Commit Graph

  • 95fcfeb496 Escape non-breaking space in tutorial Dunedan 2024-06-12 08:32:09 +00:00
  • b9fd6f18f0 Adds proper IBuffer usage instead of dynamic flag. vladislavbelov 2024-06-10 19:31:41 +00:00
  • 06545f5de1 Clean code of Unknown phosit 2024-06-08 11:37:27 +00:00
  • 22a8f367f8 Clean code of Caledonian Meadows phosit 2024-06-08 11:30:58 +00:00
  • 28332b6fe6 Deprecates OpenGL ARB backend. vladislavbelov 2024-06-07 18:47:18 +00:00
  • 922ab00c06 Remove usage of var in map scripts phosit 2024-06-04 19:39:19 +00:00
  • c6df8f9372 Biomes for alpine_lakes and alpine_valley phosit 2024-06-02 17:08:28 +00:00
  • 163063c2a4 Clean code of Belgian Uplands phosit 2024-05-31 18:14:04 +00:00
  • 000b1d8148 [Gameplay] Skirmish Maps | An updated Sporades Islands map more suitable for 1v1 play and includes some of the newer elements for this alpha. wowgetoffyourcellphone 2024-05-23 17:59:36 +00:00
  • 6ce2fc53ea Allow to use a generator as MapGenerator phosit 2024-05-22 15:52:12 +00:00
  • 585e821274 [Fix] Cleanup onager template after removing soldier construction wowgetoffyourcellphone 2024-05-22 15:31:21 +00:00
  • a4610e4ca9 Turn the FLOODFILL macro in to a function phosit 2024-05-12 06:13:47 +00:00
  • ae639bb360 Fix lint on the CI. Stan 2024-05-11 11:01:34 +00:00
  • 660fdfac44 Use pageLoop for structree and civinfo phosit 2024-05-10 13:16:52 +00:00
  • f48e480f7f Update eslintrc.json to allow for class properties in JavaScript. Stan 2024-05-10 10:10:49 +00:00
  • 7c8c9fd59b [GUI] Remove Roman numerals from bot names wowgetoffyourcellphone 2024-05-09 18:31:33 +00:00
  • 99cb6b03c5 [Gameplay] Increase capture points for Temple of Amun wowgetoffyourcellphone 2024-05-09 18:12:44 +00:00
  • 36626ac623 [Art] Fix the shields on the Roman Siege Ship wowgetoffyourcellphone 2024-05-09 17:57:10 +00:00
  • 14ac8fd6e7 [Art] Add a special rubble actor for the Rice Paddy wowgetoffyourcellphone 2024-05-09 16:37:33 +00:00
  • 086e95d39c Don't move elements in the bottom panel of the game setup Also fix the tooltip overlaping with the warning. phosit 2024-05-09 11:11:35 +00:00
  • a16a3f82a1 Delete FSM.cpp forgotten in 3a5ad160f7 phosit 2024-05-05 06:04:22 +00:00
  • 3a5ad160f7 Make CFsm a template phosit 2024-05-04 16:13:02 +00:00
  • 53f9faa4e0 [Gameplay Ships] Update tooltip for fire ship, reduce ignition time wowgetoffyourcellphone 2024-04-30 23:37:01 +00:00
  • ba04cf3bd1 Use templates instead of macros to restrict access to the VFS phosit 2024-04-13 17:12:47 +00:00
  • dd54414fe5 Improve batch training time tech description phosit 2024-04-12 18:39:17 +00:00
  • 74afb17aa4 Split the Shutdown function phosit 2024-03-24 12:45:27 +00:00
  • a4f91e43ae Default many of CFsm's special functions and remove virtual specifires phosit 2024-03-21 17:43:34 +00:00
  • 78652aa92c Use std::function instead of inhereting from CNetFileReceiveTask phosit 2024-03-09 14:31:43 +00:00
  • 6b31999b64 Don't use std::shared_ptr<ScriptContext> in the CSimulation2 phosit 2024-03-08 17:15:25 +00:00
  • 1b3e8a0218 Fix wrong default in "scaleByMapArea" marder 2024-02-28 06:44:09 +00:00
  • 1eb11b39bf Remove the StateSet from FSM phosit 2024-02-25 14:05:23 +00:00
  • 04ce68f42e rmgen: var -> let -> const marder 2024-02-17 11:13:52 +00:00
  • e9bc76040d Accounts maxAnisotropy for Vulkan samplers. vladislavbelov 2024-02-16 18:46:44 +00:00
  • 483da49759 More generic hash function for FSM phosit 2024-02-16 17:31:40 +00:00
  • c1d7ac6182 [Art] Materials | Adjust normal affect on a couple terrain materials. The previous numbers were way too extreme. wowgetoffyourcellphone 2024-02-12 07:11:44 +00:00
  • 7e433b5053 [Art] [Fix] Add 'garrisoned' prop points to the 3 Carthaginian ethnic Embassy structures. wowgetoffyourcellphone 2024-02-12 07:09:50 +00:00
  • 789cfb8cf5 [Fix] Add "pair" property forgotten in some techs. wowgetoffyourcellphone 2024-02-05 06:14:29 +00:00
  • 62db78beec [PetraAI] - Fix resources (dead animals) coming in the defense army. Freagarach 2024-02-02 12:40:52 +00:00
  • ca0f8d9bce [Art] Improve the look of the new Roman Antesignanus unit, based on descriptions posted on the forum. wowgetoffyourcellphone 2024-02-02 05:32:27 +00:00
  • 7fd0365f8e [Art] A bunch of minor actor and texture improvements that would too inconsequential to have their own commits. wowgetoffyourcellphone 2024-02-02 03:43:48 +00:00
  • aee9c54b04 [Gameplay][fix] Use a promotion approach for Roman reforms special tech wowgetoffyourcellphone 2024-02-02 02:44:30 +00:00
  • 6faf704731 Split the FSM-transitions and put them in an unordered_map phosit 2024-01-29 18:44:14 +00:00
  • 15dca2c0c9 [GUI] Improve and Combine in-game HUD panel textures into a texture sheet wowgetoffyourcellphone 2024-01-22 05:59:23 +00:00
  • 9c6f2e592e Don't check memory allocation made using new phosit 2024-01-21 14:29:30 +00:00
  • aeeeb2c8d9 Makes pipeline state dirty on Vulkan only when VertexInputLayout was changed. vladislavbelov 2024-01-17 19:55:28 +00:00
  • e3f46bb809 Adds compute shaders support and scaling with FSR. vladislavbelov 2024-01-17 19:40:27 +00:00
  • f9f798158a [Mixins] Change the metal cost effect from multiply to add. Multiply didn't work correctly with Pirate Scout Ships. wowgetoffyourcellphone 2024-01-07 23:10:44 +00:00
  • d753fe9fca Missed this file in previous commit. wowgetoffyourcellphone 2024-01-07 20:33:44 +00:00
  • 6913d8f167 [Fix] Ramming Ships do not deal double damage against Siege Ships wowgetoffyourcellphone 2024-01-07 08:09:30 +00:00
  • ec416a9ada [Art | Templates] Improve the look of the Persian civic center with Lamassu statues. wowgetoffyourcellphone 2024-01-06 22:08:46 +00:00
  • f3f1ac6d6c [Templates] Add a new mixin for Pirate ships. wowgetoffyourcellphone 2024-01-06 18:11:40 +00:00
  • c76b8bed2b [GUI] Add a new loading tooltip for Shrines. wowgetoffyourcellphone 2024-01-06 17:58:21 +00:00
  • c28782a163 Checkref fixes for the Naval commit wowgetoffyourcellphone 2024-01-05 05:27:20 +00:00
  • 3914b61068 [Fix] Oversight in d51b4687e9 wowgetoffyourcellphone 2024-01-04 18:01:00 +00:00
  • d51b4687e9 [Gameplay] Complete Naval Overhaul (UnitAI and Warship Classes) wowgetoffyourcellphone 2024-01-04 06:18:50 +00:00
  • b9da1cd823 Add files that are missing in 28e3b3fd62 phosit 2023-12-30 13:01:10 +00:00
  • 28e3b3fd62 [Maps] Add water level support to Flood phosit 2023-12-28 20:22:48 +00:00
  • ba61b93f94 [Art] Improved fish portrait wowgetoffyourcellphone 2023-12-26 20:03:24 +00:00
  • 2c4a230ad5 [Gameplay] Move Persian Immortals to the Barracks, make them cheaper, weaker. Now they can be massed more easily, but not be OP. wowgetoffyourcellphone 2023-12-26 04:15:40 +00:00
  • c4e082bf9b Make QuitConfirmationReplay extend QuitConfirmation phosit 2023-12-23 09:36:36 +00:00
  • 05356bb9fc Remove the FSM EventMap phosit 2023-12-20 20:44:06 +00:00
  • 6dfe29959f [Art] Tech portrait. A goat. wowgetoffyourcellphone 2023-12-17 22:46:36 +00:00
  • 890cad2339 Use the threadpool for texture conversion phosit 2023-12-17 09:43:54 +00:00
  • ea96002363 [Art] Two new tech portraits for Naval techs wowgetoffyourcellphone 2023-12-15 17:20:43 +00:00
  • d7001de399 Fix build with libxml2 v2.12.1 phosit 2023-12-13 19:42:00 +00:00
  • a719a2176b [Gameplay] Remove TerritoryDecay from Roman Army Camp and Siege Walls The territory decay of these structures didn't make much sense (gameplay wise) and made those structures a pain to use. wowgetoffyourcellphone 2023-12-09 04:24:24 +00:00
  • 83df75c8b5 [Fix] Set priority to 80 per the wiki sound guide wowgetoffyourcellphone 2023-12-08 06:03:29 +00:00
  • 19a290aa28 [Art] Improve some foundations and scaffolds. wowgetoffyourcellphone 2023-12-06 07:53:05 +00:00
  • 2abf0d8db2 Fix missing includes when building without precompiled headers phosit 2023-12-04 20:23:37 +00:00
  • 3a3ecb6727 [Audio] Add a new arrow impact sound and reduce the volume of ram and catapult attacks wowgetoffyourcellphone 2023-12-04 17:51:54 +00:00
  • 7104a7f694 Change name of Persian "Apadana" to "Tachara" wowgetoffyourcellphone 2023-12-04 02:37:31 +00:00
  • deebde3e0d [Fix] Typo in Cataphract mixin caused Loot to be placed incorrectly in the template wowgetoffyourcellphone 2023-12-03 18:26:02 +00:00
  • b6776c1801 Remove unnecessary arguments in map tests marder 2023-12-03 12:14:46 +00:00
  • 9b6aa5fd0e Adds a medium-class Pirate ship for maps wowgetoffyourcellphone 2023-12-03 00:48:19 +00:00
  • ffc4a56b9f Revert non-ASCII characters from source and configuration files introduced in 157c6af18e. vladislavbelov 2023-12-03 00:30:12 +00:00
  • 71cd4ecf98 [Fix] 2e68fccd1d -> restore loyalty_regen.json wowgetoffyourcellphone 2023-12-02 19:00:34 +00:00
  • 37a49249fa [Gameplay] New temple tech "Sacrificial Ritual" wowgetoffyourcellphone 2023-12-02 18:44:06 +00:00
  • 6ee136dd11 Split Receiver from SharedState phosit 2023-11-30 09:20:35 +00:00
  • 5ce3478317 Fix typo in serapis_cult noticed by @rollieoo at Transifex. Freagarach 2023-11-27 07:55:07 +00:00
  • 955c1d9183 [Art] Improve the UV mapping of the pers_palace model wowgetoffyourcellphone 2023-11-25 21:51:48 +00:00
  • 9c0e458f2d [Gameplay] New Mauryan paired food techs. wowgetoffyourcellphone 2023-11-25 18:49:15 +00:00
  • 75812d43e6 Improve the wording of the Delian League description wowgetoffyourcellphone 2023-11-24 20:53:45 +00:00
  • 71d45cd9ce [Gameplay] "Woad Warriors" civ bonus for the Britons wowgetoffyourcellphone 2023-11-24 20:03:51 +00:00
  • a0592a3c37 [Gameplay] "Satrapy Tribute" feature for the Persian Throne Hall structure wowgetoffyourcellphone 2023-11-24 02:58:32 +00:00
  • 949be94aab Introduce CLogger::ScopedReplacement and FileLogger phosit 2023-11-23 20:42:18 +00:00
  • 63a4799f56 Fix mapgeneration of ambush & frontier in atlas marder 2023-11-21 21:44:31 +00:00
  • 62ab340622 [Gameplay] Ptolemaic Polybolos attack rate increased wowgetoffyourcellphone 2023-11-21 17:37:04 +00:00
  • 5494110015 [Gameplay] Add forgotten loot in the new cataphract mixin wowgetoffyourcellphone 2023-11-21 17:31:58 +00:00
  • a2e7e4a08c [Gameplay] Fix apartment and academy loot wowgetoffyourcellphone 2023-11-21 17:24:14 +00:00
  • 1e3f11ff6d Disallow conversion in Future return phosit 2023-11-19 21:04:40 +00:00
  • 6a43f91630 Fix oversight in 56f15f0869 regarding iber wall placement marder 2023-11-19 20:54:12 +00:00
  • 1bccfef6fb Don't use std::shared_ptr in ScriptInterface phosit 2023-11-19 20:13:19 +00:00
  • e33aafc4e2 Put the CMapGeneratorWorker completely inside the task phosit 2023-11-19 19:19:32 +00:00
  • 56f15f0869 Move createBasesByPattern() functionality from rmgen2 to rmgen-common marder 2023-11-19 15:21:26 +00:00
  • 818ed56c0e Don't rely on default args in placePlayerBase marder 2023-11-19 12:00:01 +00:00
  • 3c1436223f Move placement options from rmgen2 to rmgen-common marder 2023-11-19 11:30:04 +00:00
  • 6002acf833 [Art] Portraits for Persian palace upgrades wowgetoffyourcellphone 2023-11-19 00:18:14 +00:00
  • 2d0339c77f [Art] Fix a few Persian building props. wowgetoffyourcellphone 2023-11-19 00:11:37 +00:00
  • eeaa4bf159 Fix incorrect random selection for team placement marder 2023-11-18 16:52:40 +00:00
  • f544c6776b Turret walls on Jebel Barkal & outposts on Danubius again marder 2023-11-18 16:10:58 +00:00