Commit Graph

1601 Commits

Author SHA1 Message Date
Mythos_Ruler bc35dbaac6 This was SVN commit r4941. 2007-03-03 20:45:20 +00:00
Mythos_Ruler 63c85198c8 This was SVN commit r4940. 2007-03-03 18:20:43 +00:00
Ykkrosh 49efe728fd Added binaries and some example data for COLLADA conversion.
Added FCollada 3.02 library files (but Collada*.dll is not built by
default since it doesn't work in VS2003 (because the FCollada*.dll files
use the VC80 CRT)).
Changed Premake to use optimize-speed instead of optimize, since the
latter does /Ox (in MSVC) which is kind of unofficially deprecated.

This was SVN commit r4935.
2007-03-01 22:34:38 +00:00
Mythos_Ruler 5e9ef3fa03 This was SVN commit r4925. 2007-02-25 00:11:52 +00:00
Mythos_Ruler ed034d7189 This was SVN commit r4924. 2007-02-25 00:10:42 +00:00
Mythos_Ruler 9e4be3378b This was SVN commit r4923. 2007-02-20 07:27:10 +00:00
Mythos_Ruler dbf350b172 This was SVN commit r4922. 2007-02-20 07:02:59 +00:00
Mythos_Ruler 7ddf629659 This was SVN commit r4921. 2007-02-20 06:08:30 +00:00
Mythos_Ruler 95b3866fc5 This was SVN commit r4920. 2007-02-20 05:51:33 +00:00
Mythos_Ruler 5aad92372c This was SVN commit r4919. 2007-02-18 01:40:01 +00:00
Mythos_Ruler a84e6c062d This was SVN commit r4918. 2007-02-17 22:50:02 +00:00
Mythos_Ruler 9dbe15ad5e #A host of Greek helmet changes and tweaks.
This was SVN commit r4917.
2007-02-17 22:49:07 +00:00
Ykkrosh 5390df1865 # Final changes to map
This was SVN commit r4916.
2007-02-14 15:18:15 +00:00
Mythos_Ruler b0b860a417 Romane Principes now throws his pilum correctly. :)
This was SVN commit r4915.
2007-02-13 20:46:18 +00:00
Mythos_Ruler 4549e1ef8f This was SVN commit r4914. 2007-02-13 20:28:14 +00:00
Mythos_Ruler 95423934f3 This was SVN commit r4913. 2007-02-13 19:56:31 +00:00
Mythos_Ruler c14975ae77 This was SVN commit r4912. 2007-02-13 19:51:11 +00:00
Mythos_Ruler 8097ba50a4 This was SVN commit r4911. 2007-02-13 19:47:40 +00:00
Mythos_Ruler 8d63a8a804 This was SVN commit r4910. 2007-02-13 19:47:07 +00:00
Mythos_Ruler 672e54caf4 This was SVN commit r4909. 2007-02-13 19:46:46 +00:00
Mythos_Ruler c28354b6c7 This was SVN commit r4908. 2007-02-13 19:22:02 +00:00
Mythos_Ruler 5594459d18 This was SVN commit r4907. 2007-02-13 18:40:50 +00:00
Wijitmaker e674148250 for michael - a reversed pillum
This was SVN commit r4906.
2007-02-13 07:17:56 +00:00
Mythos_Ruler c7bc907bb9 This was SVN commit r4905. 2007-02-13 07:17:19 +00:00
Mythos_Ruler b96b29d2e3 This was SVN commit r4904. 2007-02-13 07:16:51 +00:00
Ykkrosh 8f796ef73d # Even more cinematic map updates.
This was SVN commit r4903.
2007-02-12 01:27:26 +00:00
Matei b18f582d3e Small tweaks to cinematic map.
This was SVN commit r4900.
2007-02-11 06:17:01 +00:00
Mythos_Ruler a13256208c This was SVN commit r4899. 2007-02-11 01:26:28 +00:00
Mythos_Ruler 15a339736d This was SVN commit r4898. 2007-02-11 01:26:10 +00:00
Ykkrosh ee48a33ec4 # More cinematic map updates.
Made female citizen walk to gather berries.
Fixed gather trigger effect.
Made entity collision-detection work a little better if you modify the
map while running the simulation.

This was SVN commit r4897.
2007-02-11 01:19:44 +00:00
Mythos_Ruler 3a73f8fd91 This was SVN commit r4894. 2007-02-10 20:58:56 +00:00
Ykkrosh 49f7f31298 Undid map changes.
Used default camera settings more consistently.

This was SVN commit r4892.
2007-02-10 19:37:33 +00:00
Matei 925914f686 # Updates to cinematic map.
This was SVN commit r4891.
2007-02-10 18:59:52 +00:00
Wijitmaker 36dbb573ab Fixing of projectile size, and female gathering animation
This was SVN commit r4890.
2007-02-10 18:53:49 +00:00
Ykkrosh 44be62092c # Fixed rendering of transparent objects.
Made transparency ordering give consistent results if two transparent
models are in the same position.
Removed transparency material from tree trunks, so they won't suffer
from transparency-ordering issues.

This was SVN commit r4889.
2007-02-10 18:26:57 +00:00
Matei 41bec4a181 Small cosmetic tweaks to cinematic map.
This was SVN commit r4888.
2007-02-10 18:12:05 +00:00
Matei e1ea1d23de # Animation bug fixes.
- Projectile speed and gravity adjusted to get nicer curves.
- Dying units conform to terrain.
- Cavalry melee attack range increased.

This was SVN commit r4887.
2007-02-10 17:39:20 +00:00
Wijitmaker d8bc5d4284 fixing the shadow casting for the animals (missing sheep shadow)
This was SVN commit r4884.
2007-02-10 16:52:52 +00:00
Matei 9e3b554f63 Increased projectile speeds.
This was SVN commit r4883.
2007-02-10 06:01:53 +00:00
Wijitmaker da476f5ccb Fixing the loading of the projectile in the actors for the javelinist
This was SVN commit r4882.
2007-02-10 05:08:06 +00:00
Mythos_Ruler 54f381cc1b This was SVN commit r4879. 2007-02-09 23:35:50 +00:00
Mythos_Ruler 7828d63b32 This was SVN commit r4878. 2007-02-09 23:35:32 +00:00
Mythos_Ruler 7c06199d0f This was SVN commit r4875. 2007-02-08 15:57:27 +00:00
arissa_nightblade 3f8e05e18b This was SVN commit r4871. 2007-02-07 01:22:14 +00:00
Mythos_Ruler ac7320e6f5 This was SVN commit r4870. 2007-02-06 08:48:38 +00:00
Mythos_Ruler 5ddcc62559 This was SVN commit r4869. 2007-02-06 08:29:49 +00:00
Ykkrosh 328c776e41 Small cinematic-track update
This was SVN commit r4868.
2007-02-06 08:26:30 +00:00
Mythos_Ruler be38780e96 This was SVN commit r4867. 2007-02-06 08:25:45 +00:00
Mythos_Ruler 77bbcac57c This was SVN commit r4866. 2007-02-06 08:10:04 +00:00
Mythos_Ruler 1a682d2a28 This was SVN commit r4865. 2007-02-06 07:40:00 +00:00