Commit Graph

1977 Commits

Author SHA1 Message Date
Wijitmaker bde5484e75 Updated the Celt upgrade entities... hope I did it right :p
Also fixed the _u to _e

This was SVN commit r2101.
2005-03-31 08:45:58 +00:00
olsner 528b2bc9e7 Setup all the sample players in SP games [bug #52]
This was SVN commit r2100.
2005-03-31 05:15:32 +00:00
olsner 5e742f5615 Setup all the sample players in SP games [bug #52]
This was SVN commit r2099.
2005-03-31 05:14:17 +00:00
janwas 9d139926c9 file: provide FILE_TEXT flag that enables newline translation - useful when outputting XML files, so notepad doesn't see "\n" (which it can't handle)
vfs: no longer watch dirs when mounting - need to pass flag. allows
turning this off for screenshots dir (where hotloading doesn't make
sense)

vfs_tree: expand hash table when 3/4 full; 1/2 was quite wasteful.

main: do CPU init early, so timing during init can use TSCmain: do CPU
init early, so timing during init can use TSC

This was SVN commit r2098.
2005-04-29 13:17:17 +00:00
janwas dfb576c563 wposix: seriously speed up mounting by removing hand-brake (i.e. checking file system name in every stat() ) call. thanks to philip for reporting the problem!
This was SVN commit r2097.
2005-03-30 23:49:50 +00:00
Ykkrosh 0eb78450c0 Maybe fixed GUI event-handler function things. Other minor changes and fixes.
This was SVN commit r2096.
2005-03-30 22:33:10 +00:00
Acumen 1f902dde21 Fixed unit lists that were pointing to ho_1, which doesn't exist anymore.
This was SVN commit r2095.
2005-03-30 22:03:31 +00:00
Ykkrosh ad2fe1b09d Removed crashlog files that presumably shouldn't be here (since they make updates confusing)
This was SVN commit r2094.
2005-03-30 18:46:55 +00:00
MarkT 701fd17595 Sorry, SVN doesn't seem to be picking up modifications today.
This was SVN commit r2093.
2005-03-30 18:32:16 +00:00
MarkT 414960a654 Forcing update of EntityPredicate.h
This was SVN commit r2092.
2005-03-30 18:25:07 +00:00
Ykkrosh 31fb8c37c4 Entity XML inheritance graph generator. (Basically just Graphviz.)
This was SVN commit r2091.
2005-03-30 18:03:47 +00:00
MarkT bb7a22f32a First draft of a GPG3-style profiler (including tracing into scripts, after a fashion)
This was SVN commit r2090.
2005-03-30 16:14:19 +00:00
Mythos_Ruler 9ce31a5c5c This was SVN commit r2089. 2005-03-30 12:42:29 +00:00
Acumen c72438bcb8 Fixed Celtic Advanced Swordsman entity that was pointing to a non-existent next rank.
This was SVN commit r2088.
2005-03-30 12:08:55 +00:00
Wijitmaker 4ec73e0eea updated some paths to the actors
This was SVN commit r2087.
2005-03-30 10:30:35 +00:00
Wijitmaker b153439061 Some updated actors
This was SVN commit r2086.
2005-03-30 10:22:17 +00:00
Ykkrosh 8b12c84df7 ScEd: allowed creation of non-entity objects, pending total entitisation
This was SVN commit r2085.
2005-03-30 05:43:22 +00:00
Ykkrosh b07d9954e0 Actor Editor: Copy-and-paste. Folder memory. Entity creation. Fixed importing.
This was SVN commit r2084.
2005-03-30 10:37:44 +00:00
Ykkrosh 827e06b8e4 Updated ScEd.
This was SVN commit r2083.
2005-03-30 02:06:00 +00:00
Acumen 8d6ebe1b1f Made a start on making the team tray and group pane buttons functional. Removed the silly text from the loading screen now that we do indeed have a functioning progress bar. Refined structure for resource pool functions. Fixed up little things here and there.
This was SVN commit r2082.
2005-03-30 02:01:22 +00:00
Ykkrosh 9cc11918d3 Fixed small bug in GUI event-handler setting
This was SVN commit r2081.
2005-03-29 23:34:58 +00:00
Ykkrosh a1fe270ff4 Fixed bug that caused entities to have no bounding boxes. (Oops.)
This was SVN commit r2080.
2005-03-29 22:26:48 +00:00
Ykkrosh 249aaf436f Allowed JS access to GUI object event handlers, via object.onPress etc.
Stopped crashes when ordering entities without bounding boxes.

This was SVN commit r2079.
2005-03-29 22:04:38 +00:00
Ykkrosh 22dd4dd67b Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions.
Maps: Stored non-entity objects in XML instead of PMP, for easier manual
editing. Updated existing maps to newest format, so that they can still
work. Added undocumented _rewriteMaps() JS function. Also renamed _mem
to vmem, and reclassified its undocumentedness as unintentional, since
it's reasonably useful.
Loader: added NonprogressiveLoad function, for ScEd/_rewriteMaps/etc
which don't care about progressiveness.
main.cpp: re-enabled vfs_display, since it doesn't crash now
Vector3D: stopped warning

This was SVN commit r2078.
2005-03-29 20:50:04 +00:00
Wijitmaker e6c56d0537 Update of the ps.exe icon
This was SVN commit r2076.
2005-03-29 13:34:00 +00:00
janwas e86001f45e - file bugfix: truncate when opening for writing (problem reported by philip)
- file: now return size at close() time for use with VFS
- zip: tested open speed, added [exec time]  notes

This was SVN commit r2075.
2005-03-29 06:27:35 +00:00
Acumen d60fc60a69 Replacement entities for the remaining houses other than Romans (to allow variations), and switching of resource pool to localPlayer, which should hopefully now mean player resources are maintained across a hosted game (haven't tested it yet).
This was SVN commit r2074.
2005-03-29 03:59:01 +00:00
MarkT 3c99f0f2eb Minor JavaScript updates
This was SVN commit r2073.
2005-03-28 22:13:47 +00:00
Wijitmaker 7a31f202c0 Commited the house files for the random houses
This was SVN commit r2072.
2005-03-28 05:54:59 +00:00
Ykkrosh e2c61d1519 Actor Editor: Changed serialisation system for import/export/undo/redo, so that file-opening can be undone/redone correctly.
This was SVN commit r2071.
2005-03-27 23:53:41 +00:00
janwas fd14510005 minor improvements: squelch warnings when dumping; debug_out an indication that is_string_ptr raised an exception
This was SVN commit r2070.
2005-03-27 18:17:03 +00:00
Ykkrosh 71705b5aa4 Actor Editor: Most-recently-used files list. 'New' menu item. Shuffled some header inclusions around.
This was SVN commit r2069.
2005-03-27 18:07:01 +00:00
janwas 36cd555ba7 slight change to error paths for convenience (RETURN_ERR)
This was SVN commit r2068.
2005-03-27 17:40:40 +00:00
janwas 2fa430a4e6 - fix bug (wasn't setting mount_point of dir being mounted => crash while writing screenshot)
- add check for changing filters while enumerating dirents
- add path_component_valid
- change iterator to only return valid entries (removing that burden
from user code)

This was SVN commit r2067.
2005-03-27 17:27:49 +00:00
janwas f777979cc8 detect: add posix.h so _SC_* defines are visible (enables mem detect)
in several files, expand one-line function bodies (hard to debug)

This was SVN commit r2066.
2005-03-27 17:24:57 +00:00
Ykkrosh bfe7c1b491 Made icon implementation less bad, so that it doesn't conflict with ScEd
This was SVN commit r2065.
2005-03-27 14:03:30 +00:00
Acumen 644a9388ee Fix to make first "official" randomised entity ... Iberian house now points to an actor that contains its three variants. Replaced the houses in the ph2 map.
This was SVN commit r2064.
2005-03-27 10:29:48 +00:00
Wijitmaker 2b23bf1de9 Previously had impropper positions for the center origin of the house A and its prop, so fixing that...
This was SVN commit r2063.
2005-03-27 07:09:58 +00:00
Wijitmaker ae21bf9329 changed the temple's footprint to the proper size of 3x3
This was SVN commit r2062.
2005-03-27 07:08:42 +00:00
Wijitmaker 018f57d8fb Changed the footprint size to a 2x2 (propper size) tile vs. the 3x3
This was SVN commit r2061.
2005-03-27 07:02:43 +00:00
Wijitmaker 6b10c4f52d Random house test for Stuart to experiment with
This was SVN commit r2060.
2005-03-27 07:01:39 +00:00
janwas 204960c8ee add vfs_init, shorten load timeslice
This was SVN commit r2059.
2005-03-27 01:47:36 +00:00
janwas 6bf2600808 huge change:
- replace std::map with custom filename lookup container (more
efficient)
- split into 3 parts (was too big)
also added struct stat-like fields to vfsDirEnt

still under heavy development.

This was SVN commit r2058.
2005-03-27 01:46:54 +00:00
janwas a1981970e5 new EnumDirEnts call; replaces previous implementation in BaseEntityCollection.cpp that didn't handle subdirectories
This was SVN commit r2057.
2005-03-27 01:44:41 +00:00
janwas ba636ca96c wposix: fix for USE_MMGR: undef getcwd
singleton: switch to assert2
loader: simpler HaveTimeForNextTask check

This was SVN commit r2056.
2005-03-27 01:37:10 +00:00
janwas 12eab0ded6 faster default options; try-catch around padding checks to catch really bogus pointers; our heap-valid checks come before the system's (because they're better behaved/more robust)
This was SVN commit r2055.
2005-03-27 01:33:18 +00:00
janwas ffdc1d8360 add lower-case hash (used by VFS) and revise match_wildcard to accept anything if pattern=0
This was SVN commit r2054.
2005-03-27 01:31:39 +00:00
Ykkrosh 2fb2f80aa0 Actor Editor: Open / save / save as. Confirmation on exit. Allow launch from command line / Explorer.
This was SVN commit r2053.
2005-03-30 10:35:43 +00:00
Ykkrosh a321f1cc9f Added simple icon (on Windows)
This was SVN commit r2052.
2005-03-26 19:23:52 +00:00
Wijitmaker ae71a6ba16 Iberian Structures!
This was SVN commit r2051.
2005-03-26 06:37:43 +00:00