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0ad/source/ps/GameSetup
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historic_bruno a87019ea5a Render initial game view during loading screen, to begin loading assets and eliminate ugly terrain blending artifacts. Refs #1663
This was SVN commit r13181.
2013-02-22 07:32:22 +00:00
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tests
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Atlas.cpp
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Atlas.h
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CmdLineArgs.cpp
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CmdLineArgs.h
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Config.cpp
New Year's clean-up.
2013-01-01 18:33:53 +00:00
Config.h
Save last multiplayer server. Based on patch by Aurium. Fixes #1778.
2012-12-25 22:49:18 +00:00
GameSetup.cpp
Render initial game view during loading screen, to begin loading assets and eliminate ugly terrain blending artifacts. Refs #1663
2013-02-22 07:32:22 +00:00
GameSetup.h
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HWDetect.cpp
Add Clang detection and add BSD to the collected stats.
2013-01-23 16:01:17 +00:00
HWDetect.h
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Paths.cpp
Fix MSVC warning. Refs #1838.
2013-02-21 19:59:39 +00:00
Paths.h
Updates data paths on OS X and Windows. On OS X only write to locations inside ~/Library. On Windows make the distinction between local and roaming appdata, and use folder inside My Documents for user-created data. Fixes #1145.
2012-03-22 00:23:31 +00:00
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