Pureon
f52bf1e5fd
Roman walls
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This was SVN commit r11188.
2012-02-27 23:09:17 +00:00
Mythos_Ruler
fe38587112
Tweaked Roman army camp and fortress.
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This was SVN commit r11187.
2012-02-27 22:51:19 +00:00
historic_bruno
5f23cd6d10
Changes Atlas ObjectID type to unsigned int, fixes 64-bit build errors caused by size_t.
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This was SVN commit r11186.
2012-02-27 22:29:53 +00:00
Mythos_Ruler
5fa9f01245
Tweaked starting unit for Iberians.
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This was SVN commit r11185.
2012-02-27 22:28:57 +00:00
Mythos_Ruler
6f2f1b5cbb
New portrait for hoplite. Tweaked peacock skin.
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This was SVN commit r11184.
2012-02-27 21:51:03 +00:00
Mythos_Ruler
088f076fb4
Tweaked Rome's starting units.
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This was SVN commit r11183.
2012-02-27 21:39:40 +00:00
vts
b8e8602e39
Fixed test failure in test_CmpTemplateManager.h after atlas selection improvement
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This was SVN commit r11182.
2012-02-27 19:10:49 +00:00
Spahbod
64f0a91efc
Adds new metal and stone mines for polar and alpine biomes.
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This was SVN commit r11181.
2012-02-27 15:09:56 +00:00
Spahbod
e82182252c
Fixed a major bug.
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This was SVN commit r11180.
2012-02-27 11:56:53 +00:00
historic_bruno
7a75e068e7
Swaps the game's double- and triple-click selections, by popular demand (double-click now selects similar units, triple-click selects exact matches by rank)
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This was SVN commit r11178.
2012-02-27 05:46:02 +00:00
historic_bruno
7d9e98b00e
Adds multiple entity selection to Atlas (including move/delete). Fixes #678 .
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Makes all actors selectable in Atlas and gives them selection rings (an
EditorOnly flag is used in the template for Atlas-only selectables).
Adds player colors to Atlas selection rings.
Fixes decal selection by falling back to old-style AABBs. Refs #1032 .
Replaces UnitManager selections with EntitySelection helpers.
Adds DrawOverlays to Atlas views, for Atlas-specific rendering.
Fixes bug where selection rings conflicted with Move/rotate tool in
Atlas simulation test.
This was SVN commit r11177.
2012-02-27 05:32:35 +00:00
historic_bruno
8651452d33
Adds Romans to random maps.
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This was SVN commit r11176.
2012-02-27 00:21:42 +00:00
Mythos_Ruler
9b6863e78e
This was SVN commit r11175.
2012-02-26 18:19:56 +00:00
Spahbod
9272153ee7
Adds "Arennes Forest" by mmayfield45. Fixes the river texture for snowy biome of "Rivers".
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This was SVN commit r11174.
2012-02-26 15:01:24 +00:00
Mythos_Ruler
298f844c2d
This was SVN commit r11173.
2012-02-26 07:46:40 +00:00
Mythos_Ruler
2b16f0cdc8
Tiger texture.
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This was SVN commit r11172.
2012-02-26 07:38:35 +00:00
Mythos_Ruler
d033c757f7
Historicity's tiger mesh. Tweaked Roman tireme texture.
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This was SVN commit r11171.
2012-02-26 06:38:32 +00:00
ShieldBearer
f8d335ce85
#Roman Trireme
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This was SVN commit r11170.
2012-02-26 04:52:26 +00:00
historic_bruno
0051a5e4cf
Fixes encoding of intro.txt to UTF-8 without BOM, based on patch by bird. Fixes #1181 .
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This was SVN commit r11169.
2012-02-26 04:46:59 +00:00
Mythos_Ruler
ed4e834a6a
Peacock texture
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This was SVN commit r11168.
2012-02-26 00:56:23 +00:00
gregory
cf09baa94e
Updated and improved zebra death animation.
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This was SVN commit r11167.
2012-02-26 00:16:43 +00:00
gregory
b9a5d4725f
This was SVN commit r11166.
2012-02-25 23:56:33 +00:00
quantumstate
a3c04b62c0
Added some caching in the reassignIdleWorkers code for a large performance gain.
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Also fixed a bug in entitycollection-extend.js when calculating length
for updating entity arrays
This was SVN commit r11165.
2012-02-25 23:32:01 +00:00
Mythos_Ruler
81a127433d
This was SVN commit r11164.
2012-02-25 23:04:22 +00:00
Ykkrosh
7663e78861
Fix terrain overlay rendering
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This was SVN commit r11163.
2012-02-25 22:11:34 +00:00
Mythos_Ruler
41fd207089
Player color for sheep
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This was SVN commit r11162.
2012-02-25 20:09:56 +00:00
quantumstate
9b15970a48
Update healer templates and scenarios to add ranks.
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Also added a comment to FSM.js to clrify that state names must be A-Z
only
This was SVN commit r11161.
2012-02-25 20:07:30 +00:00
Mythos_Ruler
f5fc636b4e
Initial support in the templates for healer ranking
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This was SVN commit r11159.
2012-02-25 18:44:33 +00:00
Spahbod
42d60d52c0
Adds "TILE_CENTERED_HEIGHT_MAP" to aegean sea.
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This was SVN commit r11158.
2012-02-25 17:50:01 +00:00
Ykkrosh
811e8b7efd
Fix GLSL terrain.
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This was SVN commit r11157.
2012-02-25 17:47:41 +00:00
Ykkrosh
cb5669e3d7
Add terrain effect files.
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This was SVN commit r11156.
2012-02-25 17:31:19 +00:00
Ykkrosh
5009636e39
Improve Android compatibility.
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Basic touchscreen input for testing.
Better GLSL support for map rendering.
This was SVN commit r11155.
2012-02-25 17:29:27 +00:00
Ykkrosh
c888c00377
Avoid unnecessary use of printf in text renderer.
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This was SVN commit r11154.
2012-02-25 17:14:47 +00:00
Ykkrosh
b104bec238
Fix Android build scripts.
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This was SVN commit r11153.
2012-02-25 16:11:08 +00:00
Spahbod
bc805bd357
Adds the path placer library by historic_brunno to rmgen. Fixes #892 .
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Also takes all the duplicated parts of random maps including the new
player start entities and random biome system into rmgen libraries.
Tweaks nile river and snowflake random maps.
This was SVN commit r11152.
2012-02-25 15:53:43 +00:00
ShieldBearer
ce82f83798
This was SVN commit r11151.
2012-02-25 15:51:49 +00:00
ShieldBearer
122d5c9a05
This was SVN commit r11150.
2012-02-25 15:39:18 +00:00
Ykkrosh
9b0a3830df
Support more commands in shader technique XML files.
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Always print GLSL shader logs, to help debugging.
This was SVN commit r11149.
2012-02-25 15:38:38 +00:00
Mythos_Ruler
7286fbaf90
This was SVN commit r11148.
2012-02-25 09:06:43 +00:00
gregory
629cd1645e
Added the forgotten ashes DAEs.
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This was SVN commit r11147.
2012-02-25 09:00:44 +00:00
gregory
f50adb0c04
Added zebra attack animation.
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This was SVN commit r11146.
2012-02-25 08:53:45 +00:00
gregory
dbf8dc3893
Added some useless ash to the temples for prettification.
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This was SVN commit r11145.
2012-02-25 08:14:46 +00:00
Mythos_Ruler
1fdf6ea7d1
Tweaked zebra run speed
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This was SVN commit r11144.
2012-02-25 07:28:52 +00:00
Mythos_Ruler
3a3f946d16
Median Oasis II complete.
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This was SVN commit r11143.
2012-02-25 07:07:56 +00:00
historic_bruno
b7e848de23
Avoid unused parameter warnings due to safe bool operators.
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This was SVN commit r11142.
2012-02-25 06:24:24 +00:00
Mythos_Ruler
17b8c6360e
fixed player thing
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This was SVN commit r11141.
2012-02-25 05:44:14 +00:00
gregory
7548464256
Updated zebra animations and added a proper idle animation.
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This was SVN commit r11140.
2012-02-25 05:22:25 +00:00
Mythos_Ruler
a533a38f31
Renamed icon for leper.
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This was SVN commit r11139.
2012-02-24 20:04:21 +00:00
Mythos_Ruler
2379c10e0c
Tweaks for Median oasis II
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This was SVN commit r11138.
2012-02-24 19:59:22 +00:00
Spahbod
a9b963c3a5
Added new Random maps. Updated the existing ones with the new starting unit formation.
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This was SVN commit r11137.
2012-02-24 10:34:05 +00:00