Files
Vladislav Belov b3165505b6 Fixes possible artifacts with GPU skinning on GL
std140 requires 16 bytes alignment and it makes alignment of uvec2 in
SkinData be equal to 16 bytes instead of 8 bytes.
2026-07-28 18:12:21 +02:00
..
2026-06-20 13:29:01 +02:00