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Ykkrosh
308cb26dd4
# Health decay for buildings not in a civ center's territory.
...
This was SVN commit r10034.
2011-08-18 20:28:53 +00:00
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tests
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Camera.cpp
Changes GetFocus to return points above water.
2011-08-10 22:45:55 +00:00
Camera.h
Changes GetFocus to return points above water.
2011-08-10 22:45:55 +00:00
CinemaTrack.cpp
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CinemaTrack.h
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ColladaManager.cpp
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ColladaManager.h
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Color.cpp
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Color.h
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Decal.cpp
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Decal.h
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Entity.h
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Frustum.cpp
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Frustum.h
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GameView.cpp
# Initial support for territories
2011-07-20 19:48:06 +00:00
GameView.h
# Initial support for territories
2011-07-20 19:48:06 +00:00
HFTracer.cpp
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HFTracer.h
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LightEnv.cpp
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LightEnv.h
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LOSTexture.cpp
# Initial support for territories
2011-07-20 19:48:06 +00:00
LOSTexture.h
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MapGenerator.cpp
Adds GetCivData to map generator API (to replace the hardcoded starting entities in rmgen).
2011-07-24 03:28:18 +00:00
MapGenerator.h
Adds GetCivData to map generator API (to replace the hardcoded starting entities in rmgen).
2011-07-24 03:28:18 +00:00
MapIO.h
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MapReader.cpp
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MapReader.h
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MapWriter.cpp
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MapWriter.h
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Material.cpp
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Material.h
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MaterialManager.cpp
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MaterialManager.h
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MeshManager.cpp
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MeshManager.h
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MiniPatch.cpp
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MiniPatch.h
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Model.cpp
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Model.h
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ModelAbstract.h
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ModelDef.cpp
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ModelDef.h
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ObjectBase.cpp
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ObjectBase.h
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ObjectEntry.cpp
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ObjectEntry.h
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ObjectManager.cpp
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ObjectManager.h
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Overlay.h
# New territory border rendering.
2011-07-30 00:56:45 +00:00
ParticleEmitter.cpp
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ParticleEmitter.h
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ParticleEmitterType.cpp
Fix hang with Boost 1.47
2011-08-02 21:07:58 +00:00
ParticleEmitterType.h
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ParticleManager.cpp
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ParticleManager.h
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Patch.cpp
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Patch.h
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RenderableObject.h
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SColor.h
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ShaderManager.cpp
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ShaderManager.h
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ShaderProgram.cpp
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ShaderProgram.h
Fix -Wconversion warnings in simulation code.
2011-08-16 11:18:32 +00:00
ShaderTechnique.cpp
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ShaderTechnique.h
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SkeletonAnim.h
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SkeletonAnimDef.cpp
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SkeletonAnimDef.h
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SkeletonAnimManager.cpp
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SkeletonAnimManager.h
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Sprite.cpp
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Sprite.h
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Terrain.cpp
# New territory border rendering.
2011-07-30 00:56:45 +00:00
Terrain.h
# New territory border rendering.
2011-07-30 00:56:45 +00:00
TerrainProperties.cpp
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TerrainProperties.h
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TerrainTextureEntry.cpp
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TerrainTextureEntry.h
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TerrainTextureManager.cpp
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TerrainTextureManager.h
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TerritoryTexture.cpp
# Health decay for buildings not in a civ center's territory.
2011-08-18 20:28:53 +00:00
TerritoryTexture.h
# Initial support for territories
2011-07-20 19:48:06 +00:00
Texture.h
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TextureConverter.cpp
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TextureConverter.h
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TextureManager.cpp
# New territory border rendering.
2011-07-30 00:56:45 +00:00
TextureManager.h
# New territory border rendering.
2011-07-30 00:56:45 +00:00
Unit.cpp
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Unit.h
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UnitAnimation.cpp
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UnitAnimation.h
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UnitManager.cpp
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UnitManager.h
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