mimo
df79180fa6
petra fixes to reduce cases of traffic jams on naval maps
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This was SVN commit r21533.
2018-03-12 21:50:47 +00:00
Stan
f590c6ab40
New textures, towers, and cushions for carthaginians elephants.
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Commit Authorization by: Itms
Reviewed by: Lordgood, me, the community
This was SVN commit r21532.
2018-03-12 21:16:10 +00:00
elexis
b8ca5b2033
Remove some duplication in the Jebel Barkal template loading.
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Prevent crash of the map when an odd playercount was chosen due to
primeSortPlayers returning a wrong number of elements as reported by
temple.
Remove some TODOs that likely won't be done soon and don't seem crucial.
Fix missing atlas biome rename in Aethiopia / Fields of Meroe.
This was SVN commit r21531.
2018-03-12 14:10:00 +00:00
elexis
630341cd17
Sudd map description, refs #5040 , inspired by Sundiatas explanations.
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(Preparation for string freeze while the map lies on FeXoRs currently
inaccessible harddrive.)
This was SVN commit r21529.
2018-03-12 05:24:19 +00:00
elexis
ae25564bdd
Fix some wrong templates in Jebel Barkal.
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Patch By: temple
This was SVN commit r21528.
2018-03-12 04:51:58 +00:00
elexis
eee8217b45
Implement basic color editing in the options page and use it for the diplomacy colors, refs #4747 , 7819ea434e.
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Update the RangeOverlay config option only when the options dialog was
closed, not each turn, refs ee5bb1fd61 .
Patch By: temple
Differential Revision: https://code.wildfiregames.com/D1291
This was SVN commit r21527.
2018-03-12 04:48:38 +00:00
elexis
9955a2f3ef
Map description for Egypt by mimesot, more bushes and some but not all fixed entity owners.
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This was SVN commit r21526.
2018-03-12 04:25:37 +00:00
elexis
1d313e7121
Map description for Jebel Barkal, based on description by Sundiata, refs #5040 .
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Don't try to spawn units when there are no more spawn points.
Missing rename in 2765283b55 .
This was SVN commit r21525.
2018-03-12 03:13:49 +00:00
elexis
2765283b55
Rename Aethiopia to Fields Of Meroë as proposed by Sundiata and agreed with (-_-) aka smiley, refs #5040 , D1359.
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New map description by Sundiata.
This was SVN commit r21524.
2018-03-12 02:30:14 +00:00
elexis
8adc6d8e93
Display map biome specific preview in the replay menu and loading screen too, refs #4962 .
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This was SVN commit r21523.
2018-03-12 01:39:41 +00:00
bb
6d35fe5d2b
Display all gamesetup setting is gamedescription
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Reviewed By: elexis
Differential Revision: https://code.wildfiregames.com/D1369
fixes : #5049
This was SVN commit r21521.
2018-03-12 00:28:41 +00:00
Imarok
0fd8aa2a77
Secure lobby authentication - prevent joins as a different player
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Reviewed by: Dunedan, elexis, Itms
Fixes #3549
Differential Revision: https://code.wildfiregames.com/D897
This was SVN commit r21520.
2018-03-12 00:23:40 +00:00
Stan
520f70ab2c
Fix elephant archers having no animations.
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Reported by: Temple
This was SVN commit r21519.
2018-03-11 23:25:02 +00:00
temple
fdc7bdb3e1
Reveal map on Napata Reconstruction
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This was SVN commit r21518.
2018-03-11 23:14:45 +00:00
Stan
47e42199d0
Make use of the huge number of variants we have for the advanced ptol pikeman.
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They are already being used in Delenda Est and were made by
wackyserious, and committed by Enrique
This was SVN commit r21517.
2018-03-11 23:00:22 +00:00
Stan
2595530658
New saddles, peytrals, and horse armors by Alexandermb, based on work by Enrique
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New kushites metal plates
Thread :
https://wildfiregames.com/forum/index.php?/topic/23910-task-horse-winged-peytrals-and-new-saddles-by-enrique/
This was SVN commit r21516.
2018-03-11 22:45:24 +00:00
mimo
14c2ecbd5b
petra: destroy unprotected docks about to be captured
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This was SVN commit r21515.
2018-03-11 22:25:04 +00:00
mimo
5063d74f81
petra: take docks into account when positionning storehouses
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This was SVN commit r21514.
2018-03-11 22:21:35 +00:00
Stan
779a58f3eb
Remove historically innacurate unused kushite units.
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Discussed with: Sundiata
This was SVN commit r21513.
2018-03-11 21:48:13 +00:00
elexis
3d410929a2
Allow biome JSON files to contain null values, refs #4954 .
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Needed by the dry biome on Aethiopia, refs 78e34ea143 / D1359.
Reported By: Angen
This was SVN commit r21512.
2018-03-11 21:45:59 +00:00
Stan
d78b6bad8e
Small tweaks to the nuba camp suggested by wowgetoffyourcellphone
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This was SVN commit r21511.
2018-03-11 21:13:53 +00:00
Stan
6bd45c0c1d
New nuba camp kush building set is now complete.
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https://github.com/0ADMods/kushites/issues/64
Discussed with Sundiata and Wowgetoffyourcellphone
Sketchfab soon
This was SVN commit r21510.
2018-03-11 20:17:39 +00:00
Imarok
b30db627e8
Add a loading screen tip featuring the freehand positioning feature
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Patch by OptimusShepard
Image approved by Stan
Differential Revision: https://code.wildfiregames.com/D1368
This was SVN commit r21509.
2018-03-11 19:19:01 +00:00
Imarok
3e964b813a
Address concerns of 5f0a0fbbef
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Patch by: Dunedan
Differential Revision: https://code.wildfiregames.com/D1378
This was SVN commit r21508.
2018-03-11 18:32:17 +00:00
elexis
32e3faae76
Missing new files in 8cde469501.
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This was SVN commit r21507.
2018-03-11 18:13:26 +00:00
elexis
8cde469501
Biome specific mappreview support and previews for Aethiopia and Gulf Of Bothnia, fixes #4962 , refs #4954 .
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This was SVN commit r21506.
2018-03-11 18:11:56 +00:00
temple
6c3f93a33d
Adjust resourceCarryingText position and small cleanup
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Differential Revision: https://code.wildfiregames.com/D1376
This was SVN commit r21505.
2018-03-11 17:27:07 +00:00
elexis
78e34ea143
Add a second biome (rainy season) to the Aethiopia map.
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Patch By: smiley aka (-_-)
Differential Revision: https://code.wildfiregames.com/D1359
Refs #5040
This was SVN commit r21504.
2018-03-11 17:09:10 +00:00
Itms
7d077ad71b
Do not rely on undefined behavior in an unsupported part of the glooxwrapper, and make the code consistent with other unsupported parts.
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Tested By: Stan
Differential Revision: https://code.wildfiregames.com/D422
This was SVN commit r21503.
2018-03-11 17:07:13 +00:00
temple
dad45b60cd
Have gather information take precedence over repair
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Differential Revision: https://code.wildfiregames.com/D1374
Reviewed by: mimo
This was SVN commit r21502.
2018-03-11 17:07:12 +00:00
Itms
8124a6c76b
Update libcurl for OSX, in order to fix the build. Use the opportunity to update libxml2 which had vulnerabilities.
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Refs #4362
This was SVN commit r21501.
2018-03-11 16:44:15 +00:00
Stan
d7220c3ebb
Remove debug lines
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This was SVN commit r21499.
2018-03-10 22:45:31 +00:00
Stan
c9fe940401
Fix an oversight in cc67d54aeb
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Reviewed by: Itms,
Tested by: Angen,
Differential: https://code.wildfiregames.com/D1372
This was SVN commit r21498.
2018-03-10 22:42:01 +00:00
Imarok
fede6cccf1
Wheel-adjustable batch size
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Reviewed by: bb
Fixes #4767
Differential Revision: https://code.wildfiregames.com/D1034
This was SVN commit r21497.
2018-03-10 20:15:51 +00:00
bb
88f16e5d52
properly indent json data in Multiplayer_demo
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refs 3450538ce1
This was SVN commit r21496.
2018-03-10 19:40:18 +00:00
mimo
ddd1689df5
petra: use null stance from 23bb82f930 for ship transports
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This was SVN commit r21495.
2018-03-10 19:19:56 +00:00
mimo
23bb82f930
Add a null stance in UnitAI to be used by the AI or trigger scripts
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Reviewed By: bb
Differential Revision: https://code.wildfiregames.com/D1367
This was SVN commit r21494.
2018-03-10 19:12:23 +00:00
elexis
391c49ab63
Fix player placement and hero rush on Jebel Barkal.
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This was SVN commit r21493.
2018-03-10 18:46:24 +00:00
bb
3450538ce1
fix some maps missing VictoryConditions
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refs 2f763f1d87
This was SVN commit r21492.
2018-03-10 18:10:56 +00:00
elexis
c0ec4adb6f
Missing file in c936824255, reported by temple, refs #5040 .
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This was SVN commit r21491.
2018-03-10 18:01:39 +00:00
elexis
108cb4b344
Fix filename -.-
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This was SVN commit r21490.
2018-03-10 17:43:04 +00:00
temple
e86e8d7ae9
Remove ResourceGatherer and trample tooltips for chariots
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Differential Revision: https://code.wildfiregames.com/D1371
Reviewed by: elexis
This was SVN commit r21489.
2018-03-10 17:32:30 +00:00
elexis
c936824255
Jebel Barkal random map, fixes #5040 .
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Features:
* a mountain created in atlas, refs #4816
* a procedurally generated city, refs #5061
* scripted city guards and reoccuring gaia attackers
* attacker composition depend on the remaining buildings of the city
* random irrigation canals that indirectly increase the distance between
the two teams
Needs map description and player feedback to become complete.
Hill based on the Napata Reconstruction hill created by Skhorn of
8615acb2fc .
Consulting By: Sundiata, Skhorn
This was SVN commit r21488.
2018-03-10 17:29:51 +00:00
temple
f41452392d
Cleanup skirmish replacements
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Differential Revision: https://code.wildfiregames.com/D1370
Reviewed by: bb
Comments by: elexis
This was SVN commit r21487.
2018-03-10 17:29:02 +00:00
temple
e68d99272f
Fix maps after kush temple rename
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Differential Revision: https://code.wildfiregames.com/D1373
Reviewed by: elexis
Comments by: bb, mimo
This was SVN commit r21486.
2018-03-10 17:24:58 +00:00
elexis
2ae5da09a0
CityPainter for random map scripts that fills the given area randomly with the given templates, fixes #5061 , refs #5040 .
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This was SVN commit r21485.
2018-03-10 17:24:03 +00:00
elexis
a3e5e0fef8
Common TriggerHelper functions to set formations on units, get the mapsize and current time, refs #5040 .
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This was SVN commit r21484.
2018-03-10 17:16:39 +00:00
Stan
8b0fd2bd0a
Add new head for kush hero
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This was SVN commit r21483.
2018-03-10 11:51:08 +00:00
Stan
2ef1c40870
Make horse crown a bit more like bronze
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This was SVN commit r21482.
2018-03-10 11:15:24 +00:00
Stan
2d74bc4ff5
New crowns for Kushite Heroes.
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Remove a duplicate texture.
This was SVN commit r21481.
2018-03-10 11:06:16 +00:00