WhiteTreePaladin
ff7ea96189
Code cleanup
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This was SVN commit r7811.
2010-07-26 03:31:54 +00:00
WhiteTreePaladin
e416fe18cd
Code cleanup and explicit number conversion
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This was SVN commit r7802.
2010-07-24 22:09:59 +00:00
WhiteTreePaladin
bc704b288a
Made Animal AI default to "PASSIVE" if its type was not found
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Added rudimentary fishing for units and merchant ships
Adjusted resource gather rates
Improved Mountain Pass map
This was SVN commit r7799.
2010-07-24 20:26:25 +00:00
WhiteTreePaladin
f8275d2ed7
Added "PASSIVE" state to the Animal AI
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This was SVN commit r7790.
2010-07-23 15:25:28 +00:00
WhiteTreePaladin
2f54e77e29
Updated gather treasure cursor
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(created by Mario Machado aka mfmachado)
This was SVN commit r7789.
2010-07-22 22:18:49 +00:00
feneur
f81e6a2bbd
removed the fence around the walrus (very unnecessary, and quite silly, as well as not having any effect, not sure what to say about the walrus though =) ) as the fence as discovered by Brian wasn't part of the public SVN
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This was SVN commit r7782.
2010-07-21 22:20:53 +00:00
WhiteTreePaladin
9a6c020fce
Allowed selections with only one group to also show the unit stats area
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Split unit cycle back to 2 functions
This was SVN commit r7781.
2010-07-21 21:02:21 +00:00
WhiteTreePaladin
ef0a80623c
Fixed the resource type (wood -> wood.tree)
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This was SVN commit r7780.
2010-07-21 20:41:35 +00:00
WhiteTreePaladin
41e1652e10
Using .png for session cursors
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Added .png version of cursors
Added gather treasure cursor
This was SVN commit r7779.
2010-07-21 20:35:26 +00:00
WhiteTreePaladin
6af3f28ad4
Converted resources:
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wood -> wood.tree
stone -> stone.rock
metal -> metal.ore
Added resource: metal.treasure
Renamed cursors and added placeholder treasure cursor
Fixed basic templates and Hellene actors to work with new resources
(need to fix Celt actors)
Fixed some warnings in the session scripts.
Added entity "Golden Fleece" placeholder
This was SVN commit r7778.
2010-07-21 18:51:27 +00:00
Ykkrosh
602c92beae
GUI support for queued orders
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This was SVN commit r7776.
2010-07-21 17:13:04 +00:00
Ykkrosh
4e5c5e2d8f
# Rewrite unit AI code.
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Use HFSM for unit AI.
Support queuing orders.
Automatically attack back when attacked.
Automatically gather from farms after building them.
This was SVN commit r7775.
2010-07-21 16:09:58 +00:00
Ykkrosh
8a1aa101c1
Slow down animals, so they don't pathfind quite so much.
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Make farms a better size.
This was SVN commit r7774.
2010-07-21 16:05:48 +00:00
Ykkrosh
bd2fd6c713
Extend animal AI to all animals.
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This was SVN commit r7771.
2010-07-20 08:45:09 +00:00
Ykkrosh
9674c3c0fe
Remove ScriptingHost initialisation code (share with ScriptInterface instead).
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Fix GUI scripts to avoid strict warnings.
Rejig GUI/SpiderMonkey interface to use less custom code, and to work
with JSOPTION_VAROBJFIX.
Add event name to GUI event handler function names (visible in the
profiler).
This was SVN commit r7769.
2010-07-19 23:01:58 +00:00
Ykkrosh
544afca570
Delete some old unused GUI scripts
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This was SVN commit r7767.
2010-07-19 22:55:30 +00:00
WhiteTreePaladin
0be1713b2b
Made several changes to session GUI (cosmetic).
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Up/down arrow sprites are usable as regular buttons now.
Selections now group ranked units together as a single group. This
feature can be toggled in the settings window. Depending on feedback, I
will probably choose one method over the other and remove the toggle.
New map - Mountain Pass (8 player)
It will need further polishing.
This was SVN commit r7766.
2010-07-19 21:23:12 +00:00
Ykkrosh
d9d2c33ec7
Fix tests
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This was SVN commit r7765.
2010-07-18 16:06:52 +00:00
Ykkrosh
e19146cf25
# Added AI for chickens.
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Add scripted HFSM system.
Add very basic animal AI.
Support script-only message types.
Add shift+D hotkey to toggle dev command panel.
This was SVN commit r7763.
2010-07-18 15:19:49 +00:00
WhiteTreePaladin
5f366d798f
Added female citizens to civil center
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Removed unneeded reference to portrait sheet for the Celts and Hellenes
advanced and elite units since they already inherit it
This was SVN commit r7762.
2010-07-16 14:22:18 +00:00
WhiteTreePaladin
ae823038bd
Added <IconSheet></IconSheet> attribute to entities
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Added icon_sheet attribute to GUI interface
Made session GUI reference template.icon_sheet
This was SVN commit r7761.
2010-07-16 02:45:22 +00:00
WhiteTreePaladin
1f8459f717
Added new styles
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Outlined player names to make them stand out more
(Probably will need a new font to get a good effect with the player
names)
This was SVN commit r7760.
2010-07-14 21:54:11 +00:00
Mythos_Ruler
d304807ac4
Authentic Greek unit names.
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This was SVN commit r7752.
2010-07-14 07:57:58 +00:00
Mythos_Ruler
0ed5cf0355
This was SVN commit r7751.
2010-07-14 07:44:42 +00:00
Mythos_Ruler
90bfa8408e
This was SVN commit r7749.
2010-07-14 04:52:12 +00:00
Mythos_Ruler
5a2630be1d
This was SVN commit r7748.
2010-07-14 04:40:37 +00:00
WhiteTreePaladin
828efdde8f
Tweaked the Hellene animation speeds
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This was SVN commit r7737.
2010-07-11 20:00:14 +00:00
feneur
6b8924324a
# Added one of each civ centre unit for all players to techdemo-mp.xml (Multiplayer testing map)
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This was SVN commit r7736.
2010-07-11 13:14:45 +00:00
WhiteTreePaladin
0cb1fbe4d5
Fixed gathering from enemy farms instead of player owned farms
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This was SVN commit r7735.
2010-07-11 01:25:50 +00:00
feneur
c0e915fd5d
# Added more resources to the techdemo-mp.pmp (multiplayer testing map) to make testing more fun (also added some underwater/shoreline texture)
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This was SVN commit r7734.
2010-07-10 23:35:48 +00:00
WhiteTreePaladin
27512039a7
Made units attack enemy foundations instead of trying to build them
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This was SVN commit r7730.
2010-07-10 17:28:32 +00:00
WhiteTreePaladin
9b88e46fce
Code cleanup
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This was SVN commit r7727.
2010-07-09 00:19:36 +00:00
WhiteTreePaladin
c50f2d6d40
If any units in a selection have the ability to perform a task, then that task will be available even if some of the units cannot perform it. Units that cannot, will simply move to the target.
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This was SVN commit r7726.
2010-07-08 22:47:57 +00:00
Ykkrosh
778af99416
Fix NaNs when gathering from unsupported resource types.
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Fall back to walking to the target when unable to perform the specified
command on it.
This was SVN commit r7723.
2010-07-08 20:08:08 +00:00
Ykkrosh
56e1802b81
Show message box when opening URL, since it might take a while to launch the browser
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This was SVN commit r7721.
2010-07-08 18:46:39 +00:00
Ykkrosh
4b06ebd52d
Add basic help page into the main menu.
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Add buttons to open the web site and IRC.
Tentatively allow Atlas to be launched from the menu.
Add some shutdown functions to support relaunching into Atlas without
having to restart the whole process.
This was SVN commit r7714.
2010-07-07 21:47:31 +00:00
WhiteTreePaladin
db8dda7bda
Used Hele portrait sheet for units that begin with "camp"
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Made button layout ever so slightly more efficient
Fixed some more Hellene animation speeds
This was SVN commit r7713.
2010-07-07 13:28:37 +00:00
Ykkrosh
7a58980ad6
Remove unneeded genericity
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This was SVN commit r7712.
2010-07-07 10:47:20 +00:00
Ykkrosh
6bd38c1e5d
Report errors when hosting/joining fails
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This was SVN commit r7709.
2010-07-06 20:51:45 +00:00
Ykkrosh
5d5cb02b21
Disable visible logging of network messages
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This was SVN commit r7708.
2010-07-06 20:31:05 +00:00
Ykkrosh
dc5a78af30
Fix simulation test
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This was SVN commit r7707.
2010-07-06 20:30:22 +00:00
Ykkrosh
31699e830d
Handle disconnections better.
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Remove local sessions (just use ENet for everything instead) because
they add far too much complexity.
Fix memory leaks.
This was SVN commit r7706.
2010-07-06 19:54:17 +00:00
WhiteTreePaladin
1bfb913a69
Fixed attempt to perform a string operation on a template instead of the template name
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Worked on Hellene actor animation speeds
(They will still need some more tweaking)
This was SVN commit r7702.
2010-07-06 01:23:50 +00:00
WhiteTreePaladin
5be1052ad0
Fixed a GUI selection display bug where the final element of a large selection was wrapping around and replacing the first selection group.
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Added and removed some utility functions in session.js
This was SVN commit r7701.
2010-07-05 23:04:38 +00:00
WhiteTreePaladin
669b230522
Re-enabled "remove from training queue" buttons since they work now
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This was SVN commit r7697.
2010-07-05 16:56:30 +00:00
WhiteTreePaladin
5d224bbeb6
Added tooltip to rank icon
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Some code cleanup / rework
Minor fixes
This was SVN commit r7696.
2010-07-05 16:50:06 +00:00
Ykkrosh
dff694f0f0
Fix units spawning on top of each other.
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Add type-safety to prevent that kind of bug happening again.
This was SVN commit r7691.
2010-07-04 17:19:38 +00:00
WhiteTreePaladin
d764473844
Fixed resource quantities not showing for player owned units
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This was SVN commit r7685.
2010-07-04 03:49:58 +00:00
WhiteTreePaladin
22d7f871ed
Entities that have 0 resources remaining are now removed
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This was SVN commit r7684.
2010-07-04 02:36:30 +00:00
WhiteTreePaladin
3af3cbe99a
Fixed the GUI selection issue where killed units were not being removed from the selection or the selection display
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This was SVN commit r7683.
2010-07-04 01:03:14 +00:00