Mythos_Ruler
c8b8dd24e6
This was SVN commit r13639.
2013-08-09 00:03:51 +00:00
Mythos_Ruler
b0ceef39b9
Hellenic building bonus deleted from templates and moved to a tech.
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Some updated portraits.
This was SVN commit r13638.
2013-08-08 23:55:13 +00:00
alpha123
93abbae435
Fix build issues on ARM. Patch by Josh. Fixes #2049 .
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This was SVN commit r13634.
2013-08-07 05:00:46 +00:00
leper
dc722d76f3
Fix tests. Refs #1960 .
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This was SVN commit r13632.
2013-08-06 22:32:46 +00:00
Spahbod
bff070c6cb
Polishing the Random Maps: Gulf of Bothnia, Hyrcanian Shores, Islands, Kerala, Lake, Latium.
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This was SVN commit r13630.
2013-08-04 12:31:43 +00:00
historic_bruno
4a805fb05c
Updates keys.txt with new keynames, refs #2043
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This was SVN commit r13628.
2013-08-03 20:39:15 +00:00
historic_bruno
5a1ddd7cf9
Improves hotkey support for non-QWERTY keyboards, patch by lsdh, fixes #2043
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This was SVN commit r13627.
2013-08-03 20:09:29 +00:00
alpha123
8c74df2acd
Give an elevation advantage to ranged units. Patch by sanderd17. Fix #1960 .
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This was SVN commit r13626.
2013-08-03 19:20:20 +00:00
Spahbod
3b294d3ad4
Revised Persian names.
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This was SVN commit r13625.
2013-08-03 16:14:17 +00:00
Enrique
4f7ba84fd6
Modified athens CC to have Ionic columns and AO map.
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Added normal and spec maps for several greek struct and props textures.
This was SVN commit r13624.
2013-08-02 23:03:55 +00:00
Mythos_Ruler
c8830ea769
Specific Name for Mauryan blacksmith.
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This was SVN commit r13623.
2013-08-01 22:00:20 +00:00
Spahbod
17fd4fab94
Polishing the Random Maps: Fortress, Gear, Guadalquivir River
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This was SVN commit r13622.
2013-08-01 17:58:51 +00:00
leper
70d072577b
;
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This was SVN commit r13621.
2013-07-31 22:25:24 +00:00
leper
f6e0c4c5a4
Split up cheats into multiple files. Patch by lsdh/ldsh. Fixes #2019 .
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Replace buggy hasAllies with the inlined check if we have a team at all.
Fix setting of starting resources (broken in 58fa0c7c58 ).
This was SVN commit r13620.
2013-07-31 22:22:12 +00:00
Spahbod
c438a1eb82
Polishing the Random Maps: Alpine Valley, Archipelago, Cantabrian Highlands, Canyon, Continent, Corinthian Isthmus, English Channel
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This was SVN commit r13619.
2013-07-31 10:05:48 +00:00
Spahbod
f3823847b0
Polishing the Random Maps: Archipelago, Ardennes Forest, Atlas Mountains, Cantabrian Highlands
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This was SVN commit r13618.
2013-07-30 11:09:40 +00:00
Spahbod
477855fbf5
Polishing the Random Maps: Alpine Valley, Anatolian Plateau, Archipelago
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This was SVN commit r13617.
2013-07-30 07:56:09 +00:00
alpha123
344a149a66
Infinite farms with diminishing returns (but no farmland). Refs #1318 .
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This was SVN commit r13616.
2013-07-30 06:04:53 +00:00
alpha123
857ae2dd3e
- Fix a bug from 20e7d2224a where the player ID would always be set to 1.
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- Make the developer overlay a tad taller.
This was SVN commit r13614.
2013-07-29 20:01:09 +00:00
Spahbod
70e67af87f
Polishing the Random Maps: Alpine Valley
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This was SVN commit r13613.
2013-07-29 14:22:54 +00:00
Spahbod
4dfe1d6df9
Polishing the Random Maps: Alpine Valley
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This was SVN commit r13612.
2013-07-29 13:50:20 +00:00
Spahbod
992a8ee0b8
Polishing the Random Maps: Aegean Sea and Alpine Valley
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This was SVN commit r13611.
2013-07-29 12:52:31 +00:00
Mythos_Ruler
629492625f
Some touching up.
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This was SVN commit r13610.
2013-07-29 12:35:05 +00:00
alpha123
f3b0417aac
Don't try to interpret Enter as a mouse click in message boxes (makes it really annoying to chat at the end of a game).
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This was SVN commit r13608.
2013-07-29 05:04:28 +00:00
Spahbod
e3c42a204e
Fixing a bug
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This was SVN commit r13607.
2013-07-29 04:30:03 +00:00
alpha123
20e7d2224a
Implement a developer overlay command to change the current player ID (very useful for AI development).
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This was SVN commit r13606.
2013-07-29 00:53:44 +00:00
Spahbod
53074c7715
Polishing the random maps: Aegean Sea, Alpine Lakes
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This was SVN commit r13605.
2013-07-28 16:58:09 +00:00
Mythos_Ruler
63f766bb2a
Nerfed Hellenization a bit.
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Changed the portraits of the Cart merc techs.
This was SVN commit r13604.
2013-07-28 16:21:43 +00:00
Mythos_Ruler
0774730e2f
-Made starting units start at Elite rank (just for fun and testing).
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-Some new tech portraits for Divine Offerings and Agoge.
-Fertility Festival technology increased cost.
-New special technology for all Hellenic factions: Hellenization,
researched at the Theatron, increases territory influence for all
buildings +50%. This is a temporary technology until the real
Hellenization effect can be implemented.
-New special technology for the Mauryan and Iberian blacksmiths: Woot
Steel and Toledo Steel respectively.
This was SVN commit r13603.
2013-07-28 13:38:04 +00:00
Enrique
28db824982
iberian, hellene, roman and celtic blacksmiths with AO maps added.
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This was SVN commit r13602.
2013-07-28 13:14:42 +00:00
Mythos_Ruler
f0310cce58
Reduced Food cost of cavalry from 100 to 80.
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Reduced Food cost of elephants from 200 to 150.
Reduced Metal cost of elephants from 200 to 150.
Reduced Stone cost of Mauryan elephant stables from 300 to 200.
Reduced Metal cost of Persian chariot archers from 100 to 0.
This was SVN commit r13601.
2013-07-28 10:20:07 +00:00
Mythos_Ruler
a146a8ad3b
Fixed some things.
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This was SVN commit r13600.
2013-07-27 18:52:28 +00:00
quantumstate
fd428cf45b
Fix bug when randomly picking a unit to attack for AI's. Fix from bmwiedemann.
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This was SVN commit r13599.
2013-07-27 15:08:45 +00:00
Spahbod
0263f17bcc
Polishing the random maps: Aegean Sea
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This was SVN commit r13598.
2013-07-27 12:13:46 +00:00
historic_bruno
a684f7646b
Fixes crash when hotloading main menu while splash screen shown (don't alter GUI page stack in init functions), refs #2042
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This was SVN commit r13597.
2013-07-26 01:35:01 +00:00
Pureon
db5c54c7c6
Persian dock update
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This was SVN commit r13596.
2013-07-25 23:02:51 +00:00
Mythos_Ruler
70a3c6c8b4
Supremely blue water on Cycladic Archipelago 2. Enable high graphics and take a look at the depth rendering and specular effect.
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This was SVN commit r13595.
2013-07-25 17:45:40 +00:00
Mythos_Ruler
5bfff54bcb
Unit promotion animation and invulnerability reduced from 4 seconds to 2.8 seconds.
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This was SVN commit r13594.
2013-07-25 13:57:54 +00:00
wraitii
e5a9b0eab4
And of course I forgot a file.
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This was SVN commit r13593.
2013-07-25 08:58:15 +00:00
wraitii
1f55280fa2
AI-related changes to the AI interface and Command.js, to facilitate debugging of upcoming new version of Aegis.
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This was SVN commit r13592.
2013-07-25 08:57:07 +00:00
Mythos_Ruler
0d8b9b15e1
All animals now visible in Fog of War (FOW). Should help a lot with hunting.
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Hack armor increased for most buildings.
This was SVN commit r13591.
2013-07-24 18:11:03 +00:00
Mythos_Ruler
697b88562c
Game Speeds adjusted.
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This was SVN commit r13590.
2013-07-24 13:08:45 +00:00
leper
6ed814354e
Fix the fix of the fix. Refs #1914 .
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This was SVN commit r13589.
2013-07-23 18:48:25 +00:00
Mythos_Ruler
9681606d05
Non civ center units that are available at the village phase barracks are now not available until Town phase.
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House-trained females take 30 seconds to train now.
This was SVN commit r13588.
2013-07-23 15:39:24 +00:00
wraitii
efc1a678ed
Change my fix from revision [13586] to use something faster. Still Refs #1914
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This was SVN commit r13587.
2013-07-23 10:37:43 +00:00
wraitii
dc3c39fd93
Fix a rare issue where units could get stuck in Individual.Gather.Gathering state forever because of worker limits. Refs #1914 (might even fix it).
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This was SVN commit r13586.
2013-07-23 09:46:49 +00:00
wraitii
d01d58f70f
Fake randomization of the ship sinking animation to make it look better with ship formations. Refs #1921
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This was SVN commit r13584.
2013-07-22 10:17:00 +00:00
leper
86a8dd7e6f
Small cleanup.
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This was SVN commit r13583.
2013-07-21 23:25:15 +00:00
Mythos_Ruler
bff7c53a14
Some new hero portraits.
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This was SVN commit r13582.
2013-07-21 05:53:53 +00:00
Mythos_Ruler
3aa9e2f6e0
Technology research time tweaks, and fixes.
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This was SVN commit r13581.
2013-07-21 02:16:45 +00:00