Ykkrosh
c8eaee35cc
Add initial texture conversion settings.
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Replace button texture with higher-quality PNG.
This was SVN commit r8102.
2010-09-10 21:05:13 +00:00
Ykkrosh
96a8c7bd91
Remove default LOD bias.
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Disable GL automatic mipmap generation.
This was SVN commit r8101.
2010-09-10 21:04:02 +00:00
Ykkrosh
f12fa90e4b
Add data files for texture manager tests.
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This was SVN commit r8100.
2010-09-10 21:03:15 +00:00
Ykkrosh
67a94572ec
# Add new texture loading system with automatic compression.
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Replace almost all texture uses with calls to the new system.
Add some anistropic filtering to terrain textures.
Let Atlas load terrain texture previews partly-asynchronously by
polling.
Fix inefficient texture colour determination for minimap.
Remove unused global g_TerrainModified.
Change GUI texcoord computation to be less efficient but to cope with
dynamic texture changes.
Fix GUI renderer effects leaving bogus colour state.
This was SVN commit r8099.
2010-09-10 21:02:10 +00:00
Ykkrosh
b15c5c1c45
Add anisotropic filtering support to ogl_tex.
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Shrink some OglTex fields so that it fits in the size limit.
Add function to efficiently read the 1x1 mipmap level's colour.
Add RGB->RGBA and BGR->RGBA transforms.
Fix DXT1a detection logic.
Fix OglTex_validate failing when ogl_max_tex_size == -1 (e.g. before
ogl_Init is called).
This was SVN commit r8097.
2010-09-10 20:37:54 +00:00
Ykkrosh
ad02ab726d
Expose VFS file priorities.
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This was SVN commit r8096.
2010-09-10 20:29:38 +00:00
Ykkrosh
5b7afe3606
Fix zip file detection.
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This was SVN commit r8095.
2010-09-10 20:28:48 +00:00
Ykkrosh
dee3cb84b5
Fix S3TC decoder bug.
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Add S3TC decoder test.
Fix texture codec test to not be a no-op, then disable it since it
fails.
Add DDS mipmap removal transform.
This was SVN commit r8094.
2010-09-10 20:25:23 +00:00
Ykkrosh
aadbf53a2a
Add nvtt to build system
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This was SVN commit r8093.
2010-09-10 20:15:49 +00:00
Mythos_Ruler
933fb2dc9f
new Greek Wall
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This was SVN commit r8090.
2010-09-08 22:57:46 +00:00
WhiteTreePaladin
9a337d434b
Fixes button layout in multiplayer setup based on patch by fcxSanya ( Fixes #560 )
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This was SVN commit r8089.
2010-09-08 21:10:31 +00:00
Ykkrosh
a901a2a207
Fix #566 (test failure)
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This was SVN commit r8088.
2010-09-07 09:29:23 +00:00
Mythos_Ruler
db47fa94b4
#New Greek Wall Tower by Brightgalrs. Continued work on a new map.
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This was SVN commit r8087.
2010-09-07 01:56:05 +00:00
Mythos_Ruler
fb9ed7d1f9
Removed 50+ pop bonus. Modified the Gold Rush map. Added new Greek map, but it is a work in progress.
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This was SVN commit r8086.
2010-09-06 18:34:25 +00:00
Mythos_Ruler
485548e2af
This was SVN commit r8085.
2010-09-06 05:32:49 +00:00
Mythos_Ruler
71ba55c3ba
This was SVN commit r8084.
2010-09-06 00:11:44 +00:00
Mythos_Ruler
c6159c98dd
This was SVN commit r8083.
2010-09-06 00:09:33 +00:00
janwas
c0c8132dd4
fix VFS real path retrieval for files mounted from multiple directories (e.g. mods)
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closes #564
GetRealPath was too simplistic and just asked the directory *most
recently mounted* into the file's VFS directory for its path. the
correct solution is to ask the file's loader for its path. the archiver
IFileLoader new returns the archive's pathname as the real path.
also simplified VfsFile's interface.
This was SVN commit r8082.
2010-09-05 21:41:45 +00:00
WhiteTreePaladin
0864ba4fb4
Fixed main menu parchment buttons ( Fixes #561 )
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Switched placement of load game and cancel buttons
This was SVN commit r8081.
2010-09-05 19:04:55 +00:00
janwas
f5f65c23c0
OSX compat: remove cpu_CAS64 wrapper, since intptr_t and i64 apparently aren't compatible types. IA-32 code should call ia32_asm_CAS64 if it wants to CAS 64-bit values.
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This was SVN commit r8080.
2010-09-05 15:38:34 +00:00
janwas
2e7436434d
warning fixes: mostly size_t vs. specialized API type and other type conversion.
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added player_id_t typedef and INVALID_PLAYER, use that instead of -1.
also added sanity checks to cpu.cpp to ensure ARCH_* is correct (see
http://www.wildfiregames.com/forum/index.php?showtopic=13327&hl= )
and further predefined macros to arch.h just to be sure.
This was SVN commit r8079.
2010-09-05 09:38:30 +00:00
WhiteTreePaladin
178d45d0e2
Added regular size cancel / close buttons to several menu areas ( Fixes #558 and #560 )
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Moved main menu buttons to top right
This was SVN commit r8078.
2010-09-04 22:27:24 +00:00
Ykkrosh
b1e32f9542
Fix tests
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This was SVN commit r8077.
2010-09-04 21:29:27 +00:00
Ykkrosh
6c7830df3f
Rename CTextureManager and CTextureEntry since they are only for terrain textures
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This was SVN commit r8076.
2010-09-04 21:26:52 +00:00
Ykkrosh
014d504e3a
Fix FAT-tolerant timestamp comparison
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This was SVN commit r8075.
2010-09-04 16:46:10 +00:00
Mythos_Ruler
5068304a73
This was SVN commit r8074.
2010-09-04 16:41:50 +00:00
Mythos_Ruler
b2290a22ba
This was SVN commit r8073.
2010-09-04 16:23:44 +00:00
Ykkrosh
1c535b6a8a
Fix #544 (Fall back to windowed mode if fullscreen fails), based on patch from oln
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This was SVN commit r8072.
2010-09-04 14:49:12 +00:00
Ykkrosh
fae4a3da24
Fix #548 (GUI should give feedback when training queue entry is blocked), based on patch from fcxSanya
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This was SVN commit r8071.
2010-09-04 13:24:52 +00:00
Ykkrosh
0fa0181f0c
Fix #554 (camera should be always inside the terrain), based on patch from markelov
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This was SVN commit r8070.
2010-09-04 12:50:27 +00:00
Mythos_Ruler
6ceee8a5ec
This was SVN commit r8069.
2010-09-04 04:11:15 +00:00
WhiteTreePaladin
086d522050
Made structures reference new buildings icon sheet
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This was SVN commit r8068.
2010-09-04 01:41:10 +00:00
Mythos_Ruler
b9e288301b
This was SVN commit r8067.
2010-09-04 01:01:17 +00:00
Mythos_Ruler
e89c761cce
This was SVN commit r8066.
2010-09-04 00:44:04 +00:00
Mythos_Ruler
ef752ebd53
This was SVN commit r8065.
2010-09-03 22:04:16 +00:00
WhiteTreePaladin
e88760f7c1
Made comment consistent with changes
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This was SVN commit r8064.
2010-09-03 20:18:54 +00:00
Ykkrosh
5e15a0279e
Print JS stack trace when reporting exceptions.
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Increase maximum logger message size.
Fix GC bug.
This was SVN commit r8063.
2010-09-03 20:06:17 +00:00
Ykkrosh
5cc04d44f8
Fix some script errors
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This was SVN commit r8062.
2010-09-03 20:04:11 +00:00
WhiteTreePaladin
7f680afd0a
Fixed unhandled event 'ResourceGather' in the PASSIVE state
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This was SVN commit r8061.
2010-09-03 19:58:15 +00:00
Ykkrosh
1fb90357b2
Fix build error
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This was SVN commit r8059.
2010-09-03 10:09:41 +00:00
Ykkrosh
2b57f4f998
# Initial support for formation movement.
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Support asynchronous path queries.
Allow escaping when stuck in impassable terrain tiles.
Split Update message in multiple phases, to cope with ordering
requirements.
Support automatic walk/run animation switching.
This was SVN commit r8058.
2010-09-03 09:55:14 +00:00
Ykkrosh
ece6b58188
Fix crash in replay mode.
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Disable audio properly in replay mode.
This was SVN commit r8057.
2010-09-03 09:50:16 +00:00
Ykkrosh
b712efac07
Optimise vertex pathfinder (typically ~6x faster).
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This was SVN commit r8056.
2010-09-03 09:44:41 +00:00
Ykkrosh
188a3cab12
Split pathfinder into multiple files, to make it more manageable.
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This was SVN commit r8055.
2010-09-03 09:32:12 +00:00
Mythos_Ruler
f80ee08f5f
This was SVN commit r8054.
2010-09-02 19:21:49 +00:00
Mythos_Ruler
38f29e055c
#New Greek Scout Tower and textures.
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This was SVN commit r8053.
2010-09-01 21:32:05 +00:00
Mythos_Ruler
bf4ea39457
This was SVN commit r8052.
2010-08-31 01:55:14 +00:00
WhiteTreePaladin
90e4672c8d
Removed unnecessary null assignment
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This was SVN commit r8051.
2010-08-30 14:43:26 +00:00
Mythos_Ruler
1cbd528b94
This was SVN commit r8050.
2010-08-30 01:45:54 +00:00
Mythos_Ruler
f5b32e0ff5
This was SVN commit r8049.
2010-08-30 01:03:54 +00:00