Files
0ad/source/network
Viktor Semenov 642a492c92 Kick players sending commands for out-of-range turns
A command for a huge turn made the server resize saved commands and
clients their command queues to that size, running out of memory.
Reject turns below 0 or beyond MAX_COMMAND_TURN_FACTOR * COMMAND_DELAY_MP
ahead of the ready turn, before relaying, and kick the sender.
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