WhiteTreePaladin
e933986351
removed session dialog, updated ingame menu
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This was SVN commit r10114.
2011-08-27 22:44:08 +00:00
Pureon
e33124631b
Projectile nodes added to civ centre mesh
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This was SVN commit r10113.
2011-08-27 21:35:34 +00:00
WhiteTreePaladin
3b958b4a1c
Fixing yet another problem: make sure the submenu closes if we click a button that doesn't use the submenu
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This was SVN commit r10112.
2011-08-27 19:36:55 +00:00
WhiteTreePaladin
abda9576b1
Updated panel style and made main menu "x" exit game without confirmation
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This was SVN commit r10111.
2011-08-27 19:23:32 +00:00
WhiteTreePaladin
ae866e2cb4
Fix typo in tooltip
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This was SVN commit r10110.
2011-08-27 18:50:23 +00:00
WhiteTreePaladin
e1cb8f6e10
Update main menu buttons tooltip text
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This was SVN commit r10109.
2011-08-27 18:46:00 +00:00
WhiteTreePaladin
e909567004
Convert most dialogs over to new style
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This was SVN commit r10108.
2011-08-27 18:34:54 +00:00
WhiteTreePaladin
2915e9a85e
Update submenu code
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This was SVN commit r10107.
2011-08-27 15:21:12 +00:00
Ykkrosh
8729d1115d
Render territory borders in non-shader render path.
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Add basic support for fixed-function implementations of shader API.
This was SVN commit r10106.
2011-08-27 14:31:24 +00:00
ShieldBearer
9d25dad969
This was SVN commit r10105.
2011-08-27 13:18:35 +00:00
Pureon
be02410dd4
Updates to cart civ centre and superdock meshes
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This was SVN commit r10104.
2011-08-27 11:01:09 +00:00
WhiteTreePaladin
fc958db168
moved some buttons to second tier, updated style of history section
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This was SVN commit r10103.
2011-08-27 06:20:16 +00:00
historic_bruno
29dc9c3094
Fixes bug in Atlas player panel (AtIter definition must be checked before incrementing).
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This was SVN commit r10102.
2011-08-26 22:58:55 +00:00
Mythos_Ruler
dace16913f
Update to Carthaginian Sandbox
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This was SVN commit r10101.
2011-08-26 22:37:02 +00:00
Mythos_Ruler
fcc02d85c4
This was SVN commit r10100.
2011-08-26 22:35:07 +00:00
historic_bruno
bb77e3a300
Changes player panel spin controls to use default style.
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This was SVN commit r10099.
2011-08-26 22:11:30 +00:00
WhiteTreePaladin
53de4a8d5d
remove ghost=true to allow clicking on communication buttons
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This was SVN commit r10098.
2011-08-26 04:32:53 +00:00
WhiteTreePaladin
9f6f4d8bd1
Beginning of the submenu
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This was SVN commit r10097.
2011-08-26 04:25:41 +00:00
WhiteTreePaladin
072751858b
polish the alpha version label
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This was SVN commit r10096.
2011-08-26 01:56:50 +00:00
historic_bruno
2d1fe050b9
Fixes use of deprecated wxWidgets constants as they don't work on all platforms (only when the library was built with WXWIN_COMPATIBILITY_2_6).
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This was SVN commit r10095.
2011-08-26 01:56:14 +00:00
Pureon
9090545852
Scenario only embassy simulation template
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This was SVN commit r10094.
2011-08-25 23:43:03 +00:00
Pureon
0a3b120aa8
Basic Italiote embassy mesh placeholder
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This was SVN commit r10093.
2011-08-25 23:07:22 +00:00
Pureon
b059824b76
Cart embassy updates
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This was SVN commit r10092.
2011-08-24 23:14:15 +00:00
Pureon
cbebe83b37
Cart celtic embassy update
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This was SVN commit r10091.
2011-08-24 21:03:28 +00:00
Mythos_Ruler
f9ef989f6d
Carthage embassy and unit updates.
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Some Barracks cost updates.
This was SVN commit r10090.
2011-08-24 19:30:06 +00:00
janwas
9a53cc1395
__SSE[2]__ didn't work on MSVC/ICC after all; introduce HAVE_SSE[2] instead
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This was SVN commit r10089.
2011-08-24 09:23:44 +00:00
WhiteTreePaladin
1890b1df49
Align tags to avoid confusion
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This was SVN commit r10088.
2011-08-24 05:12:17 +00:00
WhiteTreePaladin
81121ca1e8
Add alpha warning back
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This was SVN commit r10087.
2011-08-24 05:03:11 +00:00
WhiteTreePaladin
bf5e94c6e4
Adjusted main menu panel background
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This was SVN commit r10086.
2011-08-24 04:35:53 +00:00
WhiteTreePaladin
8a4443e4c7
Update styles to match mockup better
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This was SVN commit r10085.
2011-08-24 04:16:37 +00:00
historic_bruno
37dad6eb62
This was SVN commit r10084.
2011-08-24 02:54:31 +00:00
historic_bruno
85336397a3
Don't render neutral territory borders on minimap.
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This was SVN commit r10083.
2011-08-24 00:28:48 +00:00
historic_bruno
f9dc6d9d69
Removes superfluous test build configuration from premake4.
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This was SVN commit r10082.
2011-08-24 00:15:00 +00:00
historic_bruno
60985a3bc9
Fixes training queue behavior when spawning fails due to lack of space (the queue will be blocked). Fixes #893 .
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Changes training queue to support partial batch success and removal.
This was SVN commit r10081.
2011-08-23 22:43:34 +00:00
Pureon
9e487bac30
Carthaginian embassy buildings update
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This was SVN commit r10080.
2011-08-23 21:09:13 +00:00
Ykkrosh
13dc7a9210
Fix non-PCH build
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This was SVN commit r10079.
2011-08-23 17:48:06 +00:00
Mythos_Ruler
192107a522
New "standing stone" treasures.
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Updated Gallic Fields with Standing Stone treasures.
Updated Celtic Temple to not use the large celt_struct texture. One more
building to go before we can delete this texture forever.
This was SVN commit r10078.
2011-08-23 06:24:05 +00:00
Mythos_Ruler
d204180ed0
Road demo map
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This was SVN commit r10077.
2011-08-23 04:07:43 +00:00
WhiteTreePaladin
976529d280
Fix size issue with main menu panel shading
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This was SVN commit r10076.
2011-08-23 04:01:05 +00:00
WhiteTreePaladin
762aad3be5
Clean up some styles
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This was SVN commit r10075.
2011-08-23 03:51:04 +00:00
Mythos_Ruler
eb9d5c9f39
This was SVN commit r10074.
2011-08-23 03:38:45 +00:00
Mythos_Ruler
05122a4e80
This was SVN commit r10073.
2011-08-23 03:38:32 +00:00
WhiteTreePaladin
dc2b2aeff4
Converted some more screens over
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This was SVN commit r10072.
2011-08-23 03:27:13 +00:00
Mythos_Ruler
a5a8367ed8
#Temperate stone road decals.
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This was SVN commit r10071.
2011-08-23 03:08:18 +00:00
Mythos_Ruler
c84d31e298
Cart tophet extra building.
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Touched up the smoke particle.
Took territory effect away from Super Dock.
Touched up the Cart temple footprint.
This was SVN commit r10069.
2011-08-23 01:44:01 +00:00
WhiteTreePaladin
605e9f97bf
Update chat dialog and some labels in game setup to new style
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This was SVN commit r10068.
2011-08-22 23:56:42 +00:00
WhiteTreePaladin
0cd825e552
Converted parts of the game setup dialog and some general GUI elements over to new styles. There are duplicate sprites / textures that will need to be removed later when all references to them are changed.
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This was SVN commit r10067.
2011-08-22 23:42:16 +00:00
Pureon
f627229294
kart embassy actor and mesh commit
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This was SVN commit r10066.
2011-08-22 23:14:07 +00:00
Ykkrosh
e13aeee36c
Report desktop display size (not just window size)
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This was SVN commit r10065.
2011-08-22 22:34:59 +00:00
historic_bruno
27e5581d27
Fixes Atlas player panel getting out of sync with simulation. Fixes #927 .
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Fixes object panel not being notified of map loading.
Fixes bug where opening a new map before using the player panel
prevented default player data being displayed for new players.
Fixes wxGTK 2.8 bug: wxChoicebook control doesn't update the choice
control when adding/removing pages.
Notifies player that deleting player in Atlas will delete all their
objects (and gives them the option).
Changes DeleteObject to DeleteObjects to support multiple selections.
Implements undo for map resize (experimental).
Removes annoying debug message from attempted undo of map settings.
Tweaks a few Atlas UI controls.
This was SVN commit r10064.
2011-08-22 21:45:39 +00:00