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403b3b68af432ced4a9a1b5b8a9fc14c88117c56
0ad
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simulation2
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wraitii
e865dc797d
Revert RedFox's changes to Spatial subdivisions in the simplest possible way (hopefully won't cause OOS, but at least we'll get reports).
Fixes
#2573
, Refs
#2430
. There probably are opportunities to remove more things.
...
This was SVN commit r15617.
2014-08-06 09:21:00 +00:00
..
components
Revert RedFox's changes to Spatial subdivisions in the simplest possible way (hopefully won't cause OOS, but at least we'll get reports).
Fixes
#2573
, Refs
#2430
. There probably are opportunities to remove more things.
2014-08-06 09:21:00 +00:00
docs
Small code style fix, related to a typo in the documentation. Also updates the Example component's copyright to match the current year.
2014-07-30 17:34:40 +00:00
helpers
Revert RedFox's changes to Spatial subdivisions in the simplest possible way (hopefully won't cause OOS, but at least we'll get reports).
Fixes
#2573
, Refs
#2430
. There probably are opportunities to remove more things.
2014-08-06 09:21:00 +00:00
scripting
Exact stack rooting for ScriptInterface::ToString.
2014-08-03 17:29:49 +00:00
serialization
Exact stack rooting for WriteStructuredClone and functions that use it.
2014-08-03 19:32:39 +00:00
system
Exact stack rooting for JSON related ScriptInterface functions.
2014-08-02 22:21:50 +00:00
tests
Exact stack rooting for ScriptInterface::ToString.
2014-08-03 17:29:49 +00:00
MessageTypes.h
Add a VisibilityChanged message sent by the range manager whenever an entity changes visibility for any player.
2014-07-10 20:51:39 +00:00
Simulation2.cpp
Exact stack rooting for JSON related ScriptInterface functions.
2014-08-02 22:21:50 +00:00
Simulation2.h
…
TypeList.h
Hide changes to buildings in the fog-of-war.
2014-08-04 22:49:19 +00:00