sanderd17
e0218fff8d
New final fix?
...
This was SVN commit r15242.
2014-05-27 14:54:51 +00:00
sanderd17
7c39259ee5
Now I should get it right
...
This was SVN commit r15241.
2014-05-27 14:00:21 +00:00
sanderd17
5762721b09
Strange how I'm able to make that many mistakes
...
This was SVN commit r15240.
2014-05-27 13:42:04 +00:00
sanderd17
82db905b8e
Fix previous commit
...
This was SVN commit r15239.
2014-05-27 12:32:57 +00:00
sanderd17
3413dc84a1
make it possible for mods to add new unit commands
...
This was SVN commit r15238.
2014-05-27 11:17:29 +00:00
sanderd17
b9f3a95e17
Make UnitAI moddable by exposing the FSM spec and calculated FSM as part of the prototype
...
This was SVN commit r15237.
2014-05-27 07:24:07 +00:00
JoshuaJB
e4d3189494
Lots of GUI fixes to issues pointed out by alpha123 on IRC.
...
This was SVN commit r15235.
2014-05-27 05:34:28 +00:00
mimo
a75342e2c7
minor changes in petra: cleanings and timing optimization
...
This was SVN commit r15234.
2014-05-26 19:52:51 +00:00
sanderd17
a0913cbc75
Fix the interpolation changes from the previous commit, as they weren't smooth
...
This was SVN commit r15232.
2014-05-26 17:12:05 +00:00
Ykkrosh
85a1f880ab
Fix compatibility with LLVM libc++ (used on OS X).
...
libc++ vector asserts that allocator::value_type is correct, so we have
to pass in the correct types.
This was SVN commit r15231.
2014-05-26 16:48:28 +00:00
sanderd17
5ae9f678b0
Clean up position height methods + add new. Now we have the ability to losslessly read and write positions to entities from the scripts.
...
This was SVN commit r15230.
2014-05-26 16:23:46 +00:00
Ykkrosh
c3a0ac43bf
Broadcast TerrainChanged message, so CCmpSelectable can actually see it.
...
This was SVN commit r15229.
2014-05-26 15:44:35 +00:00
Ykkrosh
4ca40116ed
Fix building selection rings not being recomputed when the terrain or water under them is changed.
...
This was SVN commit r15228.
2014-05-26 13:45:49 +00:00
Ykkrosh
1871daab0d
Fix pathfinding and territories not being recomputed when water height changes.
...
This was SVN commit r15227.
2014-05-26 13:45:10 +00:00
Ykkrosh
41f62cd3ff
Add WaterChanged message, for things that need to be recomputed when the water height changes.
...
This was SVN commit r15226.
2014-05-26 13:44:24 +00:00
Ykkrosh
6407b593d6
Make displayFrustum controllable from scripts.
...
This was SVN commit r15225.
2014-05-26 13:42:32 +00:00
Ykkrosh
1936abad98
Remove length limits on script output in console.
...
This was SVN commit r15224.
2014-05-26 13:39:45 +00:00
Ykkrosh
b78c38b935
Disable GCC warning triggered by wxWidgets.
...
This was SVN commit r15223.
2014-05-26 13:38:09 +00:00
Mythos_Ruler
b7281c629c
Rocks -> Arrows. Fixes #2565 .
...
This was SVN commit r15222.
2014-05-26 04:48:33 +00:00
Mythos_Ruler
bc8792ba96
Proper double-click behavior for these champion units. Fixes #2586 .
...
This was SVN commit r15221.
2014-05-26 04:41:35 +00:00
historic_bruno
39cfb6748d
Fixes flickering in main menu backgrounds on old Intel GPUs, by manually setting the z-values for each layer, fixes #2143
...
This was SVN commit r15220.
2014-05-26 04:38:47 +00:00
Mythos_Ruler
4dd90a1ef3
A new skirmish map.
...
This was SVN commit r15219.
2014-05-26 04:23:10 +00:00
Mythos_Ruler
d7f1427c9b
Tweaked Ptolemies sandbox scenario.
...
This was SVN commit r15218.
2014-05-26 01:28:56 +00:00
Mythos_Ruler
7bc0f611b3
Auras for Roman heroes Marcellus and Maximus.
...
This was SVN commit r15217.
2014-05-26 01:26:53 +00:00
Ykkrosh
e79adae921
Attempt to work around LOS texture alignment bug.
...
For unknown reasons, sometimes glTexSubImage2D acts as if
GL_UNPACK_ALIGNMENT = 2 or 4, instead of 1. This causes the odd-sized
array uploaded for the LOS texture to be interpreted incorrectly, and
the LOS texture gets rendered very incorrectly.
Pad the array to a multiple of 4 in all cases, so that
GL_UNPACK_ALIGNMENT shouldn't affect it.
Hopefully fixes #2594 .
This was SVN commit r15216.
2014-05-25 13:30:39 +00:00
mimo
3d306702df
Petra: recover some cases where units are blocked because of pathfinder
...
This was SVN commit r15215.
2014-05-25 10:00:55 +00:00
JoshuaJB
072e4a614e
Bump lobby version string.
...
This was SVN commit r15214.
2014-05-25 03:21:32 +00:00
JoshuaJB
5ce12c2263
Start phasing out the use of CParser in the GUI. Makes GUI parsing generally faster and stricter while adding better tests and debug information.
...
This was SVN commit r15213.
2014-05-25 03:16:52 +00:00
mimo
9c908a5f46
improve 6764b15ae2 by allowing a selected button to be selected again
...
This was SVN commit r15212.
2014-05-24 16:23:11 +00:00
mimo
6764b15ae2
ease switch to 100% trade of one resource using Shift-click
...
This was SVN commit r15211.
2014-05-24 15:37:19 +00:00
mimo
874ceb76a5
fix JS warning in Petra
...
This was SVN commit r15210.
2014-05-24 14:52:05 +00:00
sanderd17
8589003ac6
Let for loop return early. Small code style fix.
...
This was SVN commit r15209.
2014-05-24 10:18:15 +00:00
sanderd17
7f5264d3be
Fix test for unhealable and healable classes. Make healers able to heal again
...
This was SVN commit r15208.
2014-05-24 09:50:10 +00:00
sanderd17
1e3ba2d438
Let formations use the UnitAI.AddOrder method, instead of directly deciding if ReplaceOrder or PushOrder should be used. This replaces the expectedRoute, and might lead to units behaving more as demanded. Refs #2568
...
This was SVN commit r15207.
2014-05-24 09:40:21 +00:00
JoshuaJB
2fbc55ec96
Update lobby server README.
...
This was SVN commit r15206.
2014-05-23 15:52:29 +00:00
JoshuaJB
9ee17342b1
Change developer overlay to only be openable through Alt+D shortcut. Fixes #2569
...
This was SVN commit r15205.
2014-05-23 00:18:16 +00:00
mimo
84b53933ff
fix the AIs broken after b55b6a9cf1
...
This was SVN commit r15204.
2014-05-22 20:40:14 +00:00
leper
27104a4f33
Remove MaxDistance from Roman merchant ship. See 1207b146bb.
...
This was SVN commit r15203.
2014-05-22 16:39:00 +00:00
leper
52e807a207
Healers should not heal animals.
...
If we want war dogs to be healable we should change the class to
Domestic.
This was SVN commit r15202.
2014-05-22 16:38:57 +00:00
sanderd17
ea334e3716
Fix class counting
...
This was SVN commit r15201.
2014-05-22 16:20:36 +00:00
mimo
41de9f6e84
Petra fixes for maps without cc
...
This was SVN commit r15200.
2014-05-22 15:09:42 +00:00
sanderd17
3fc2574ecf
Disable syntagma and testudo for champion cavalry
...
This was SVN commit r15199.
2014-05-22 14:50:53 +00:00
sanderd17
d20e244a37
fix tests
...
This was SVN commit r15198.
2014-05-22 14:38:49 +00:00
sanderd17
16c5bc96dc
Add ptol and sele hero auras. Fixes #2444 . Patch by Silk.
...
This was SVN commit r15197.
2014-05-22 14:37:11 +00:00
sanderd17
b55b6a9cf1
Add visible class names to all common buildings
...
This was SVN commit r15196.
2014-05-22 14:31:48 +00:00
sanderd17
ac1a9bf8d1
Clean up class parsing + add visible classes to be displayed in the GUI without adding them separatedly to our tooltips
...
This was SVN commit r15195.
2014-05-22 10:20:02 +00:00
historic_bruno
eaa382a60c
This was SVN commit r15194.
2014-05-22 01:38:46 +00:00
historic_bruno
ee50168096
Removes errant text from GUI XML files, fixes some untranslated text per [wiki:Internationalization]. Refs #2507
...
This was SVN commit r15193.
2014-05-22 01:36:45 +00:00
scythetwirler
eae7978868
Makes a word consistent with American English
...
This was SVN commit r15192.
2014-05-21 20:24:37 +00:00
sanderd17
3e985225fc
Remove remaining MaxDistance. See 1207b146bb
...
This was SVN commit r15191.
2014-05-21 14:20:00 +00:00