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147d4f2bd3728b3d7ff777c586f39232847ffd8b
CBound operator+= updated the minimum value or the maximum value, but never both. (I think the operator+=(CVector3D) has always been buggy (because it assumes min<max, which isn't true of empty bounds), and I propagated the error to operator+=(CBound) ages ago.) Added test cases, and fixed. This was SVN commit r4244.
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