Logo
Explore Help
Sign In
mirrors/0ad
1
0
Fork 2
You've already forked 0ad
mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-09-26 16:13:30 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
01bec7a4542371f3423d40bac63646cbca22dc0a
0ad/source
T
History
Ykkrosh 01bec7a454 Convert serialization code to use less virtuals and allow more inlining.
This was SVN commit r7582.
2010-05-25 19:01:30 +00:00
..
collada
…
graphics
Avoid unreliable float conversions when loading old maps.
2010-05-25 17:55:41 +00:00
gui
…
i18n
…
lib
Force some byte-order functions to be inline.
2010-05-25 18:47:11 +00:00
maths
Force some byte-order functions to be inline.
2010-05-25 18:47:11 +00:00
mocks
…
network
Convert serialization code to use less virtuals and allow more inlining.
2010-05-25 19:01:30 +00:00
pch
…
ps
Convert CCmpTemplateManager to use ASCII strings internally, to save memory and serialisation cost.
2010-05-25 18:17:12 +00:00
renderer
Windows build fixes.
2010-05-20 20:05:38 +00:00
scripting
…
scriptinterface
MSVC warning fixes
2010-05-25 18:44:33 +00:00
simulation
…
simulation2
Convert serialization code to use less virtuals and allow more inlining.
2010-05-25 19:01:30 +00:00
sound
…
tools
Convert CCmpTemplateManager to use ASCII strings internally, to save memory and serialisation cost.
2010-05-25 18:17:12 +00:00
contributors.txt
…
main.cpp
…
test_setup.cpp
…
Powered by Gitea Version: 1.26.2 Page: 2618ms Template: 213ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API