Ykkrosh
c8eaee35cc
Add initial texture conversion settings.
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Replace button texture with higher-quality PNG.
This was SVN commit r8102.
2010-09-10 21:05:13 +00:00
Ykkrosh
96a8c7bd91
Remove default LOD bias.
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Disable GL automatic mipmap generation.
This was SVN commit r8101.
2010-09-10 21:04:02 +00:00
Ykkrosh
f12fa90e4b
Add data files for texture manager tests.
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This was SVN commit r8100.
2010-09-10 21:03:15 +00:00
Ykkrosh
67a94572ec
# Add new texture loading system with automatic compression.
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Replace almost all texture uses with calls to the new system.
Add some anistropic filtering to terrain textures.
Let Atlas load terrain texture previews partly-asynchronously by
polling.
Fix inefficient texture colour determination for minimap.
Remove unused global g_TerrainModified.
Change GUI texcoord computation to be less efficient but to cope with
dynamic texture changes.
Fix GUI renderer effects leaving bogus colour state.
This was SVN commit r8099.
2010-09-10 21:02:10 +00:00
Mythos_Ruler
933fb2dc9f
new Greek Wall
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This was SVN commit r8090.
2010-09-08 22:57:46 +00:00
WhiteTreePaladin
9a337d434b
Fixes button layout in multiplayer setup based on patch by fcxSanya ( Fixes #560 )
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This was SVN commit r8089.
2010-09-08 21:10:31 +00:00
Ykkrosh
a901a2a207
Fix #566 (test failure)
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This was SVN commit r8088.
2010-09-07 09:29:23 +00:00
Mythos_Ruler
db47fa94b4
#New Greek Wall Tower by Brightgalrs. Continued work on a new map.
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This was SVN commit r8087.
2010-09-07 01:56:05 +00:00
Mythos_Ruler
fb9ed7d1f9
Removed 50+ pop bonus. Modified the Gold Rush map. Added new Greek map, but it is a work in progress.
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This was SVN commit r8086.
2010-09-06 18:34:25 +00:00
Mythos_Ruler
485548e2af
This was SVN commit r8085.
2010-09-06 05:32:49 +00:00
Mythos_Ruler
71ba55c3ba
This was SVN commit r8084.
2010-09-06 00:11:44 +00:00
Mythos_Ruler
c6159c98dd
This was SVN commit r8083.
2010-09-06 00:09:33 +00:00
WhiteTreePaladin
0864ba4fb4
Fixed main menu parchment buttons ( Fixes #561 )
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Switched placement of load game and cancel buttons
This was SVN commit r8081.
2010-09-05 19:04:55 +00:00
WhiteTreePaladin
178d45d0e2
Added regular size cancel / close buttons to several menu areas ( Fixes #558 and #560 )
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Moved main menu buttons to top right
This was SVN commit r8078.
2010-09-04 22:27:24 +00:00
Ykkrosh
b1e32f9542
Fix tests
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This was SVN commit r8077.
2010-09-04 21:29:27 +00:00
Mythos_Ruler
5068304a73
This was SVN commit r8074.
2010-09-04 16:41:50 +00:00
Mythos_Ruler
b2290a22ba
This was SVN commit r8073.
2010-09-04 16:23:44 +00:00
Ykkrosh
fae4a3da24
Fix #548 (GUI should give feedback when training queue entry is blocked), based on patch from fcxSanya
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This was SVN commit r8071.
2010-09-04 13:24:52 +00:00
Mythos_Ruler
6ceee8a5ec
This was SVN commit r8069.
2010-09-04 04:11:15 +00:00
WhiteTreePaladin
086d522050
Made structures reference new buildings icon sheet
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This was SVN commit r8068.
2010-09-04 01:41:10 +00:00
Mythos_Ruler
b9e288301b
This was SVN commit r8067.
2010-09-04 01:01:17 +00:00
Mythos_Ruler
e89c761cce
This was SVN commit r8066.
2010-09-04 00:44:04 +00:00
Mythos_Ruler
ef752ebd53
This was SVN commit r8065.
2010-09-03 22:04:16 +00:00
WhiteTreePaladin
e88760f7c1
Made comment consistent with changes
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This was SVN commit r8064.
2010-09-03 20:18:54 +00:00
Ykkrosh
5cc04d44f8
Fix some script errors
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This was SVN commit r8062.
2010-09-03 20:04:11 +00:00
WhiteTreePaladin
7f680afd0a
Fixed unhandled event 'ResourceGather' in the PASSIVE state
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This was SVN commit r8061.
2010-09-03 19:58:15 +00:00
Ykkrosh
2b57f4f998
# Initial support for formation movement.
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Support asynchronous path queries.
Allow escaping when stuck in impassable terrain tiles.
Split Update message in multiple phases, to cope with ordering
requirements.
Support automatic walk/run animation switching.
This was SVN commit r8058.
2010-09-03 09:55:14 +00:00
Mythos_Ruler
f80ee08f5f
This was SVN commit r8054.
2010-09-02 19:21:49 +00:00
Mythos_Ruler
38f29e055c
#New Greek Scout Tower and textures.
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This was SVN commit r8053.
2010-09-01 21:32:05 +00:00
Mythos_Ruler
bf4ea39457
This was SVN commit r8052.
2010-08-31 01:55:14 +00:00
WhiteTreePaladin
90e4672c8d
Removed unnecessary null assignment
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This was SVN commit r8051.
2010-08-30 14:43:26 +00:00
Mythos_Ruler
1cbd528b94
This was SVN commit r8050.
2010-08-30 01:45:54 +00:00
Mythos_Ruler
f5b32e0ff5
This was SVN commit r8049.
2010-08-30 01:03:54 +00:00
Mythos_Ruler
4e3186c8a2
This was SVN commit r8048.
2010-08-30 00:49:14 +00:00
Ykkrosh
ae4e03f1e5
Fix config typo
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This was SVN commit r8047.
2010-08-29 20:04:39 +00:00
Mythos_Ruler
660ce1bcb8
This was SVN commit r8042.
2010-08-29 04:25:13 +00:00
Mythos_Ruler
714573c442
Deleting Latium map and will replace with a new one soon.
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This was SVN commit r8041.
2010-08-29 01:41:58 +00:00
Mythos_Ruler
5141a0d3bb
This was SVN commit r8040.
2010-08-29 01:12:23 +00:00
Mythos_Ruler
ed0c6c72c8
added auto-smooth group
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This was SVN commit r8039.
2010-08-28 23:50:07 +00:00
Mythos_Ruler
0273df2943
#New texture for Greek military and economic buildings.
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This was SVN commit r8038.
2010-08-28 22:15:40 +00:00
WhiteTreePaladin
0a98fbaba2
Cache the Entity States and Templates to increase performance
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This was SVN commit r8037.
2010-08-28 21:12:52 +00:00
Mythos_Ruler
b0ea2c62be
This was SVN commit r8036.
2010-08-28 05:32:36 +00:00
Mythos_Ruler
f1c0370e9e
This was SVN commit r8035.
2010-08-26 21:57:52 +00:00
Mythos_Ruler
3f5661a90e
Adjusted build times for buildings.
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This was SVN commit r8034.
2010-08-26 02:51:02 +00:00
Mythos_Ruler
f574d32339
#Low-detail 'Gold Rush' map for players who have uncomfortable lag playing other more detailed maps.
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This was SVN commit r8033.
2010-08-26 02:21:59 +00:00
Mythos_Ruler
e2b55d56a6
Tweaked the tooltips again.
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This was SVN commit r8032.
2010-08-26 01:14:14 +00:00
Mythos_Ruler
2c5c4bc292
Re-worded the tooltips a little bit.
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This was SVN commit r8031.
2010-08-24 02:34:04 +00:00
Ykkrosh
c78dffb19f
Fix tests
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This was SVN commit r8029.
2010-08-23 17:36:28 +00:00
Mythos_Ruler
b9b5f1461a
This was SVN commit r8027.
2010-08-22 19:20:37 +00:00
Mythos_Ruler
0e2dd1671c
This was SVN commit r8025.
2010-08-22 18:03:21 +00:00