Commit Graph

484 Commits

Author SHA1 Message Date
janwas 0bbb99c3cd move M_PI etc. to wposix.h to ensure they're always present on Windows (previously required MathUtil.h)
use M_PI instead of nonstandard PI

This was SVN commit r7380.
2010-03-20 20:54:03 +00:00
Ykkrosh 23a702c335 # OS X build fixes.
spidermonkey-tip script fix.
GCC 4.2 compatibility.
Remove redundant code in extern_libs.lua

This was SVN commit r7371.
2010-03-20 16:26:25 +00:00
Ykkrosh 901056e5b3 Fix Windows build warning
This was SVN commit r7369.
2010-03-19 21:31:48 +00:00
Ykkrosh 79ea8213e5 const-correctness
This was SVN commit r7355.
2010-03-17 22:51:47 +00:00
Ykkrosh 06928f7694 # Basic bandbox selection of units in new simulation system
This was SVN commit r7349.
2010-03-11 20:01:16 +00:00
Ykkrosh 86205b4d8e # Basic projectile attacks in new simulation system
This was SVN commit r7347.
2010-03-07 21:38:39 +00:00
Ykkrosh abe5d3185f Fix crash when constructing buildings off the edge of the map
This was SVN commit r7320.
2010-02-12 12:01:46 +00:00
Ykkrosh 02ffe82ab7 Optimised pathfinder, particularly to avoid slow MSVC debug STL.
Added rough pathfinder test system.
MapReader: support loading maps into a minimal non-graphical environment
(for tests).

This was SVN commit r7317.
2010-02-08 22:05:05 +00:00
Ykkrosh 707539ad69 Don't scroll the game view when the mouse is outside the window
This was SVN commit r7283.
2010-01-23 20:40:15 +00:00
Ykkrosh 4fed9b8242 # Added initial support for players and population counters in new simulation system, plus various infrastructure improvements.
Merge from 22b478ffed8d.
Pure scripted interface definitions.
Entity creation from scripts.
Improved messaging system.
Messages on entity deletion.
Basic player entities.
Player ownership.
Bug fixes.

This was SVN commit r7281.
2010-01-22 20:03:14 +00:00
Ykkrosh 7c2e9027c2 # Rewrite of the game's simulation system
Giant merge from
http://svn.wildfiregames.com/hg-source/file/5fb522019d5e
Infrastructure is largely complete, gameplay is largely missing
Disabled by default; use command-line flag "-sim2"
(Second attempt at commit...)

This was SVN commit r7259.
2010-01-09 19:20:14 +00:00
janwas 03726c0b54 ICC build fixes
warning fixes
get rid of SAFE_WCSCPY and SAFE_STRCPY

This was SVN commit r7239.
2010-01-01 15:33:07 +00:00
Ykkrosh 6fbc524e65 # Terrain-related bug fixes
Fix several off-by-one errors
Reorder some loops to be theoretically more efficient
Other minor cleanups

This was SVN commit r7221.
2009-12-12 17:52:38 +00:00
Ykkrosh 51f16c30d1 Fix recently-introduced bug
This was SVN commit r7196.
2009-11-14 00:08:16 +00:00
janwas 33ec9060dd gcc compile fix (thanks to Heron for reporting the problem)
This was SVN commit r7184.
2009-11-08 18:58:14 +00:00
janwas 6cc0b1649a robustified GetPatch / GetTile:
- clarify the meaning of mapSize (patchesPerSide)
- use a single ClampCoordToMap function for clamping
- add annotations to all call sites when it is sure they will succeed
- otherwise, ensure return value is checked or at least add debug_assert
fixes #311 (successfully built house and dock at top of latium map)
thanks to Heron for tracking down the cause!

This was SVN commit r7183.
2009-11-08 16:49:52 +00:00
Ykkrosh 3334c83ce0 Fix build and tests on Linux
This was SVN commit r7174.
2009-11-06 18:35:32 +00:00
janwas 6ec9128e78 refactor: move reload functionality into ps/Filesystem to allow reloading non-resource files (e.g. scripts); VFS is now responsible for returning VirtualPath and invalidating the changed file/directory
This was SVN commit r7171.
2009-11-06 11:50:04 +00:00
janwas 25717ef768 add VirtualPath API to VFS in preparation for moving hotload logic out of library code and into the game. also rename GetRealPath -> RealPath + some cleanup/documentation
This was SVN commit r7169.
2009-11-06 01:30:16 +00:00
janwas 8fefedb5ae fix: native and vfs directory paths should end with '/' (more code cares about this now)
refactor: simplify dir_watch_Poll interface (returns vector)
wdir_watch: major refactor: use shared_ptr for reference-counting shared
watch state
remove no longer needed path_util functions

This was SVN commit r7168.
2009-11-05 20:46:15 +00:00
janwas 8a52113e60 huge cleanup and conversion of most string handling (especially paths) to unicode
please note: format strings must be %hs for char* arguments and %ls for
wchar_t*

This was SVN commit r7161.
2009-11-03 21:46:35 +00:00
janwas b343249fcc add missing terrains.xml
avoid data-dependent bug (null pointer when no terrain properties
loaded)
fixes #307
thanks go to BadassTester and Heron!

This was SVN commit r7153.
2009-10-11 21:27:35 +00:00
Ykkrosh e257bef5da Fix even more 64-bit warnings
This was SVN commit r7152.
2009-10-05 16:15:51 +00:00
janwas 62122370b5 # fix self-test
(needed to replace the functionality formerly provided by path_SetRoot)

This was SVN commit r7087.
2009-08-08 11:10:56 +00:00
janwas 5b302658a3 # fix permissions of created directories
also took the opportunity to move file_system_posix to file_system since
a further FS abstraction layer = YAGNI. also namespaced
file_system_util.

This was SVN commit r7074.
2009-08-04 19:57:53 +00:00
Ykkrosh 4a4269824b Add more vararg error-checking annotation
This was SVN commit r7073.
2009-08-04 16:08:41 +00:00
Ykkrosh c93db6d057 Fix some GCC warnings
This was SVN commit r7067.
2009-08-02 19:52:31 +00:00
janwas ebac85ee81 # hopefully support non-admin accounts and unwritable directories by moving output folders to home/appdata
the old behavior (using directories under binaries/) can be kept by
passing -writableRoot on the command line.
the first game load will be slower than usual due to re-creation of
cached XMBs.

This was SVN commit r7065.
2009-08-02 11:07:42 +00:00
janwas c8cfd8b40b # groundwork for separated data/cache etc. directories (XDG)
remove path.cpp (it was based on the premise that all data files lie
below binaries/data)

This was SVN commit r7063.
2009-08-01 19:37:38 +00:00
Ykkrosh cdfb58a62f Fix some more GCC warnings
This was SVN commit r7045.
2009-07-28 09:27:56 +00:00
Ykkrosh 38782c4606 Fix infinite loop on writing maps with cinematics (reported by GCC -Wextra)
This was SVN commit r7044.
2009-07-27 18:33:56 +00:00
Ykkrosh cf17fe13ce # Added test for old Collada import error.
This was SVN commit r6918.
2009-06-23 17:47:37 +00:00
Ykkrosh 1743645fd3 Simplify the overly-complex CppDoc-breaking file headers
This was SVN commit r6832.
2009-04-18 17:51:05 +00:00
Ykkrosh c9fa7f13d9 Add GPL header
This was SVN commit r6830.
2009-04-18 17:00:33 +00:00
Ykkrosh 5bd6cc0f02 Fix some no-newline-at-end-of-file warnings
This was SVN commit r6819.
2009-04-13 17:45:43 +00:00
Ykkrosh fbaabe473e # Tweak the default lighting conditions
as per Michael's instructions

This was SVN commit r6809.
2009-04-05 18:40:20 +00:00
Ykkrosh 2bc48fc1e7 Stop relying on XML default values from DTDs
This was SVN commit r6767.
2009-03-23 21:35:26 +00:00
travis 121faff0e8 #Added reading of particle settings from XML.
Added CEmitter::LoadFromXML method to load particle settings from XML
files.
Made Update code generic and moved from CDefaultEmitter child class up
into CEmitter base class.
Cleaned up code in general and removed unused member variables.

This was SVN commit r6691.
2009-02-19 00:19:06 +00:00
Ykkrosh 8d9b9ca413 Support multiple props on each attachpoint. Fixes #242
This was SVN commit r6689.
2009-02-18 10:36:27 +00:00
Ykkrosh b51353ae0b Use NONCOPYABLE macro, to avoid ICC warnings
This was SVN commit r6589.
2009-01-03 18:40:28 +00:00
Ykkrosh 5228800b73 # Fixed Linux build
Use noncopyable instead of boost::noncopyable. (But maybe this should be
changed to the NONCOPYABLE macro instead?)
Use boost::filesystem::wpath::file_string instead of
external_file_string, since the latter varies between std::string on
Linux and std::wstring on Windows.
Use wcstombs instead of wcstombs_s.
Use rtl_AllocateAligned instead of _mm_malloc.

This was SVN commit r6574.
2009-01-02 21:19:41 +00:00
janwas 34b418e0c1 slight improvement, use ARCH_X86_X64 instead of ARCH_IA32||ARCH_AMD64
This was SVN commit r6411.
2008-09-27 10:23:05 +00:00
Ykkrosh 4425489c12 Added automatic "root" prop-point to meshes from the Collada converter.
Fixed reported actor name in prop-not-found error messages.

This was SVN commit r6352.
2008-09-09 22:30:14 +00:00
janwas 2624069993 replace most BIT macros with a Bit() template for better 64-bit safety
test_bits: add tests for all routines in bits.h
hpet: add safety check
unit.h, bits.h, DOMEvent.h: change T(~0) to ~T(0) (required when T is
64-bit)

This was SVN commit r6335.
2008-09-06 21:15:53 +00:00
Matei 09f97a3422 Some fixes for OS X:
- Find enet properly
- Type conversion of size_t's in JS

This was SVN commit r6324.
2008-08-11 04:18:10 +00:00
Ykkrosh b979033385 Stopped CLogger outputting error messages with debug_printf while in test cases that are intentionally triggering errors.
This was SVN commit r6259.
2008-07-19 19:02:27 +00:00
Ykkrosh 0f9294ce17 Fixed some strict aliasing warnings
This was SVN commit r6252.
2008-07-19 00:36:42 +00:00
janwas 8e86d29301 dehydra fixes (mostly copy-ctor warnings)
This was SVN commit r6239.
2008-07-17 14:23:51 +00:00
janwas 4027a8f11b dehydra-inspired fix: get rid of all using namespace std (potentially confusing / pollutes namespace).
Long iterator type names are better expressed via typedefs, anyway :)
(or 'auto' keyword of upcoming C++09)

This was SVN commit r6226.
2008-07-13 21:22:03 +00:00
janwas 3c411dd174 large batch of Dehydra static code analysis fixes
(mostly passing arguments by const reference and checking LibError
return codes)

This was SVN commit r6214.
2008-07-12 10:45:11 +00:00