prefect 0d648b2df8 #More accurate bounds calculations to improve shadow resolution
and a fix for the auto-build: #define enums from EXT_framebuffer_object

* clip shadow bounds to frustum
* add CBrush, a class representing a convex object

This was SVN commit r3695.
2006-03-26 21:58:48 +00:00
2003-09-21 21:24:53 +00:00
S
Description
Public pull mirror of upstream 0 A.D. from Wildfire Games Gitea.
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