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This was SVN commit r4921.
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@@ -26,14 +26,27 @@
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<animation file="infantry/general/dude/dudedecay_sword.psa" name="Corpse" speed="100"/>
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</animations>
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<props>
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<prop actor="props/units/heads/hele_hoplite_e.xml" attachpoint="helmet"/>
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<prop actor="props/units/heads/head_hele_h.xml" attachpoint="head"/>
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<prop actor="props/units/shields/hele_round_e.xml" attachpoint="shield"/>
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<prop actor="props/units/weapons/spear_reverse.xml" attachpoint="r_hand"/>
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</props>
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</variant>
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</group>
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<group>
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<variant frequency="2" name="Helmet-Corinthian-Varieties">
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<props>
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<prop actor="props/units/heads/hele_hoplite_e.xml" attachpoint="helmet"/>
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<prop actor="props/units/heads/head_hele_h.xml" attachpoint="head"/>
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</props>
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</variant>
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<variant frequency="1" name="Helmets-Illyrian-Chalcidean-Varieties">
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<props>
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<prop actor="props/units/heads/hele_hoplite_e2.xml" attachpoint="helmet"/>
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<prop actor="props/units/heads/head_hele_e.xml" attachpoint="head"/>
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</props>
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</variant>
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</group>
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<group>
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<variant frequency="1" name="armour-var-a">
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<mesh>skeletal/m_tunic_a.pmd</mesh>
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