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mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-07-06 22:25:57 +00:00
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49e284ae5ec409bd3738504d3144e0cee347f14b
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janwas 49e284ae5e now uses vfs_load instead of vfs_map (faster, doesn't break if the files are in an archive and compressed)
This was SVN commit r1048.
2004-08-24 17:26:35 +00:00
binaries
Updated GUI scripts to include references to all the new GUI images for the next PASAP milestone in sprite1, and implemented some of it in hello and basefunctions. Mostly just throwing images on the screen, but some new stuff like it shows portraits and stat icons when clicking units now.
2004-08-24 17:17:23 +00:00
source
now uses vfs_load instead of vfs_map (faster, doesn't break if the files are in an archive and compressed)
2004-08-24 17:26:35 +00:00
terrain
Initial revision
2003-11-03 16:17:21 +00:00
.gitattributes
Initial revision
2003-09-21 21:24:53 +00:00
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Public pull mirror of upstream 0 A.D. from Wildfire Games Gitea.
14 GiB
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