Commit Graph

6824 Commits

Author SHA1 Message Date
WhiteTreePaladin fa1dc05de2 New GUI layout
Delete confirmation dialog
Resource bar replaces resource quantity/icon
Selected units are grouped by type regardless of rank
Ranked units use the same icon
"Basic" units are now considered to have the rank of "Basic" for
grouping purposes

This was SVN commit r8180.
2010-09-25 15:22:41 +00:00
Mythos_Ruler 0974a06321 #New Celtic Corral and Greek Wall Gate.
This was SVN commit r8179.
2010-09-25 09:54:09 +00:00
Mythos_Ruler 12de784e3f Texture tweaks. Animation tweaks. Building entity tweaks.
This was SVN commit r8178.
2010-09-25 05:24:07 +00:00
Mythos_Ruler 46de88a518 Texture for the Hellenes wall gate.
This was SVN commit r8177.
2010-09-25 05:01:02 +00:00
ShieldBearer 7313601bcb This was SVN commit r8176. 2010-09-25 03:43:38 +00:00
Mythos_Ruler 87b5602910 This was SVN commit r8175. 2010-09-25 01:13:23 +00:00
Mythos_Ruler 75f0fa87c0 Edited some Celtic and Greek unit animations and some entity stats (namely footprints and such). I probably missed some. In fact I am positive I did, so we'll have to keep tweaking these in the coming weeks. I made a new Mediterranean city tile texture too, so check it out.
This was SVN commit r8174.
2010-09-25 00:49:28 +00:00
feneur 3d58ea8816 Amish's lioness added
This was SVN commit r8173.
2010-09-25 00:27:32 +00:00
Ykkrosh 58026a3c6d Fix bug with failing to reset GL state when sometimes necessary
This was SVN commit r8172.
2010-09-24 21:42:41 +00:00
Ykkrosh 6d82bfaabf Disable some profiler calls that are frequent enough to significantly affect performance
This was SVN commit r8171.
2010-09-24 21:33:07 +00:00
Ykkrosh ede71ea791 Inline common vector/matrix operations, for performance.
Remove some redundant vector methods.
Compute skinning for positions and normals simultaneously.
(These changes reduce skinning cost by >50%.)

This was SVN commit r8170.
2010-09-24 16:54:20 +00:00
Ykkrosh 46b79f8a6d Scale minimap LOS texture down, to reduce update/upload costs.
Reduce minimap LOS update frequency.

This was SVN commit r8169.
2010-09-24 16:52:29 +00:00
Mythos_Ruler 7531cab8a6 Added lions to the map.
This was SVN commit r8168.
2010-09-23 23:34:58 +00:00
Ykkrosh 4e065b52c2 Change flora entities to axis-aligned obstruction shapes, to improve pathfinder performance
This was SVN commit r8167.
2010-09-23 23:29:22 +00:00
Mythos_Ruler 1775d7b244 #More eyecandy stuff.
This was SVN commit r8166.
2010-09-23 20:38:16 +00:00
ShieldBearer 94261c036c #New fauna lion
This was SVN commit r8165.
2010-09-23 20:13:04 +00:00
Mythos_Ruler d0d879d3f6 Some new fallen columns eye candy.
This was SVN commit r8164.
2010-09-23 19:17:15 +00:00
Ykkrosh 85deca90e4 Fix projectiles in FoW
This was SVN commit r8163.
2010-09-23 13:09:35 +00:00
Ykkrosh e1082e5adb Fix warnings
This was SVN commit r8162.
2010-09-23 12:54:16 +00:00
Ykkrosh 924d1219a7 # Add fog-of-war.
Move Vision component to C++, for more efficient FoW processing.
Disable FoW on demo maps.

This was SVN commit r8160.
2010-09-23 12:13:13 +00:00
Mythos_Ruler 8886841860 This was SVN commit r8159. 2010-09-22 06:48:14 +00:00
Mythos_Ruler 1caa4e7016 new date palm, wall foundations, map tweaks, and celtic longhouse.
This was SVN commit r8158.
2010-09-22 06:47:29 +00:00
ShieldBearer 45bd668934 This was SVN commit r8156. 2010-09-22 06:22:24 +00:00
Mythos_Ruler 6f69e02490 This was SVN commit r8155. 2010-09-22 03:55:26 +00:00
Mythos_Ruler ac7a170f95 A wide open Savanna map, called 'Serengeti.' A savanna "city tile" terrain.
This was SVN commit r8154.
2010-09-22 03:51:36 +00:00
Mythos_Ruler 9ed1b9b773 A water-worn terrain texture for savanna biome.
This was SVN commit r8153.
2010-09-22 03:30:23 +00:00
Mythos_Ruler c5610cd111 Added a pebbly, rocky decal beneath the Savanna quarries. Tweaked the Mediterranean metal mine textures.
This was SVN commit r8152.
2010-09-22 02:02:34 +00:00
Mythos_Ruler f509de5a45 This was SVN commit r8151. 2010-09-22 00:26:01 +00:00
Mythos_Ruler 024a833721 New: Pegasus, freestanding column, edited the maps a bit, testing out an Aphrodite high-poly statue (it needs a proper texture though).
This was SVN commit r8150.
2010-09-21 23:11:59 +00:00
Mythos_Ruler 97b8db723c A wing texture for Pegasus.
This was SVN commit r8149.
2010-09-21 19:25:04 +00:00
Ykkrosh 000b7250a2 Use slightly higher quality texture compression in archive-builder mode
This was SVN commit r8148.
2010-09-20 16:34:09 +00:00
Mythos_Ruler 5db5aa6ad9 #New giraffe fauna.
This was SVN commit r8147.
2010-09-20 16:24:26 +00:00
Mythos_Ruler 2897b737fd This was SVN commit r8146. 2010-09-20 06:19:50 +00:00
Mythos_Ruler 76c5874a8c New Savanna "metal mine" slab entities and textures.
This was SVN commit r8145.
2010-09-20 04:12:47 +00:00
Mythos_Ruler bc68a32076 Edited Arcadia II; started a new Savanna biome map, called "Sahel Watering Holes."
This was SVN commit r8144.
2010-09-20 04:11:06 +00:00
Mythos_Ruler 643decf96f Moved savanna terrains to Public Mod.
This was SVN commit r8143.
2010-09-20 02:56:16 +00:00
Mythos_Ruler 127a0f3d7d This was SVN commit r8142. 2010-09-20 02:48:29 +00:00
Mythos_Ruler 86b6ccd7e9 Moar savanna terrain stuff
This was SVN commit r8141.
2010-09-20 02:41:47 +00:00
Mythos_Ruler ce44425289 This was SVN commit r8140. 2010-09-20 02:22:23 +00:00
Mythos_Ruler ae5baaadec Updating the Savanna terrains.
This was SVN commit r8139.
2010-09-20 01:58:59 +00:00
Mythos_Ruler ea80667dfc #Organizing and revamping some terrain stuff for Alpha II. ;)
This was SVN commit r8138.
2010-09-20 01:43:03 +00:00
Ykkrosh 3d8d354a18 # Optimise spatial queries.
This was SVN commit r8136.
2010-09-19 18:08:56 +00:00
Mythos_Ruler 6465bd66ff Fixed a couple of things.
This was SVN commit r8135.
2010-09-18 19:35:27 +00:00
Mythos_Ruler 19eec7fde2 Made a new "grape vine" object and added it to Arcadia II.xml
This was SVN commit r8134.
2010-09-18 19:25:47 +00:00
Ykkrosh 84b04f37db Fix more warning.
This was SVN commit r8133.
2010-09-18 18:59:04 +00:00
Ykkrosh b9eb283174 Fix warning.
Set thread name for texture converter.

This was SVN commit r8132.
2010-09-18 18:56:06 +00:00
Ykkrosh 3c35d5e469 Convert broken unloadable .dds file to .png
This was SVN commit r8131.
2010-09-18 18:52:22 +00:00
Ykkrosh 0d172264f8 # Add -archivebuild mode to generate .zip files for releases, with automatic compression of textures.
Fix terrain manager to understand .cached.dds files.
Fix IArchiveWriter so you can pass it absolute paths of files to load,
and different relative paths for storing inside the archive.
Fix fs_util::ForEachFile when called on the VFS root.

This was SVN commit r8130.
2010-09-18 18:21:00 +00:00
Mythos_Ruler 3a47d3b51b Fixed Arcadia. I had previously committed a messed up map.
This was SVN commit r8129.
2010-09-18 15:06:28 +00:00
Mythos_Ruler cccbf39640 This was SVN commit r8128. 2010-09-18 15:02:30 +00:00