mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced 2026-11-08 10:29:00 +00:00
NUMA is needed for multiprocessors systems like server ones. We don't target such platform. OS shouldn't handle that for us. Also we had NUMA support only for Windows.
485 lines
16 KiB
C++
485 lines
16 KiB
C++
/* Copyright (C) 2026 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "precompiled.h"
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#include "lib/build_version.h"
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#include "lib/code_annotation.h"
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#include "lib/config2.h"
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#include "lib/debug.h"
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#include "lib/external_libraries/curl.h"
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#include "lib/external_libraries/enet.h"
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#include "lib/external_libraries/png.h"
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#include "lib/external_libraries/libsdl.h"
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#include "lib/path.h"
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#include "lib/posix/posix_utsname.h"
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#include "lib/sysdep/arch.h"
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#include "lib/sysdep/compiler.h"
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#include "lib/sysdep/cpu.h"
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#include "lib/sysdep/os.h"
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#include "lib/sysdep/os_cpu.h"
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#include "lib/sysdep/sysdep.h" // sys_OpenFile
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#include "lib/timer.h"
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#include "ps/CLogger.h"
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#include "ps/CStr.h"
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#include "ps/Errors.h"
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#include "ps/Filesystem.h"
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#include "ps/GameSetup/Config.h"
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#include "ps/Profiler2.h"
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#include "ps/Pyrogenesis.h"
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#include "ps/UserReport.h"
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#include "ps/VideoMode.h"
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#include "ps/scripting/JSInterface_ConfigDB.h"
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#include "ps/scripting/JSInterface_Debug.h"
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#include "renderer/backend/IDevice.h"
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#include "scriptinterface/FunctionWrapper.h"
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#include "scriptinterface/JSON.h"
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#include "scriptinterface/Object.h"
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#include "scriptinterface/Interface.h"
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#include "scriptinterface/Request.h"
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#include "scriptinterface/StructuredClone.h"
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#include "soundmanager/ISoundManager.h"
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#include <SDL_cpuinfo.h>
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#include <SDL_version.h>
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#include <SDL_video.h>
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#include <boost/version.hpp>
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#include <cstdio>
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#include <ctime>
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#include <cwchar>
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#include <fmt/format.h>
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#include <freetype/fttypes.h>
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#include <iterator>
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#include <js/PropertyAndElement.h>
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#include <js/RootingAPI.h>
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#include <js/TypeDecls.h>
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#include <js/Value.h>
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#include <libxml/xmlversion.h>
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#include <random>
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#include <sodium.h>
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#include <sstream>
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#include <string>
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#include <thread>
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#include <unicode/uvernum.h>
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#include <vector>
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#include <zlib.h>
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// FreeType headers might have an include order.
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#include <ft2build.h>
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#include FT_FREETYPE_H
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#if ARCH_AMD64
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#include "lib/sysdep/arch/x86_x64/x86_x64.h"
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#endif
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#if OS_LINUX
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#include <fstream>
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#endif
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#if CONFIG2_LOBBY
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#include "lib/external_libraries/gloox.h"
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#endif
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#if CONFIG2_NVTT
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#include "nvtt/nvtt.h"
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#endif
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#if CONFIG2_MINIUPNPC
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#include <miniupnpc/miniupnpc.h>
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#endif
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#if CONFIG2_AUDIO
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#include <vorbis/codec.h>
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#endif
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namespace
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{
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class Reporter
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{
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public:
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Reporter(const Script::Request& rq)
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: m_Rq(rq), m_LibrarySettings(rq.cx)
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{
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Script::CreateObject(m_Rq, &m_LibrarySettings);
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}
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template<typename PropertyType>
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Reporter& Add(const char* propertyName, const PropertyType& propertyValue)
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{
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Script::SetProperty(m_Rq, m_LibrarySettings, propertyName, propertyValue);
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return *this;
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}
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JS::Value MakeReport()
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{
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return Script::DeepCopy(m_Rq, m_LibrarySettings);
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}
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private:
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const Script::Request& m_Rq;
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JS::RootedValue m_LibrarySettings;
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};
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class LibraryReporter : public Reporter
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{
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public:
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LibraryReporter(const Script::Request& rq, const char* name)
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: Reporter(rq)
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{
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Add("name", name);
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}
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};
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JS::Value MakeSDLReport(const Script::Request& rq)
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{
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LibraryReporter reporter{rq, "sdl"};
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SDL_version build, runtime;
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SDL_VERSION(&build);
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char version[16];
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snprintf(version, ARRAY_SIZE(version), "%d.%d.%d", build.major, build.minor, build.patch);
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reporter.Add("build_version", version);
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SDL_GetVersion(&runtime);
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snprintf(version, ARRAY_SIZE(version), "%d.%d.%d", runtime.major, runtime.minor, runtime.patch);
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reporter.Add("runtime_version", version);
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// This is null in atlas (and further the call triggers an assertion).
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const char* backend = g_VideoMode.GetWindow() ? GetSDLSubsystem(g_VideoMode.GetWindow()) : "none";
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reporter.Add("video_backend", backend ? backend : "unknown");
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reporter.Add("display_count", SDL_GetNumVideoDisplays());
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reporter.Add("cpu_count", SDL_GetCPUCount());
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reporter.Add("system_ram", SDL_GetSystemRAM());
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return reporter.MakeReport();
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}
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JS::Value MakeFreeTypeReport(const Script::Request& rq)
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{
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FT_Library FTLibrary;
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LibraryReporter libraryReporter{rq, "freetype"};
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if (!FT_Init_FreeType(&FTLibrary))
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{
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FT_Int major, minor, patch;
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FT_Library_Version(FTLibrary, &major, &minor, &patch);
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FT_Done_FreeType(FTLibrary);
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std::stringstream version;
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version << major << "." << minor << "." << patch;
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libraryReporter.Add("version", version.str());
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}
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else
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libraryReporter.Add("version", "unavailable");
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return libraryReporter.MakeReport();
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}
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void ReportLibraries(const Script::Request& rq, JS::HandleValue settings)
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{
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JS::RootedValueVector librariesSettings{rq.cx};
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auto appendLibrary = [&rq, &librariesSettings](const JS::Value& librarySettings)
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{
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JS::RootedValue value(rq.cx, librarySettings);
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if (!librariesSettings.append(value))
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throw std::runtime_error{"Append failed"};
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};
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appendLibrary(MakeSDLReport(rq));
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appendLibrary(MakeFreeTypeReport(rq));
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appendLibrary(LibraryReporter{rq, "boost"}.Add("version", BOOST_VERSION).MakeReport());
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appendLibrary(LibraryReporter{rq, "enet"}.Add("version", std::to_string(ENET_VERSION)).MakeReport());
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appendLibrary(LibraryReporter{rq, "fmt"}.Add("version", FMT_VERSION).MakeReport());
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#if CONFIG2_LOBBY
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appendLibrary(LibraryReporter{rq, "gloox"}.Add("version", gloox_version()).MakeReport());
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#endif
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appendLibrary(LibraryReporter{rq, "libicu"}.Add("version", U_ICU_VERSION).MakeReport());
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appendLibrary(LibraryReporter{rq, "libcurl"}.Add("version", std::string(curl_version())).MakeReport());
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#if CONFIG2_AUDIO
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appendLibrary(LibraryReporter{rq, "libvorbis"}.Add("version", std::string(vorbis_version_string())).MakeReport());
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#endif
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appendLibrary(LibraryReporter{rq, "libpng"}.Add("version", std::string(png_get_libpng_ver(nullptr))).MakeReport());
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appendLibrary(LibraryReporter{rq, "libsodium"}.Add("version", std::string(sodium_version_string())).MakeReport());
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appendLibrary(LibraryReporter{rq, "libxml2"}.Add("version", LIBXML_DOTTED_VERSION).MakeReport());
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#if CONFIG2_MINIUPNPC
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appendLibrary(LibraryReporter{rq, "miniunpnpc"}.Add("version", MINIUPNPC_VERSION).MakeReport());
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#endif
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appendLibrary(LibraryReporter{rq, "zlib"}.Add("version", ZLIB_VERSION).MakeReport());
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#if CONFIG2_NVTT
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appendLibrary(LibraryReporter{rq, "nvtt"}
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.Add("build_version", NVTT_VERSION)
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.Add("runtime_version", nvtt::version())
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.MakeReport());
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#endif
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Script::SetProperty(rq, settings, "libraries",
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JS::RootedValue{rq.cx, JS::ObjectValue(*JS::NewArrayObject(rq.cx, librariesSettings))});
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}
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void WriteSystemInfo(Renderer::Backend::IDevice* device, const utsname& un)
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{
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PROFILE2("WriteSystemInfo");
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OsPath pathname = psLogDir() / "system_info.txt";
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FILE* f = sys_OpenFile(pathname, "w");
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if(!f)
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return;
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// current timestamp (redundant WRT OS timestamp, but that is not
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// visible when people are posting this file's contents online)
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{
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wchar_t timestampBuf[100] = {'\0'};
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time_t seconds;
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time(&seconds);
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struct tm* t = gmtime(&seconds);
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const size_t charsWritten = wcsftime(timestampBuf, ARRAY_SIZE(timestampBuf), L"(generated %Y-%m-%d %H:%M:%S UTC)", t);
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ENSURE(charsWritten != 0);
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fprintf(f, "%ls\n\n", timestampBuf);
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}
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// OS
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fprintf(f, "OS : %s %s (%s)\n", un.sysname, un.release, un.version);
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// CPU
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fprintf(f, "CPU : %s, %s", un.machine, cpu_IdentifierString());
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double cpuClock = os_cpu_ClockFrequency(); // query OS (may fail)
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#if ARCH_X86_X64
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if(cpuClock <= 0.0)
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cpuClock = x86_x64::ClockFrequency(); // measure (takes a few ms)
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#endif
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if(cpuClock > 0.0)
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{
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if(cpuClock < 1e9)
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fprintf(f, ", %.2f MHz\n", cpuClock*1e-6);
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else
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fprintf(f, ", %.2f GHz\n", cpuClock*1e-9);
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}
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else
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fprintf(f, "\n");
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// memory
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fprintf(f, "Memory : %u MiB; %u MiB free\n", (unsigned)os_cpu_MemorySize(), (unsigned)os_cpu_MemoryAvailable());
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// graphics
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fprintf(f, "Video Card : %s\n", device->GetName().c_str());
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fprintf(f, "Video Driver : %s\n", device->GetDriverInformation().c_str());
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fprintf(f, "Video Mode : %dx%d:%d\n", g_VideoMode.GetWindowWidth(), g_VideoMode.GetWindowHeight(), g_VideoMode.GetBPP());
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#if CONFIG2_AUDIO
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if (g_SoundManager)
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{
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fprintf(f, "Sound Card : %s\n", g_SoundManager->GetSoundCardNames().c_str());
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fprintf(f, "Sound Drivers : %s\n", g_SoundManager->GetOpenALVersion().c_str());
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}
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else if(g_DisableAudio)
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fprintf(f, "Sound : Game was ran without audio\n");
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else
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fprintf(f, "Sound : No audio device was found\n");
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#else
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fprintf(f, "Sound : Game was compiled without audio\n");
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#endif
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// OpenGL extensions (write them last, since it's a lot of text)
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fprintf(f, "\nBackend Extensions:\n");
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if (device->GetExtensions().empty())
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fprintf(f, "{unknown}\n");
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else
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for (const std::string& extension : device->GetExtensions())
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fprintf(f, "%s\n", extension.c_str());
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fclose(f);
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f = 0;
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debug_printf("Hardware details written to '%s'\n", pathname.string8().c_str());
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}
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} // anonymous namespace
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void SetDisableAudio(bool disabled)
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{
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g_DisableAudio = disabled;
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}
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void RunHardwareDetection(bool writeSystemInfoBeforeDetection, Renderer::Backend::IDevice* device)
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{
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utsname un;
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uname(&un);
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if (writeSystemInfoBeforeDetection)
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WriteSystemInfo(device, un);
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PROFILE2("RunHardwareDetection");
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Script::Interface scriptInterface("Engine", "HWDetect", g_ScriptContext);
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Script::Request rq(scriptInterface);
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JSI_Debug::RegisterScriptFunctions(scriptInterface); // Engine.DisplayErrorDialog
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JSI_ConfigDB::RegisterScriptFunctions(scriptInterface);
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Script::Function::Register<SetDisableAudio>(rq, "SetDisableAudio");
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// Load the detection script:
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const wchar_t* scriptName = L"hwdetect/hwdetect.js";
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CVFSFile file;
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if (file.Load(g_VFS, scriptName) != PSRETURN_OK)
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{
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LOGERROR("Failed to load hardware detection script");
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return;
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}
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std::string code = file.DecodeUTF8(); // assume it's UTF-8
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scriptInterface.LoadScript(scriptName, code);
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// Collect all the settings we'll pass to the script:
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// (We'll use this same data for the opt-in online reporting system, so it
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// includes some fields that aren't directly useful for the hwdetect script)
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JS::RootedValue settings(rq.cx);
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Script::CreateObject(rq, &settings);
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Script::SetProperty(rq, settings, "os_unix", OS_UNIX);
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Script::SetProperty(rq, settings, "os_bsd", OS_BSD);
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Script::SetProperty(rq, settings, "os_linux", OS_LINUX);
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Script::SetProperty(rq, settings, "os_android", OS_ANDROID);
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Script::SetProperty(rq, settings, "os_macosx", OS_MACOSX);
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Script::SetProperty(rq, settings, "os_win", OS_WIN);
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Script::SetProperty(rq, settings, "arch_ia32", ARCH_IA32);
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Script::SetProperty(rq, settings, "arch_amd64", ARCH_AMD64);
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Script::SetProperty(rq, settings, "arch_arm", ARCH_ARM);
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Script::SetProperty(rq, settings, "arch_aarch64", ARCH_AARCH64);
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Script::SetProperty(rq, settings, "arch_e2k", ARCH_E2K);
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Script::SetProperty(rq, settings, "arch_loong64", ARCH_LOONG64);
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Script::SetProperty(rq, settings, "arch_ppc64", ARCH_PPC64);
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Script::SetProperty(rq, settings, "arch_riscv64", ARCH_RISCV64);
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#ifdef NDEBUG
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Script::SetProperty(rq, settings, "build_debug", 0);
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#else
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Script::SetProperty(rq, settings, "build_debug", 1);
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#endif
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Script::SetProperty(rq, settings, "build_opengles", CONFIG2_GLES);
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Script::SetProperty(rq, settings, "build_datetime", std::string(__DATE__ " " __TIME__));
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Script::SetProperty(rq, settings, "build_version", std::wstring(build_version));
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Script::SetProperty(rq, settings, "build_msc", (int)MSC_VERSION);
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Script::SetProperty(rq, settings, "build_gcc", (int)GCC_VERSION);
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Script::SetProperty(rq, settings, "build_clang", (int)CLANG_VERSION);
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Script::SetProperty(rq, settings, "gfx_card", device->GetName());
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Script::SetProperty(rq, settings, "gfx_drv_ver", device->GetDriverInformation());
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#if CONFIG2_AUDIO
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if (g_SoundManager)
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{
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Script::SetProperty(rq, settings, "snd_card", g_SoundManager->GetSoundCardNames());
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Script::SetProperty(rq, settings, "snd_drv_ver", g_SoundManager->GetOpenALVersion());
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}
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#endif
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ReportLibraries(rq, settings);
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JS::RootedValue backendDeviceSettings(rq.cx);
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Script::CreateObject(rq, &backendDeviceSettings);
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device->Report(rq, backendDeviceSettings);
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Script::SetProperty(rq, settings, "renderer_backend", backendDeviceSettings);
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Script::SetProperty(rq, settings, "video_desktop_xres", g_VideoMode.GetDesktopXRes());
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Script::SetProperty(rq, settings, "video_desktop_yres", g_VideoMode.GetDesktopYRes());
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Script::SetProperty(rq, settings, "video_desktop_bpp", g_VideoMode.GetDesktopBPP());
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Script::SetProperty(rq, settings, "video_desktop_freq", g_VideoMode.GetDesktopFreq());
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Script::SetProperty(rq, settings, "uname_sysname", std::string(un.sysname));
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Script::SetProperty(rq, settings, "uname_release", std::string(un.release));
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Script::SetProperty(rq, settings, "uname_version", std::string(un.version));
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Script::SetProperty(rq, settings, "uname_machine", std::string(un.machine));
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#if OS_LINUX
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{
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std::ifstream ifs("/etc/lsb-release");
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if (ifs.good())
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{
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std::string str((std::istreambuf_iterator<char>(ifs)), std::istreambuf_iterator<char>());
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Script::SetProperty(rq, settings, "linux_release", str);
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}
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}
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#endif
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Script::SetProperty(rq, settings, "cpu_identifier", std::string(cpu_IdentifierString()));
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Script::SetProperty(rq, settings, "cpu_frequency", os_cpu_ClockFrequency());
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Script::SetProperty(rq, settings, "cpu_pagesize", static_cast<std::uint32_t>(os_cpu_PageSize()));
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Script::SetProperty(rq, settings, "cpu_largepagesize", static_cast<std::uint32_t>(os_cpu_LargePageSize()));
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Script::SetProperty(rq, settings, "cpu_numprocs", static_cast<std::uint32_t>(os_cpu_NumProcessors()));
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Script::SetProperty(rq, settings, "ram_total", static_cast<std::uint32_t>(os_cpu_MemorySize()));
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Script::SetProperty(rq, settings, "ram_total_os", static_cast<std::uint32_t>(os_cpu_QueryMemorySize()));
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#if ARCH_X86_X64
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Script::SetProperty(rq, settings, "x86_vendor", static_cast<std::uint32_t>(x86_x64::Vendor()));
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Script::SetProperty(rq, settings, "x86_model", static_cast<std::uint32_t>(x86_x64::Model()));
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Script::SetProperty(rq, settings, "x86_family", static_cast<std::uint32_t>(x86_x64::Family()));
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std::uint32_t caps0, caps1, caps2, caps3;
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x86_x64::GetCapBits(&caps0, &caps1, &caps2, &caps3);
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Script::SetProperty(rq, settings, "x86_caps[0]", caps0);
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Script::SetProperty(rq, settings, "x86_caps[1]", caps1);
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Script::SetProperty(rq, settings, "x86_caps[2]", caps2);
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Script::SetProperty(rq, settings, "x86_caps[3]", caps3);
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#endif
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Script::SetProperty(rq, settings, "timer_resolution", timer_Resolution());
|
|
|
|
Script::SetProperty(rq, settings, "hardware_concurrency", std::thread::hardware_concurrency());
|
|
Script::SetProperty(rq, settings, "random_device_entropy", std::random_device{}.entropy());
|
|
Script::SetProperty(rq, settings, "neon", static_cast<int>(SDL_HasNEON()));
|
|
|
|
// The version should be increased for every meaningful change.
|
|
const int reportVersion = 24;
|
|
|
|
// Send the same data to the reporting system
|
|
g_UserReporter.SubmitReport(
|
|
"hwdetect",
|
|
reportVersion,
|
|
Script::StringifyJSON(rq, &settings, false),
|
|
Script::StringifyJSON(rq, &settings, true));
|
|
|
|
// Run the detection script:
|
|
JS::RootedValue global(rq.cx, rq.globalValue());
|
|
bool hardwareSupported{true};
|
|
Script::Function::Call(rq, global, "RunHardwareDetection", hardwareSupported, settings);
|
|
|
|
if (!hardwareSupported)
|
|
{
|
|
// It doesn't make sense to continue working here, because we're not
|
|
// able to display anything.
|
|
DEBUG_DISPLAY_FATAL_ERROR(
|
|
L"Your graphics card doesn't appear to be fully compatible with OpenGL shaders."
|
|
L" The game does not support pre-shader graphics cards."
|
|
L" You are advised to try installing newer drivers and/or upgrade your graphics card."
|
|
L" For more information, please see http://www.wildfiregames.com/forum/index.php?showtopic=16734"
|
|
);
|
|
}
|
|
}
|