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06e2f0bcc39cb542ed39bc5aab8b13636265a578
0ad/source/simulation2
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Stan b36782388b Allow removing player entities when starting a match.
2025-05-28 23:05:36 +02:00
..
components
Allow removing player entities when starting a match.
2025-05-28 23:05:36 +02:00
docs
Update trac links with gitea links
2024-12-10 11:29:48 +01:00
helpers
Return by value from CCamera::GetScreenCoordinates
2024-11-17 20:27:58 +01:00
scripting
Cache JS component wrappers
2025-04-19 14:41:45 +02:00
serialization
Fix no-pch build following #7829
2025-05-11 11:24:50 +02:00
system
Fix no-pch build following #7829
2025-05-11 11:24:50 +02:00
tests
Fix a bunch of spelling mistakes
2025-04-11 06:24:32 +02:00
MessageTypes.h
Store whether a player is activ in C++
2025-01-05 19:57:12 +01:00
Simulation2.cpp
Stop running shrinking gcs & simplify GC logic.
2025-04-22 17:03:29 +02:00
Simulation2.h
Don't use std::shared_ptr<ScriptContext> in the CSimulation2
2024-03-08 17:15:25 +00:00
TypeList.h
Store whether a player is activ in C++
2025-01-05 19:57:12 +01:00
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