror of upstream 0 A.D. from Wildfire Games Gitea.
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