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mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-11-09 20:23:37 +00:00
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01de76f4becf1d4929a387e436b98281e44e6e87
0ad/source/ps/GameSetup
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leper 15a4c813d6 Add support for AArch64 (ARM64). Patch by tbm. Fixes #3345.
This was SVN commit r16899.
2015-07-30 19:52:55 +00:00
..
tests
…
Atlas.cpp
Add the ability to specify a log level when using dlopen and change it to normal for Atlas.
2014-06-05 17:07:04 +00:00
Atlas.h
…
CmdLineArgs.cpp
Use in-place construction.
2015-07-29 23:44:17 +00:00
CmdLineArgs.h
…
Config.cpp
Move gain config setting retrieval to the sound manager. Fixes #3030.
2015-02-02 13:44:06 +00:00
Config.h
Add basic support for GUI scaling factor, to help with high-res displays (e.g. 4K monitors and 1080p tablets).
2015-01-24 20:06:37 +00:00
GameSetup.cpp
Remove unused ah_translate code.
2015-07-27 01:08:15 +00:00
GameSetup.h
Make the modmod standalone.
2014-08-25 16:38:54 +00:00
HWDetect.cpp
Add support for AArch64 (ARM64). Patch by tbm. Fixes #3345.
2015-07-30 19:52:55 +00:00
HWDetect.h
…
Paths.cpp
Convert debug_printf to take UTF-8 strings instead of wchar_t.
2015-02-14 01:45:13 +00:00
Paths.h
Updates data paths on OS X and Windows. On OS X only write to locations inside ~/Library. On Windows make the distinction between local and roaming appdata, and use folder inside My Documents for user-created data. Fixes #1145.
2012-03-22 00:23:31 +00:00
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