mimo
fd14419bc0
petra: fix an index access + some cleanup
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This was SVN commit r21324.
2018-02-22 18:42:45 +00:00
Stan
b38cf55ff5
Cleanup materials, remove comments, and tweak requires.
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Reviewed By: Vladislav
Differential Revision: https://code.wildfiregames.com/D94
This was SVN commit r21323.
2018-02-22 18:26:04 +00:00
mimo
6111f0b6cd
cleanup temple_mars tooltip
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This was SVN commit r21322.
2018-02-22 18:19:26 +00:00
mimo
187ad553f2
Increase vision range of fishing boats from 24 to 30
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Reviewed By: elexis, Stan
Differential Revision: https://code.wildfiregames.com/D1320
This was SVN commit r21321.
2018-02-22 18:14:12 +00:00
temple
47750d788b
Don't use "all" in ranged aura strings
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Differential Revision: https://code.wildfiregames.com/D1321
Reviewed by: elexis
This was SVN commit r21320.
2018-02-22 17:57:56 +00:00
temple
3b3d86fe71
Add a diplomacy colors button to the diplomacy window
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Differential Revision: https://code.wildfiregames.com/D1318
Reviewed by: elexis
This was SVN commit r21319.
2018-02-22 17:30:46 +00:00
mimo
7d872eaebb
petra tweaks for temples
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This was SVN commit r21318.
2018-02-22 17:09:48 +00:00
temple
de9427a291
Bump year
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This was SVN commit r21316.
2018-02-21 23:42:18 +00:00
Stan
8f99a77c77
Tweak Kushites as asked there for AI compatibility c71b521dad
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Transform the camps in embassies
Remove special class
Rename the mercs
Remove the more explicit camelry name
This was SVN commit r21315.
2018-02-21 23:36:26 +00:00
Stan
b573bbc63c
Remove animal props from the camp not to confuse players.
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This was SVN commit r21314.
2018-02-21 23:02:07 +00:00
Imarok
02ed411e6f
Fix comments and year in d5807cd59f and 01f581e813
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Reviewed by: elexis
Differential Revision: https://code.wildfiregames.com/D1314
This was SVN commit r21313.
2018-02-21 22:53:01 +00:00
temple
4fc87ced78
Grid bounds and SinkRate debug version fixes
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Differential Revision: https://code.wildfiregames.com/D1209
Patch by: Angen
Reviewed by: wraitii
Comments by: Itms, Stan
This was SVN commit r21312.
2018-02-21 22:30:54 +00:00
vladislavbelov
b6b547d5f8
Adds remember password checkbox
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Reviewed By: elexis
Differential Revision: https://code.wildfiregames.com/D822
This was SVN commit r21311.
2018-02-21 22:01:03 +00:00
s0600204
c8fda40b02
Implement an in-game Template Details Viewer
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Right-click on icons of units, structures, technologies, flora, fauna,
etc. and view additional details.
Reviewed By: elexis
Fixes : #3212
Differential Revision: https://code.wildfiregames.com/D297
This was SVN commit r21310.
2018-02-21 21:39:00 +00:00
s0600204
b94aff0955
Remove a couple of empty/nonsense History strings that have crept in
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Refs: D297, #3212 , b80a255a0a
This was SVN commit r21309.
2018-02-21 21:26:36 +00:00
temple
18149d9033
Adjust some footprints and obstructions to better handle spawning
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Differential Revision: https://code.wildfiregames.com/D1302
Reviewed by: bb
This was SVN commit r21308.
2018-02-21 20:05:41 +00:00
temple
6ea532298e
Add a countdown timer to the research progress panel
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Suggested by: fpre/ffffffff
Reviewed by: elexis, ffffffff
Comments by: vladislavbelov
This was SVN commit r21307.
2018-02-21 19:56:37 +00:00
temple
f397f7236c
Remove phalanx formation from templates of units that don't use it
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Differential Revision: https://code.wildfiregames.com/D1313
Reviewed by: Stan
This was SVN commit r21306.
2018-02-21 19:40:27 +00:00
elexis
e497672a9c
Bump copyright header year numbers.
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This was SVN commit r21305.
2018-02-21 18:44:52 +00:00
elexis
9691d8da1c
Fix missing rmgen-common import in Schwarzwald, fixes #5043 .
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This was SVN commit r21304.
2018-02-21 18:12:21 +00:00
mimo
1ceb612041
Allows the AI to go backToWork instead of restarting a new trade route each time
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Differential Revision: https://code.wildfiregames.com/D1312
This was SVN commit r21303.
2018-02-21 17:37:52 +00:00
mimo
5b55a7d3f1
petra tuning of barter
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This was SVN commit r21302.
2018-02-21 17:31:52 +00:00
Imarok
eca956a513
Check lobby games for incompatible mods
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Reviewed by: elexis
Fixes #3370
Differential Revision: https://code.wildfiregames.com/D931
This was SVN commit r21301.
2018-02-21 17:27:33 +00:00
elexis
774a626bb9
Ambush bluffs rework.
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Remove ugly large circle patterns around the playerbase on Ambush, fixes
#4993 .
To ensure passability, create ramps from the playerbase to the bluffs.
Change the circular player avoidance to a ChainPlacer generating more
heterogenous pattern.
Use vectors in rmgen2 bluffs creation and simplify equations, refs
#4992 .
Don't turn inaccessible bluffs to plateaus but don't place them until it
is certain they are passable.
Increase minimum distance from the playerbase to the mapcenter by
picking different distance values per playerbase pattern in
g_PlayerbaseTypes.
Attempt to improve bluffs performance by avoiding bluffIgnore by 0
instead of bluff by 12, refs #5011 .
Implement AdjacentToAreaConstraint and deleteTerrainEntity.
Delete createBoundingBox and use getBoundingBox, refs #4947 , #4805 .
Delete fadeToGround and nextToFeature and use conventional createArea
calls with the SmoothingPainter of 02fe3ef3e3 , refs #5027 .
Paint bluff cliffs slightly more accurately using the SlopeConstraint
from 24388f781e , refs #5004 .
This was SVN commit r21300.
2018-02-21 16:49:05 +00:00
mimo
5a2b3d3d5d
petra: reduce the traffic jams of ships
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This was SVN commit r21299.
2018-02-21 15:47:28 +00:00
mimo
995ad12ead
petra: add missing protection
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This was SVN commit r21298.
2018-02-21 15:39:20 +00:00
elexis
1d99a5e2aa
Print number of terrain entities and textures after generating the random map.
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Remove two unused variables and simplify SmoothElevationPainter
following previous commit.
This was SVN commit r21297.
2018-02-21 11:10:42 +00:00
elexis
3eac3856c6
Cleanup random map Area prototype following b4503bb61e.
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Delete areaID and just identify the Area object by the actual JS object
reference.
Delete all references from Areas in the RandomMap object,
especially the area property of the RandomMap object became invalid
after creating a new area.
This was replaced with a cache in the Area object and a contains
function.
Add getPoints getter, so that the Area property is not accessed
directly.
Deepfreeze points to prevent accidental overwrites.
Implement StayAreasConstraint and extend currently unused
AvoidAreaConstraint to accept multiple areas.
This was SVN commit r21296.
2018-02-21 10:49:35 +00:00
Stan
7adc1afc2f
Make Thureophoroi use hoplite animations.
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They should be able to use Phalanx as said here
https://trac.wildfiregames.com/wiki/Civ%3A_Ptolemies
https://trac.wildfiregames.com/wiki/Civ%3A_Seleucids
Other are not affected as they are javelinists. This should be
considered when #252
is implemented. Discussed with : Temple
This was SVN commit r21293.
2018-02-20 22:57:00 +00:00
elexis
729f5303f0
Fix options tab button style not update upon attempted save of invalid settings following 9ae7c4d810 / D1175 reported by Vladislav.
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This was SVN commit r21292.
2018-02-20 22:47:54 +00:00
vladislavbelov
b8c488b63a
Added multiples UVs to animated model
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Reviewed By: wraitii, Stan
Tested By: Stan
Differential Revision: https://code.wildfiregames.com/D448
This was SVN commit r21291.
2018-02-20 21:33:02 +00:00
elexis
a92a4f6415
Use CamelCase for random map files containing the prototype of the same name, refs #5042 , #4804 .
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This was SVN commit r21290.
2018-02-20 19:50:04 +00:00
elexis
e5349abdcd
Separate object-oriented random map generation core library "rmgen" from miscellaneous helper procedures which are moved to a new library "rmgen-common", refs #4804 , #5042 .
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This way mods can use the placement and painting prototypes while
excluding any common 0ad code.
This was SVN commit r21289.
2018-02-20 19:39:04 +00:00
elexis
d5b7905c6e
Split random map generation Painter prototypes into one file per prototype, refs #5042 , #4804 .
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This was SVN commit r21288.
2018-02-20 18:51:26 +00:00
elexis
8c5b7e6f13
Split the random map generation Placer prototypes into one file per prototype, refs #5042 , #4804 .
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The flags should preserve revision history.
This was SVN commit r21287.
2018-02-20 18:39:26 +00:00
elexis
553069dbb7
Fix missing comma in 833ab874a9 reported by minohaka.
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Increase retry counter to account for higher likelihood of failed mines.
This was SVN commit r21286.
2018-02-20 06:12:57 +00:00
temple
5420d34633
Increase cavalry train time and decrease champion train time
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Discussed at D1279 with Grugnas, Hannibal_Barca, mimo, elexis.
This was SVN commit r21285.
2018-02-20 03:55:49 +00:00
temple
7e4a018d6b
Give spear cavalry an anti-cav bonus
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Discussed at D1279 with Grugnas, Hannibal_Barca, mimo, elexis.
This was SVN commit r21284.
2018-02-20 03:52:08 +00:00
elexis
833ab874a9
Let SimpleObject also avoid other SimpleObjects within the same SimpleGroup following 0e0ed94926, refs #6 .
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Fixes unreachable small stone mines inside large stone mines.
Fixes #4338 .
Differential Revision: https://code.wildfiregames.com/D189
Credit rapidelectron for working out the two main issues (refs
63e77de94e ) and providing a similar patch.
This was SVN commit r21283.
2018-02-20 03:44:17 +00:00
temple
40b42650c2
Nerf skirmishers
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Discussed at D1279 with Grugnas, Hannibal_Barca, mimo, elexis.
Refs: #4941
This was SVN commit r21282.
2018-02-20 03:37:10 +00:00
temple
9396f0d336
Adjust some unit stats
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Discussed at D1279 with Grugnas, Hannibal_Barca, mimo, elexis.
This was SVN commit r21281.
2018-02-20 03:22:14 +00:00
temple
5ade932854
Adjust some structure stats
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Discussed at D1279 with Grugnas, Hannibal_Barca, mimo, elexis.
This was SVN commit r21280.
2018-02-20 03:14:34 +00:00
elexis
44a10af284
Via Augusta is a new map.
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This was SVN commit r21279.
2018-02-20 02:24:04 +00:00
elexis
47be7d4a9d
Fix SimpleObject assuming positions on the impassable map border to be passable while the SimpleGroup using that Object rejecting that position following 78ce731fc5.
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Fixes #5041 nomad units on the map border not being placed.
Make SimpleObject detect if it's an actor and place accordingly.
Rename maxFailCount to maxRetries, since its function differs
intrinsically from the failFraction of Placers.
This was SVN commit r21278.
2018-02-19 23:59:06 +00:00
elexis
eaf46962b4
Fix metal mines and nomad units on Dodecanese, refs D1277.
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Improve bridges.
This was SVN commit r21276.
2018-02-19 23:30:30 +00:00
Stan
c71b521dad
New Blemmye camp for Kushites
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Issue: https://github.com/0ADMods/kushites/issues/63
This was SVN commit r21275.
2018-02-19 22:35:18 +00:00
elexis
75c24843b2
Add Nomad checkbox for Atlas, refs #4824 , #3591 .
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Differential Revision: https://code.wildfiregames.com/D1310
This was SVN commit r21274.
2018-02-19 22:30:09 +00:00
elexis
d31255d73d
Play the new track "The Governor" from 668da1b0d1 as a peacetime track for Romans, as intended by Omri.
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This was SVN commit r21273.
2018-02-19 22:09:47 +00:00
temple
6285244c1c
Adjust spread multiplier in technologies
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Differential Revision: https://code.wildfiregames.com/D834
Comments by: fatherbushido
This was SVN commit r21272.
2018-02-19 21:11:56 +00:00
temple
2634606f3e
Increased loot for promoted units
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Differential Revision: https://code.wildfiregames.com/D995
Patch by: Grugnas
This was SVN commit r21271.
2018-02-19 20:59:50 +00:00