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4f028b0771751b4f96f8a43ac21074bf2ae52c19
0ad
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source
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renderer
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backend
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vladislavbelov
12c304e494
Removes duplication of backend format in VertexArray usages, optimizes vertex color attribute of quad overlay.
...
This was SVN commit r26609.
2022-03-08 23:28:31 +00:00
..
gl
Replaces native GL types by backend format in vertex attributes in CShaderProgram.
2022-03-07 02:21:05 +00:00
CompareOp.cpp
Moves GL depth comparison function to SamplerDesc.
2022-02-25 20:02:03 +00:00
CompareOp.h
Moves GL depth comparison function to SamplerDesc.
2022-02-25 20:02:03 +00:00
Format.h
Removes duplication of backend format in VertexArray usages, optimizes vertex color attribute of quad overlay.
2022-03-08 23:28:31 +00:00
PipelineState.cpp
Adds depth bias to PipelineState and its management to CDeviceCommandContext.
2022-02-26 21:49:32 +00:00
PipelineState.h
Adds depth bias to PipelineState and its management to CDeviceCommandContext.
2022-02-26 21:49:32 +00:00
Sampler.cpp
Moves GL depth comparison function to SamplerDesc.
2022-02-25 20:02:03 +00:00
Sampler.h
Moves GL depth comparison function to SamplerDesc.
2022-02-25 20:02:03 +00:00