Mythos_Ruler
bddcd57dea
- Fixed a prop typo in the Athenian temple.xml
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- Added the first Egyptian music track to the Ptolemies.
- Adjusted the Sacred Band tip text. New pic coming soon.
- Still trying to figure out what to do with "Wasteland" map.
This was SVN commit r14276.
2013-12-04 00:18:52 +00:00
leper
a96a333b47
Small cleanup.
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This was SVN commit r14274.
2013-12-03 01:01:12 +00:00
quantumstate
68880ca5d5
Make atlas player assignment apply to all of the currently selected units
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This was SVN commit r14273.
2013-12-02 22:46:33 +00:00
OmriLahav
f09d56fb28
This was SVN commit r14271.
2013-12-02 20:46:25 +00:00
sanderd17
7c3c78f6c9
make sure target has health before taking damage
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This was SVN commit r14270.
2013-12-01 20:55:54 +00:00
Mythos_Ruler
3fea8d7c1e
Some tips tweaks and new tips.
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This was SVN commit r14269.
2013-12-01 18:22:28 +00:00
Mythos_Ruler
168f92e1e9
"Equine Transports" tech for the Persians.
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Updated tip images.
This was SVN commit r14268.
2013-12-01 02:49:26 +00:00
Mythos_Ruler
d2fccef696
New 4-player skirmish map for Scythetwirler: Watering Holes.
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This was SVN commit r14267.
2013-11-30 22:49:54 +00:00
Mythos_Ruler
cb7a4fe39c
Minor things.
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This was SVN commit r14266.
2013-11-30 21:53:56 +00:00
mimo
c134108154
remove duplicated code
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This was SVN commit r14264.
2013-11-30 18:23:32 +00:00
mimo
e88d05e0e4
allow units to guard/escort buildings or units, fixes #2034
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This was SVN commit r14263.
2013-11-30 17:30:08 +00:00
sanderd17
1d914c4613
testing visualisation of auras (the elephants need to be replaced with some iconic meshes)
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This was SVN commit r14262.
2013-11-30 12:36:48 +00:00
Mythos_Ruler
495716b3ed
Reduced the size of a bunch of massive specular maps.
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Tweaked some maps.
A new map called "Wasteland". Don't know what to do with it yet.
Dust storm and other particles changes and tweaks.
Tweaks to some maps.
Spec and Norm maps for the Great Pyramid.
New Mace shield prop textures for buildings.
This was SVN commit r14261.
2013-11-30 07:57:29 +00:00
Mythos_Ruler
d8362700f0
4 new Successor/Hellenistic shield designs by Enrique. Each has a bronze, silver, bronze player color, and silver player color variation.
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Added final Seleucid unit, the Thracian Mercenary Swordsman.
Added spec and normal mapping to the Spartiate shields.
New Seleucid emblem.
This was SVN commit r14260.
2013-11-30 02:58:43 +00:00
Enrique
61c9df2847
Increased ptolemaic barracks size
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This was SVN commit r14259.
2013-11-30 01:34:15 +00:00
Mythos_Ruler
44c134e03f
Cavalry Archer templates for Seleucids.
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This was SVN commit r14258.
2013-11-29 22:24:11 +00:00
Mythos_Ruler
15d87b9ad1
Garrison and Waypoint flags for Seleucids.
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Cavalry Archer actors for Seleucids.
This was SVN commit r14257.
2013-11-29 22:23:32 +00:00
JoshuaJB
2e2b1b04ff
Fix #2285 by using the original design with additional checks.
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This was SVN commit r14256.
2013-11-29 20:34:56 +00:00
Mythos_Ruler
5ce3880d53
Some more Seleucid units.
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Tweaked maps.
This was SVN commit r14255.
2013-11-29 19:04:07 +00:00
JoshuaJB
860875c835
Triage #2285 . Not the most efficiant, but it works.
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This was SVN commit r14254.
2013-11-29 17:46:24 +00:00
sanderd17
25b92ec652
implement spart auras + female boost for males
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This was SVN commit r14253.
2013-11-29 13:06:58 +00:00
sanderd17
d18444344c
implement pers auras
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This was SVN commit r14252.
2013-11-29 12:56:44 +00:00
sanderd17
7bab5421c6
implement mace auras
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This was SVN commit r14251.
2013-11-29 12:47:39 +00:00
sanderd17
bb5515a9ee
implement hele auras + fix vircengetorix (part 2)
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This was SVN commit r14250.
2013-11-29 12:36:18 +00:00
sanderd17
53f376cdc2
implement hele auras + fix vircengetorix
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This was SVN commit r14249.
2013-11-29 12:35:58 +00:00
Enrique
b0f00d4836
Improved Ptolemaic flag emblem with retouched LionKranzen's eagle
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This was SVN commit r14248.
2013-11-29 12:16:15 +00:00
sanderd17
d672c6cf7d
make loot tech aware + implement celt and gaul hero auras
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This was SVN commit r14247.
2013-11-29 12:13:37 +00:00
sanderd17
ca9944b09c
brit + cart hero auras + small code fixes
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This was SVN commit r14246.
2013-11-29 10:57:44 +00:00
sanderd17
d403545620
implement all athen auras + add missing files from previous commit
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This was SVN commit r14245.
2013-11-29 09:02:41 +00:00
sanderd17
1784e6b9b1
fix some aura typos + implement iphicrates aura
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This was SVN commit r14244.
2013-11-29 08:37:15 +00:00
Mythos_Ruler
6c81f23cc8
This was SVN commit r14243.
2013-11-29 04:10:57 +00:00
Mythos_Ruler
7ea031964c
A /bunch/ more Seleucid entities and actors. They still need tons of props, textures, and models. Also, not all unit templates are there yet.
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Updated the Seleucid civ json.
Tweaked some tooltips to show their unit classes better.
Balancing: Slingers are now 1.5x vs. ranged infantry and 1.25x vs. melee
infantry.
This was SVN commit r14242.
2013-11-29 04:04:10 +00:00
Enrique
f54fe9a7d2
Fixed persian and carthaginian camel trader prop position.
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Scaled down several AO textures bigger than 1024
Ptolemaic barracks commited
This was SVN commit r14241.
2013-11-29 02:25:47 +00:00
mimo
351468dbe5
fix initialisation of developper overlay for saved games
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This was SVN commit r14240.
2013-11-28 18:08:41 +00:00
Mythos_Ruler
65f5fffd9e
Partial commit of Seleucid entities and actors.
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Testing cost balance for cav skirms.
Reduce Town Phase cost to 800/800.
A bunch of other minor things.
This was SVN commit r14239.
2013-11-28 15:52:18 +00:00
sanderd17
a6ec62c85d
fix ptol cav archer upgrade. Fixes #2282
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This was SVN commit r14238.
2013-11-28 12:54:28 +00:00
Mythos_Ruler
64c9f84f10
Tweaked Alpine Valleys.
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This was SVN commit r14237.
2013-11-28 01:30:18 +00:00
historic_bruno
acf1c420c1
Moves management of GL viewports to CRenderer, letting it store the current viewport; calling code can retrieve and restore it later (instead of using deprecated glPush/PopAttrib, previously removed for GLES compatibility by 7dec618898)
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This was SVN commit r14235.
2013-11-28 00:57:39 +00:00
mimo
8b0f1c3f1f
cleaning
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This was SVN commit r14234.
2013-11-27 16:30:14 +00:00
JoshuaJB
43c2219b22
Fix my fix.
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This was SVN commit r14233.
2013-11-26 21:38:48 +00:00
JoshuaJB
10b9ace654
Add missing line.
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This was SVN commit r14232.
2013-11-26 20:01:09 +00:00
JoshuaJB
4b7ab63172
Fix #1496 with a revised version of my patch. Also moves damage-related functions from Attack.js to a seperate file in the global namespace.
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This was SVN commit r14231.
2013-11-26 18:33:42 +00:00
sanderd17
7345d27c84
Summon planes back from the emptyness
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This was SVN commit r14230.
2013-11-26 15:12:16 +00:00
JoshuaJB
433b32bdcd
Various XpartaMuPP cleanup.
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This was SVN commit r14229.
2013-11-25 04:05:41 +00:00
leper
c3ebb50711
Fix ratings and print rating changes in the lobby.
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Fix game listings.
Fix non-hosts unregistering games.
Patch by scythetwirler.
This was SVN commit r14228.
2013-11-25 02:55:47 +00:00
LordGood
d6a9489ccb
Ptolemaic walls commit
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This was SVN commit r14227.
2013-11-25 00:34:31 +00:00
Mythos_Ruler
2db4f3fe40
A few new portraits from Pureon.
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This was SVN commit r14226.
2013-11-24 23:53:29 +00:00
Mythos_Ruler
ff0eb70f4a
Portrait tweaks for NAF Ele and Tiger.
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Added tigers to these maps.
This was SVN commit r14225.
2013-11-24 23:19:41 +00:00
Enrique
b08b478403
tweaked tiger animations ratio
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This was SVN commit r14224.
2013-11-24 23:07:11 +00:00
Enrique
dc8cea3fa4
New tiger mesh, texture and animations
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This was SVN commit r14223.
2013-11-24 21:38:36 +00:00