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1bcb07af64bb3cd19fca5fd2d94ff0b433ac9c27
0ad/source/tools/atlas/GameInterface/Handlers
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historic_bruno 92fdbb49b6 Moves particle interpolation to its own simulation component.
Fixes inconsistency between Atlas and in-game particle rendering during
pauses.
Fixes some issues related to Atlas simulation test and map loading.

This was SVN commit r13184.
2013-02-22 23:20:59 +00:00
..
BrushHandlers.cpp
…
CameraCtrlHandlers.cpp
Renamed some Atlas classes and g_GameLoop to better reflect their Atlas-related nature and to lower potential confusion with similar main-game-related functionality. Refs #678.
2012-03-03 23:48:04 +00:00
CinemaHandler.cpp
…
CommandHandlers.cpp
…
ElevationHandlers.cpp
Rationalise terrain dirty-rect coordinates.
2012-04-17 22:35:34 +00:00
EnvironmentHandlers.cpp
Postproc manager
2012-10-15 10:34:23 +00:00
GraphicsSetupHandlers.cpp
Fixes player colors in actor viewer, based on patch by mk12. Fixes #1022.
2012-04-17 01:26:24 +00:00
MapHandlers.cpp
Postproc manager
2012-10-15 10:34:23 +00:00
MessageHandler.cpp
…
MessageHandler.h
…
MiscHandlers.cpp
Moves particle interpolation to its own simulation component.
2013-02-22 23:20:59 +00:00
ObjectHandlers.cpp
Adds actor seed support to scenario XML data, optionally used in place of entity ID.
2013-02-03 02:16:52 +00:00
PlayerHandlers.cpp
…
TerrainHandlers.cpp
Rationalise terrain dirty-rect coordinates.
2012-04-17 22:35:34 +00:00
TriggerHandler.cpp
…
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