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synced 2026-07-24 22:52:18 +00:00
5814e101260e2654fffb451db15fe7b1fc5bbfc9
* now splits everything up into independent static libraries. * fixed a great deal of incorrect #include statements. all headers must now be specified with their full path relative to source. exception: if file being included and including file are in the same directory, no path needed. use <> when relying on the build system's include path (e.g. for system headers and external libraries, e.g. boost), otherwise "". * temporarily renamed maths/Vector2D to Vector2D_Maths to avoid conflict. these should be merged. * hacked around VC linker stupidness when building static libs; texture codecs must now be registered manually. This was SVN commit r3931.
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Public pull mirror of upstream 0 A.D. from Wildfire Games Gitea.
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