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0ad/source/simulation2/system
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historic_bruno 39c0498811 Changes terrain anchoring to use faster CalcExactNormal instead of CalcNormalFixed, refs #1988, #2039
This was SVN commit r13571.
2013-07-17 05:42:16 +00:00
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CmpPtr.cpp
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CmpPtr.h
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Component.h
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ComponentManager.cpp
Adds building previews that rise during construction, fixes #1174, refs #21.
2013-02-03 02:08:20 +00:00
ComponentManager.h
Added support for putting technologies in folders. Fixes #1462.
2012-08-15 22:25:25 +00:00
ComponentManagerSerialization.cpp
Fixes macro redefinition of FACILITY_VISUALCPP in VC2012 (it's defined in winerror.h).
2013-05-28 01:14:41 +00:00
Components.h
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ComponentTest.h
Changes terrain anchoring to use faster CalcExactNormal instead of CalcNormalFixed, refs #1988, #2039
2013-07-17 05:42:16 +00:00
Entity.h
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IComponent.cpp
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IComponent.h
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Interface.h
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InterfaceScripted.h
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Message.h
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ParamNode.cpp
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ParamNode.h
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SimContext.cpp
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SimContext.h
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