mimo
d5f2ea9e78
Fix stats of peak percentage of map controlled
...
Reviewed By: bb
Differential Revision: https://code.wildfiregames.com/D1294
This was SVN commit r21717.
2018-04-14 09:43:14 +00:00
mimo
34aa3bcb37
petra: fix case of messed up accessibility in dock placement when too nearby islands
...
This was SVN commit r21716.
2018-04-14 09:38:54 +00:00
temple
25ba39bbaf
Fix a string from 9174b427b2
...
This was SVN commit r21715.
2018-04-14 00:10:28 +00:00
temple
9174b427b2
Adjust some hero auras
...
Taken from: https://code.wildfiregames.com/D1400
Patch by: Hannibal_Barca
This was SVN commit r21714.
2018-04-13 17:57:54 +00:00
elexis
aa5ddc3884
Don't apply team bonuses to defeated players, counterpart to 6d318d0869 / D12.
...
From Differential_Revision: https://code.wildfiregames.com/D1426
Reviewed By: temple
Comments By: fatherbushido
This was SVN commit r21713.
2018-04-13 16:16:22 +00:00
elexis
65c8b51cd4
Don't send MT_PlayerDefeated and MT_PlayerWon to components of entities who subscribed locally but aren't the playerentity of the affected player, equal to D733.
...
Besides the performance improvement for that hypothetical case,
it also means OnGlobalPlayerDefeated is used consistently and
an oversight like the one fixed by 2651caa885 might become easier to
notice.
From Differential_Revision: https://code.wildfiregames.com/D1426
Reviewed By: temple
Refs #5099
This was SVN commit r21712.
2018-04-13 15:52:41 +00:00
elexis
2651caa885
Don't recompute auras of each and every entity globally upon playerdefeat, but only all player auras (for simplicity, and the affected units, structures upon OwnershipChange), refs 6d318d0869 / D12.
...
The next diff changes this to a global message subscription, so that it
is easier to recognize.
Fixes #5099 .
From Differential_Revision: https://code.wildfiregames.com/D1426
Pointed out by: fatherbushido
Reviewed By: temple
This was SVN commit r21711.
2018-04-13 15:30:46 +00:00
elexis
91d85ea1b1
Use a fixed amount of reeds per passage, because the number of passages can vary heavily depending on nomad mode and playercount.
...
This was SVN commit r21708.
2018-04-12 17:31:08 +00:00
mimo
345ca1264c
continuation of fdba663e1d
...
This was SVN commit r21707.
2018-04-12 17:19:20 +00:00
mimo
fdba663e1d
petra: internal renaming to follow the GameType -> VictoryConditions change in simu
...
This was SVN commit r21706.
2018-04-12 17:18:24 +00:00
mimo
4a5f5c58e6
petra: fix an error when an attacker was killed and moved outOfWorld
...
This was SVN commit r21705.
2018-04-12 16:31:36 +00:00
temple
2549602589
Make the objectives panel taller
...
Differential Revision: https://code.wildfiregames.com/D1446
Reviewed by: elexis
This was SVN commit r21704.
2018-04-12 01:55:51 +00:00
temple
e39f11c2d0
Group teams together on maps where players are placed on two separate arcs
...
Differential Revision: https://code.wildfiregames.com/D1399
Reviewed by: elexis
This was SVN commit r21703.
2018-04-12 01:45:24 +00:00
temple
83c0df5a51
Make structures not block construction
...
Differential Revision: https://code.wildfiregames.com/D1445
Reviewed by: elexis
Refs: #5118
This was SVN commit r21702.
2018-04-12 01:29:38 +00:00
temple
3071d82a33
Remove formation minimum range and stop formation when in member state
...
Differential Revision: https://code.wildfiregames.com/D1423
Reviewed by: elexis
This was SVN commit r21701.
2018-04-12 00:27:03 +00:00
temple
61ec28dd3f
Formation debug update
...
Differential Revision: https://code.wildfiregames.com/D1447
Reviewed by: elexis
This was SVN commit r21700.
2018-04-12 00:21:40 +00:00
elexis
d3997552ff
Fix passages in c16c5b4926 (the smoothing size was as large as the width of the passage).
...
This was SVN commit r21699.
2018-04-11 22:53:33 +00:00
mimo
ec651cf671
fix an oversight in 57a227e76a
...
This was SVN commit r21698.
2018-04-11 20:34:30 +00:00
mimo
57a227e76a
petra: cancel guard assignation when relic lost
...
This was SVN commit r21697.
2018-04-11 20:31:24 +00:00
elexis
c16c5b4926
Make passages on Jebel Barkal much more noticeable by placing many reeds there.
...
Replace the createPassage call with a generic createArea call.
This was SVN commit r21696.
2018-04-11 18:18:24 +00:00
mimo
f009e07e32
petra: fix some defensive tweaks not applied in easier levels
...
This was SVN commit r21695.
2018-04-11 17:56:40 +00:00
elexis
4fbd5e40d5
Ease comparison of two replay profile graphs by typing the filename in the browser instead of renaming the data.json files, refs #5116 .
...
This was SVN commit r21694.
2018-04-11 16:07:38 +00:00
elexis
e7f353468a
Fix a JS warning when switching the perspective to gaia in autostarted games on a map without keywords following 147ef2b892 by
...
always displaying the follow-player option for gaia.
Differential Revision: https://code.wildfiregames.com/D1443
Reviewed By: bb
This was SVN commit r21693.
2018-04-11 13:42:25 +00:00
elexis
2d60fe092b
Sort components in templates alphabetically using the templatessorter.
...
This was SVN commit r21692.
2018-04-11 13:08:55 +00:00
elexis
8f99ddea13
Fix lineendings in source/, simulation/, maps/, gui/, globalscripts/.
...
This was SVN commit r21691.
2018-04-11 12:55:32 +00:00
s0600204
5e39b717aa
Fix compilation with ICU 61
...
Initial patch by: elexis
Reviewed By: mapkoc, elexis
Fixes : #5114
Differential Revision: https://code.wildfiregames.com/D1436
This was SVN commit r21688.
2018-04-10 18:13:32 +00:00
temple
d1b5e3c080
Disable ship formations
...
Differential Revision: https://code.wildfiregames.com/D1405
This was SVN commit r21686.
2018-04-09 19:29:38 +00:00
mimo
51b2b25152
Give capturePoints of defeated Players to gaia
...
Reviewed By: bb
Track ticket: #4384
Differential Revision: https://code.wildfiregames.com/D1444
This was SVN commit r21685.
2018-04-09 17:04:27 +00:00
s0600204
62a8d34778
Update in-game manual text with altered shortcut
...
Reminded by: Imarok
Refs: 23b23a6ece
This was SVN commit r21684.
2018-04-09 16:57:10 +00:00
Itms
8817050e3a
Update libcurl to 7.59.0 on Windows and enable SSL support on Windows and macOS.
...
Refs #3004 , #4362 .
This was SVN commit r21683.
2018-04-09 16:40:36 +00:00
mimo
ee13d36616
Fix Fsm error message when a guard ent is killed
...
Reviewed By: temple
Differential Revision: https://code.wildfiregames.com/D1441
This was SVN commit r21682.
2018-04-09 16:36:41 +00:00
s0600204
23b23a6ece
Change key shortcut for Structure Tree.
...
So it doesn't collide with silhouette toggling.
Ok'd by: fpre
Refs: #4970 , D846, 760a47335d , 760a47335d
This was SVN commit r21681.
2018-04-09 15:18:44 +00:00
elexis
df23c95d7d
Add two cataracts and more mines to Fields Of Meroë.
...
Differential Revision: https://code.wildfiregames.com/D1416
Patch By: (-_-) aka smiley
This was SVN commit r21680.
2018-04-09 12:14:48 +00:00
elexis
7f602037ba
Biome specific map previews for Mainland, which for some reason is still the favorite map of many lobby players, refs #4962 .
...
This was SVN commit r21679.
2018-04-09 11:38:26 +00:00
temple
4e3dbeeada
Set relative hitpoints for completed foundations
...
Differential Revision: https://code.wildfiregames.com/D1434
Reviewed by: mimo
Comments by: elexis
This was SVN commit r21676.
2018-04-09 03:02:48 +00:00
Itms
593a6a228e
Properly handle map resizes in Atlas, fixes #4800 .
...
Reviewed By: vladislavbelov
Differential Revision: https://code.wildfiregames.com/D946
This was SVN commit r21675.
2018-04-08 21:49:47 +00:00
Itms
dfa2048dc5
Use libsodium for cryptography.
...
Tested By: Stan, Imarok
Differential Revision: https://code.wildfiregames.com/D1428
This was SVN commit r21674.
2018-04-08 21:41:31 +00:00
mimo
8d9405db8f
petra cleanup
...
This was SVN commit r21673.
2018-04-08 20:11:28 +00:00
elexis
e12bfd26ef
Add some small bushes near the straggler trees on Lower Nubia to try to improve the imbalance between players starting on the left vs players starting on the right side of the map.
...
This was SVN commit r21672.
2018-04-08 16:28:02 +00:00
elexis
6b0b5a4396
Allow capturing of pyraminds on Jebel Barkal as asked for by Cesar.
...
They were never captured before as there is no reason to, while with
this patch, it becomes easy enough and the little local attack and
gather bonus as well as the possibility to hide are interesting enough.
This was SVN commit r21671.
2018-04-08 14:28:23 +00:00
elexis
168a086fb1
Fix a nub constraint on corsica reported by (-_-) aka smiley aka facepalm.
...
This was SVN commit r21670.
2018-04-08 14:19:11 +00:00
Stan
5635afd125
Add More anims to the actor viewer
...
Differential: https://code.wildfiregames.com/D1431
Reviewed by Vladislav
This was SVN commit r21669.
2018-04-07 18:46:09 +00:00
temple
4177ebc568
Avoid creating a null formation
...
Differential Revision: https://code.wildfiregames.com/D1306
Reviewed by: elexis
This was SVN commit r21668.
2018-04-07 17:25:41 +00:00
temple
0ed00dca6f
Add an IsInWorld check to Formation
...
Differential Revision: https://code.wildfiregames.com/D1435
Reviewed by: elexis
This was SVN commit r21667.
2018-04-07 17:18:16 +00:00
elexis
83ad0e28c1
Reduce the attackercount by 33% per difficulty on this map, because "easy" wasn't easy and "medium" was rather hard.
...
Don't miss out on elephants on "easy" however.
Don't place walls on tiny maps.
This was SVN commit r21665.
2018-04-05 16:01:10 +00:00
elexis
8c068ca258
Fix undefined warning when pressing the massbarter hotkey after building a market before selecting the market for the first time following b48d192ee9.
...
Reported By: nani, (-_-)
This was SVN commit r21664.
2018-04-05 11:57:43 +00:00
elexis
68e8b34d39
Add some missing hill avoidance for nomad placement.
...
Patch By: (-_-) aka smiley
Differential Revision: https://code.wildfiregames.com/D1417
This was SVN commit r21663.
2018-04-05 11:08:01 +00:00
mimo
787345a8db
fix error when using salad-bowl on gaia, fixes #4603
...
This was SVN commit r21661.
2018-04-04 19:27:19 +00:00
elexis
d0a771c712
Use the loading screen for autostart singleplayer/bot matches and replays too (not only for autostarted multiplayer matches), refs #4822 .
...
Add an autostart-player option, so that one can start as an observer too
and watch some knockout bots.
Precise the "Needed for autostart loading option" comment from
d5bd374586 which
become increasingly incomprehensible with each a68d5dae0d , 506350d6fa ,
9f796068f8 and 6c5a8269f3 .
This was SVN commit r21659.
2018-04-04 18:46:36 +00:00
elexis
966b1608da
Disable some session buttons while in Atlas rather than spamming JS error stacks onTick.
...
These three dialogs assume to be able to read the gameSettings, but
Atlas doesn't provide them yet following the commits in #3143 and #3263 .
Refs #4199 .
This was SVN commit r21658.
2018-04-04 17:35:25 +00:00