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1bcb07af64bb3cd19fca5fd2d94ff0b433ac9c27
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historic_bruno
284e9cd230
Improves frame rate counter to give smoother results, patch by sbte.
Fixes
#1016
...
This was SVN commit r13204.
2013-02-26 21:50:38 +00:00
..
collada
…
graphics
Adds actor seed support to scenario XML data, optionally used in place of entity ID.
2013-02-03 02:16:52 +00:00
gui
Fix some static analysis warnings
2013-01-21 20:33:25 +00:00
lib
Improves frame rate counter to give smoother results, patch by sbte.
Fixes
#1016
2013-02-26 21:50:38 +00:00
maths
…
mocks
…
network
Removes some unread variables reported by LLVM. Refs
#1114
2012-08-20 23:59:50 +00:00
pch
…
ps
Adds support for Apple command/meta hotkeys by grouping them with unified "Super" hotkey (not bothering to handle the distinction which is only relevant to Apple keyboards and SDL 1.2).
2013-02-24 21:42:21 +00:00
renderer
Render initial game view during loading screen, to begin loading assets and eliminate ugly terrain blending artifacts. Refs
#1663
2013-02-22 07:32:22 +00:00
scripting
…
scriptinterface
Attempts to fix StringifyJSON by clearing pending exceptions from JS API
2013-01-27 01:38:43 +00:00
simulation2
Updates example component documentation
2013-02-26 19:58:51 +00:00
soundmanager
added variable sleep time depending on load an seperate mutex for deleting old items
2013-01-07 21:02:22 +00:00
third_party
GPU-skinned tangent-space effects for non-instanced units, plus a bit of cleanup.
2012-10-29 13:20:21 +00:00
tools
Moves particle interpolation to its own simulation component.
2013-02-22 23:20:59 +00:00
contributors.txt
get my name in the contributors file in alphabetical order
2013-01-11 18:40:13 +00:00
main.cpp
Fix mod priority. Add user mod support.
Fixes
#1838
.
2013-02-14 00:40:02 +00:00
test_setup.cpp
…