Mythos_Ruler
bc35dbaac6
This was SVN commit r4941.
2007-03-03 20:45:20 +00:00
Mythos_Ruler
63c85198c8
This was SVN commit r4940.
2007-03-03 18:20:43 +00:00
Ykkrosh
49efe728fd
Added binaries and some example data for COLLADA conversion.
...
Added FCollada 3.02 library files (but Collada*.dll is not built by
default since it doesn't work in VS2003 (because the FCollada*.dll files
use the VC80 CRT)).
Changed Premake to use optimize-speed instead of optimize, since the
latter does /Ox (in MSVC) which is kind of unofficially deprecated.
This was SVN commit r4935.
2007-03-01 22:34:38 +00:00
Mythos_Ruler
5e9ef3fa03
This was SVN commit r4925.
2007-02-25 00:11:52 +00:00
Mythos_Ruler
ed034d7189
This was SVN commit r4924.
2007-02-25 00:10:42 +00:00
Mythos_Ruler
9e4be3378b
This was SVN commit r4923.
2007-02-20 07:27:10 +00:00
Mythos_Ruler
dbf350b172
This was SVN commit r4922.
2007-02-20 07:02:59 +00:00
Mythos_Ruler
7ddf629659
This was SVN commit r4921.
2007-02-20 06:08:30 +00:00
Mythos_Ruler
95b3866fc5
This was SVN commit r4920.
2007-02-20 05:51:33 +00:00
Mythos_Ruler
5aad92372c
This was SVN commit r4919.
2007-02-18 01:40:01 +00:00
Mythos_Ruler
a84e6c062d
This was SVN commit r4918.
2007-02-17 22:50:02 +00:00
Mythos_Ruler
9dbe15ad5e
#A host of Greek helmet changes and tweaks.
...
This was SVN commit r4917.
2007-02-17 22:49:07 +00:00
Ykkrosh
5390df1865
# Final changes to map
...
This was SVN commit r4916.
2007-02-14 15:18:15 +00:00
Mythos_Ruler
b0b860a417
Romane Principes now throws his pilum correctly. :)
...
This was SVN commit r4915.
2007-02-13 20:46:18 +00:00
Mythos_Ruler
4549e1ef8f
This was SVN commit r4914.
2007-02-13 20:28:14 +00:00
Mythos_Ruler
95423934f3
This was SVN commit r4913.
2007-02-13 19:56:31 +00:00
Mythos_Ruler
c14975ae77
This was SVN commit r4912.
2007-02-13 19:51:11 +00:00
Mythos_Ruler
8097ba50a4
This was SVN commit r4911.
2007-02-13 19:47:40 +00:00
Mythos_Ruler
8d63a8a804
This was SVN commit r4910.
2007-02-13 19:47:07 +00:00
Mythos_Ruler
672e54caf4
This was SVN commit r4909.
2007-02-13 19:46:46 +00:00
Mythos_Ruler
c28354b6c7
This was SVN commit r4908.
2007-02-13 19:22:02 +00:00
Mythos_Ruler
5594459d18
This was SVN commit r4907.
2007-02-13 18:40:50 +00:00
Wijitmaker
e674148250
for michael - a reversed pillum
...
This was SVN commit r4906.
2007-02-13 07:17:56 +00:00
Mythos_Ruler
c7bc907bb9
This was SVN commit r4905.
2007-02-13 07:17:19 +00:00
Mythos_Ruler
b96b29d2e3
This was SVN commit r4904.
2007-02-13 07:16:51 +00:00
Ykkrosh
8f796ef73d
# Even more cinematic map updates.
...
This was SVN commit r4903.
2007-02-12 01:27:26 +00:00
Matei
b18f582d3e
Small tweaks to cinematic map.
...
This was SVN commit r4900.
2007-02-11 06:17:01 +00:00
Mythos_Ruler
a13256208c
This was SVN commit r4899.
2007-02-11 01:26:28 +00:00
Mythos_Ruler
15a339736d
This was SVN commit r4898.
2007-02-11 01:26:10 +00:00
Ykkrosh
ee48a33ec4
# More cinematic map updates.
...
Made female citizen walk to gather berries.
Fixed gather trigger effect.
Made entity collision-detection work a little better if you modify the
map while running the simulation.
This was SVN commit r4897.
2007-02-11 01:19:44 +00:00
Mythos_Ruler
3a73f8fd91
This was SVN commit r4894.
2007-02-10 20:58:56 +00:00
Ykkrosh
49f7f31298
Undid map changes.
...
Used default camera settings more consistently.
This was SVN commit r4892.
2007-02-10 19:37:33 +00:00
Matei
925914f686
# Updates to cinematic map.
...
This was SVN commit r4891.
2007-02-10 18:59:52 +00:00
Wijitmaker
36dbb573ab
Fixing of projectile size, and female gathering animation
...
This was SVN commit r4890.
2007-02-10 18:53:49 +00:00
Ykkrosh
44be62092c
# Fixed rendering of transparent objects.
...
Made transparency ordering give consistent results if two transparent
models are in the same position.
Removed transparency material from tree trunks, so they won't suffer
from transparency-ordering issues.
This was SVN commit r4889.
2007-02-10 18:26:57 +00:00
Matei
41bec4a181
Small cosmetic tweaks to cinematic map.
...
This was SVN commit r4888.
2007-02-10 18:12:05 +00:00
Matei
e1ea1d23de
# Animation bug fixes.
...
- Projectile speed and gravity adjusted to get nicer curves.
- Dying units conform to terrain.
- Cavalry melee attack range increased.
This was SVN commit r4887.
2007-02-10 17:39:20 +00:00
Wijitmaker
d8bc5d4284
fixing the shadow casting for the animals (missing sheep shadow)
...
This was SVN commit r4884.
2007-02-10 16:52:52 +00:00
Matei
9e3b554f63
Increased projectile speeds.
...
This was SVN commit r4883.
2007-02-10 06:01:53 +00:00
Wijitmaker
da476f5ccb
Fixing the loading of the projectile in the actors for the javelinist
...
This was SVN commit r4882.
2007-02-10 05:08:06 +00:00
Mythos_Ruler
54f381cc1b
This was SVN commit r4879.
2007-02-09 23:35:50 +00:00
Mythos_Ruler
7828d63b32
This was SVN commit r4878.
2007-02-09 23:35:32 +00:00
Mythos_Ruler
7c06199d0f
This was SVN commit r4875.
2007-02-08 15:57:27 +00:00
arissa_nightblade
3f8e05e18b
This was SVN commit r4871.
2007-02-07 01:22:14 +00:00
Mythos_Ruler
ac7320e6f5
This was SVN commit r4870.
2007-02-06 08:48:38 +00:00
Mythos_Ruler
5ddcc62559
This was SVN commit r4869.
2007-02-06 08:29:49 +00:00
Ykkrosh
328c776e41
Small cinematic-track update
...
This was SVN commit r4868.
2007-02-06 08:26:30 +00:00
Mythos_Ruler
be38780e96
This was SVN commit r4867.
2007-02-06 08:25:45 +00:00
Mythos_Ruler
77bbcac57c
This was SVN commit r4866.
2007-02-06 08:10:04 +00:00
Mythos_Ruler
1a682d2a28
This was SVN commit r4865.
2007-02-06 07:40:00 +00:00