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0ad/binaries/data
Vantha 159d3390b2 Fix CinemaOverlay hiding too late
This patch fixes the issue that the CinemaOverlay was hiding one turn
after the cinema paths stopped playing.
That was happening because `CinemaOverlay.OnSimulationUpdate` was called
before `OnSimulationUpdate` in session.js, so it read last turn's sim
state. Making it a simulation update handler ensures the sim state is
up-to-date once it's called.
2026-09-28 15:19:33 +02:00
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2026-09-28 15:19:33 +02:00