This website requires JavaScript.
Explore
Help
Sign In
mirrors
/
0ad
Watch
1
Star
0
Fork
2
You've already forked 0ad
mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced
2026-09-26 13:53:53 +00:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
1f55280fa2a384412c54875cbbbbc189933e287f
0ad
/
source
T
History
wraitii
1f55280fa2
AI-related changes to the AI interface and Command.js, to facilitate debugging of upcoming new version of Aegis.
...
This was SVN commit r13592.
2013-07-25 08:57:07 +00:00
..
collada
Split skeleton definitions into multiple files, adds hotloading support for skeleton files.
Fixes
#190
.
2013-07-08 20:25:06 +00:00
graphics
Fixes assignment operator warning on MSVC by making CObjectEntry NONCOPYABLE, refs
#2033
2013-07-12 03:46:40 +00:00
gui
Adds saved game descriptions and in-game save dialog, based on patch by Crynux,
fixes
#2030
2013-07-21 00:23:57 +00:00
lib
Include mod path in the cache path.
2013-07-10 00:08:01 +00:00
maths
…
mocks
…
network
…
pch
…
ps
Adds saved game descriptions and in-game save dialog, based on patch by Crynux,
fixes
#2030
2013-07-21 00:23:57 +00:00
renderer
Fixes possible memory leaks by only allocating wave vertex buffers once and only when needed, and releasing them before re-allocating (in case CreateSuperfancyInfo is called multiple times).
2013-07-15 03:26:48 +00:00
scripting
fixes to SoundManager external interface, clean up ifdef situation, and SoundGroup playin
2013-06-13 12:12:44 +00:00
scriptinterface
…
simulation2
AI-related changes to the AI interface and Command.js, to facilitate debugging of upcoming new version of Aegis.
2013-07-25 08:57:07 +00:00
soundmanager
change 'restricted' flag to 'heardby' in SoundGroup xml files
2013-06-17 15:46:28 +00:00
third_party
Fix build warnings. Patch by Markus. Refs
#1851
.
2013-06-11 00:05:57 +00:00
tools
Allow setting of prop min/max height in the actor Edit. By sanderd17.
2013-07-16 13:13:41 +00:00
contributors.txt
…
main.cpp
…
test_setup.cpp
…