Commit Graph

11886 Commits

Author SHA1 Message Date
Mythos_Ruler c8b8dd24e6 This was SVN commit r13639. 2013-08-09 00:03:51 +00:00
Mythos_Ruler b0ceef39b9 Hellenic building bonus deleted from templates and moved to a tech.
Some updated portraits.

This was SVN commit r13638.
2013-08-08 23:55:13 +00:00
alpha123 93abbae435 Fix build issues on ARM. Patch by Josh. Fixes #2049.
This was SVN commit r13634.
2013-08-07 05:00:46 +00:00
leper dc722d76f3 Fix tests. Refs #1960.
This was SVN commit r13632.
2013-08-06 22:32:46 +00:00
Spahbod bff070c6cb Polishing the Random Maps: Gulf of Bothnia, Hyrcanian Shores, Islands, Kerala, Lake, Latium.
This was SVN commit r13630.
2013-08-04 12:31:43 +00:00
historic_bruno 4a805fb05c Updates keys.txt with new keynames, refs #2043
This was SVN commit r13628.
2013-08-03 20:39:15 +00:00
historic_bruno 5a1ddd7cf9 Improves hotkey support for non-QWERTY keyboards, patch by lsdh, fixes #2043
This was SVN commit r13627.
2013-08-03 20:09:29 +00:00
alpha123 8c74df2acd Give an elevation advantage to ranged units. Patch by sanderd17. Fix #1960.
This was SVN commit r13626.
2013-08-03 19:20:20 +00:00
Spahbod 3b294d3ad4 Revised Persian names.
This was SVN commit r13625.
2013-08-03 16:14:17 +00:00
Enrique 4f7ba84fd6 Modified athens CC to have Ionic columns and AO map.
Added normal and spec maps for several greek struct and props textures.

This was SVN commit r13624.
2013-08-02 23:03:55 +00:00
Mythos_Ruler c8830ea769 Specific Name for Mauryan blacksmith.
This was SVN commit r13623.
2013-08-01 22:00:20 +00:00
Spahbod 17fd4fab94 Polishing the Random Maps: Fortress, Gear, Guadalquivir River
This was SVN commit r13622.
2013-08-01 17:58:51 +00:00
leper 70d072577b ;
This was SVN commit r13621.
2013-07-31 22:25:24 +00:00
leper f6e0c4c5a4 Split up cheats into multiple files. Patch by lsdh/ldsh. Fixes #2019.
Replace buggy hasAllies with the inlined check if we have a team at all.
Fix setting of starting resources (broken in 58fa0c7c58).

This was SVN commit r13620.
2013-07-31 22:22:12 +00:00
Spahbod c438a1eb82 Polishing the Random Maps: Alpine Valley, Archipelago, Cantabrian Highlands, Canyon, Continent, Corinthian Isthmus, English Channel
This was SVN commit r13619.
2013-07-31 10:05:48 +00:00
Spahbod f3823847b0 Polishing the Random Maps: Archipelago, Ardennes Forest, Atlas Mountains, Cantabrian Highlands
This was SVN commit r13618.
2013-07-30 11:09:40 +00:00
Spahbod 477855fbf5 Polishing the Random Maps: Alpine Valley, Anatolian Plateau, Archipelago
This was SVN commit r13617.
2013-07-30 07:56:09 +00:00
alpha123 344a149a66 Infinite farms with diminishing returns (but no farmland). Refs #1318.
This was SVN commit r13616.
2013-07-30 06:04:53 +00:00
alpha123 857ae2dd3e - Fix a bug from 20e7d2224a where the player ID would always be set to 1.
- Make the developer overlay a tad taller.

This was SVN commit r13614.
2013-07-29 20:01:09 +00:00
Spahbod 70e67af87f Polishing the Random Maps: Alpine Valley
This was SVN commit r13613.
2013-07-29 14:22:54 +00:00
Spahbod 4dfe1d6df9 Polishing the Random Maps: Alpine Valley
This was SVN commit r13612.
2013-07-29 13:50:20 +00:00
Spahbod 992a8ee0b8 Polishing the Random Maps: Aegean Sea and Alpine Valley
This was SVN commit r13611.
2013-07-29 12:52:31 +00:00
Mythos_Ruler 629492625f Some touching up.
This was SVN commit r13610.
2013-07-29 12:35:05 +00:00
alpha123 f3b0417aac Don't try to interpret Enter as a mouse click in message boxes (makes it really annoying to chat at the end of a game).
This was SVN commit r13608.
2013-07-29 05:04:28 +00:00
Spahbod e3c42a204e Fixing a bug
This was SVN commit r13607.
2013-07-29 04:30:03 +00:00
alpha123 20e7d2224a Implement a developer overlay command to change the current player ID (very useful for AI development).
This was SVN commit r13606.
2013-07-29 00:53:44 +00:00
Spahbod 53074c7715 Polishing the random maps: Aegean Sea, Alpine Lakes
This was SVN commit r13605.
2013-07-28 16:58:09 +00:00
Mythos_Ruler 63f766bb2a Nerfed Hellenization a bit.
Changed the portraits of the Cart merc techs.

This was SVN commit r13604.
2013-07-28 16:21:43 +00:00
Mythos_Ruler 0774730e2f -Made starting units start at Elite rank (just for fun and testing).
-Some new tech portraits for Divine Offerings and Agoge.
-Fertility Festival technology increased cost.
-New special technology for all Hellenic factions: Hellenization,
researched at the Theatron, increases territory influence for all
buildings +50%. This is a temporary technology until the real
Hellenization effect can be implemented.
-New special technology for the Mauryan and Iberian blacksmiths: Woot
Steel and Toledo Steel respectively.

This was SVN commit r13603.
2013-07-28 13:38:04 +00:00
Enrique 28db824982 iberian, hellene, roman and celtic blacksmiths with AO maps added.
This was SVN commit r13602.
2013-07-28 13:14:42 +00:00
Mythos_Ruler f0310cce58 Reduced Food cost of cavalry from 100 to 80.
Reduced Food cost of elephants from 200 to 150.
Reduced Metal cost of elephants from 200 to 150.
Reduced Stone cost of Mauryan elephant stables from 300 to 200.
Reduced Metal cost of Persian chariot archers from 100 to 0.

This was SVN commit r13601.
2013-07-28 10:20:07 +00:00
Mythos_Ruler a146a8ad3b Fixed some things.
This was SVN commit r13600.
2013-07-27 18:52:28 +00:00
quantumstate fd428cf45b Fix bug when randomly picking a unit to attack for AI's. Fix from bmwiedemann.
This was SVN commit r13599.
2013-07-27 15:08:45 +00:00
Spahbod 0263f17bcc Polishing the random maps: Aegean Sea
This was SVN commit r13598.
2013-07-27 12:13:46 +00:00
historic_bruno a684f7646b Fixes crash when hotloading main menu while splash screen shown (don't alter GUI page stack in init functions), refs #2042
This was SVN commit r13597.
2013-07-26 01:35:01 +00:00
Pureon db5c54c7c6 Persian dock update
This was SVN commit r13596.
2013-07-25 23:02:51 +00:00
Mythos_Ruler 70a3c6c8b4 Supremely blue water on Cycladic Archipelago 2. Enable high graphics and take a look at the depth rendering and specular effect.
This was SVN commit r13595.
2013-07-25 17:45:40 +00:00
Mythos_Ruler 5bfff54bcb Unit promotion animation and invulnerability reduced from 4 seconds to 2.8 seconds.
This was SVN commit r13594.
2013-07-25 13:57:54 +00:00
wraitii e5a9b0eab4 And of course I forgot a file.
This was SVN commit r13593.
2013-07-25 08:58:15 +00:00
wraitii 1f55280fa2 AI-related changes to the AI interface and Command.js, to facilitate debugging of upcoming new version of Aegis.
This was SVN commit r13592.
2013-07-25 08:57:07 +00:00
Mythos_Ruler 0d8b9b15e1 All animals now visible in Fog of War (FOW). Should help a lot with hunting.
Hack armor increased for most buildings.

This was SVN commit r13591.
2013-07-24 18:11:03 +00:00
Mythos_Ruler 697b88562c Game Speeds adjusted.
This was SVN commit r13590.
2013-07-24 13:08:45 +00:00
leper 6ed814354e Fix the fix of the fix. Refs #1914.
This was SVN commit r13589.
2013-07-23 18:48:25 +00:00
Mythos_Ruler 9681606d05 Non civ center units that are available at the village phase barracks are now not available until Town phase.
House-trained females take 30 seconds to train now.

This was SVN commit r13588.
2013-07-23 15:39:24 +00:00
wraitii efc1a678ed Change my fix from revision [13586] to use something faster. Still Refs #1914
This was SVN commit r13587.
2013-07-23 10:37:43 +00:00
wraitii dc3c39fd93 Fix a rare issue where units could get stuck in Individual.Gather.Gathering state forever because of worker limits. Refs #1914 (might even fix it).
This was SVN commit r13586.
2013-07-23 09:46:49 +00:00
wraitii d01d58f70f Fake randomization of the ship sinking animation to make it look better with ship formations. Refs #1921
This was SVN commit r13584.
2013-07-22 10:17:00 +00:00
leper 86a8dd7e6f Small cleanup.
This was SVN commit r13583.
2013-07-21 23:25:15 +00:00
Mythos_Ruler bff7c53a14 Some new hero portraits.
This was SVN commit r13582.
2013-07-21 05:53:53 +00:00
Mythos_Ruler 3aa9e2f6e0 Technology research time tweaks, and fixes.
This was SVN commit r13581.
2013-07-21 02:16:45 +00:00