This website requires JavaScript.
Explore
Help
Sign In
mirrors
/
0ad
Watch
1
Star
0
Fork
2
You've already forked 0ad
mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced
2026-07-17 13:14:33 +00:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
5406a689595b5e33aab55840210669b5062989cf
0ad
/
source
T
History
janwas
5406a68959
feature request by philip: instead of refusing to load textures larger than the OpenGL limit, ensure they have mipmaps (unless it's s3tc, which would be too expensive to recompress) and skip levels until it fits
...
This was SVN commit r10043.
2011-08-20 17:56:12 +00:00
..
collada
…
graphics
# Health decay for buildings not in a civ center's territory.
2011-08-18 20:28:53 +00:00
gui
# New menu background image
2011-08-20 17:17:53 +00:00
lib
feature request by philip: instead of refusing to load textures larger than the OpenGL limit, ensure they have mipmaps (unless it's s3tc, which would be too expensive to recompress) and skip levels until it fits
2011-08-20 17:56:12 +00:00
maths
Fix -Wconversion warnings in simulation code.
2011-08-16 11:18:32 +00:00
mocks
…
network
Upgrade game and build system to ENet 1.3
2011-05-29 20:57:28 +00:00
pch
Be a bit more robust to build environment changes.
2011-07-15 13:22:48 +00:00
ps
# New menu background image
2011-08-20 17:17:53 +00:00
renderer
# New territory border rendering.
2011-07-30 00:56:45 +00:00
scripting
Upgrade to SpiderMonkey 1.8.5 (
fixes
#734
)
2011-07-16 23:24:14 +00:00
scriptinterface
Fix compatibility with Boost 1.47
2011-07-24 11:41:06 +00:00
simulation
…
simulation2
Fix tests
2011-08-18 21:12:15 +00:00
sound
Fix -Wconversion warnings in simulation code.
2011-08-16 11:18:32 +00:00
tools
Fix build with wxWidgets 2.9
2011-08-18 23:38:11 +00:00
contributors.txt
…
main.cpp
…
test_setup.cpp
Fix glwprintf errors on OS X with non-ASCII strings, by setting LC_CTYPE to UTF-8
2011-07-06 21:19:59 +00:00